I haven't started checking the builds yet, but for anyone else who can't proceed through the story, try changing the backend to OpenGL. The cutscene loaded for me with OpenGL in 1.0.1-r432, when it crashes in DirectX9.
Edit: After setting up a quicksave right before the cutscene for easier testing and loading from that quicksave, I can't reproduce the hang at all. Bizarre.
Edit: After setting up a quicksave right before the cutscene for easier testing and loading from that quicksave, I can't reproduce the hang at all. Bizarre.
I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64

