Dissidia 012: Duodecim Final Fantasy
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04-19-2015, 11:41 PM
(This post was last modified: 04-20-2015 12:05 AM by Sarisa81.)
Post: #1034
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RE: Dissidia 012: Duodecim Final Fantasy
I haven't started checking the builds yet, but for anyone else who can't proceed through the story, try changing the backend to OpenGL. The cutscene loaded for me with OpenGL in 1.0.1-r432, when it crashes in DirectX9.
Edit: After setting up a quicksave right before the cutscene for easier testing and loading from that quicksave, I can't reproduce the hang at all. Bizarre. I only use PPSSPP on Windows. Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64 |
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