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Dissidia 012: Duodecim Final Fantasy
04-19-2015, 11:49 PM
Post: #1035
RE: Dissidia 012: Duodecim Final Fantasy
Non buffered rendering is a hack that prevents the game from using buffers in its rendering. The PSP allowed games to use buffers for their rendering.

The reason it makes it darker is because the game uses a buffer to blur and bring the scene back to correct brightness. You lose both effects (the blur and also the brighten) when disabling the ability of the game to use buffers.

Has it always crashed in Direct3D? It might just be your video driver, though.

-[Unknown]
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Messages In This Thread
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
RE: Dissidia 012: Duodecim Final Fantasy - [Unknown] - 04-19-2015 11:49 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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