Dissidia: Final Fantasy
|
03-23-2013, 11:54 PM
(This post was last modified: 03-24-2013 12:04 AM by kenny43.)
Post: #74
|
|||
|
|||
RE: Dissidia - Final Fantasy
(03-22-2013 08:32 PM)[Unknown] Wrote:I'll post a log soon (It's about dissidia 012 though, but since it's almost the same and they share somewhat the same bugs as I could experience) Both games run fine on battles, though, Dissidia crashes a lot more often than Dissidia 012 for some reason, anyways, the moments it always has a "chance" to crash, are while entering a gate way, entering a new map, after a battle (the same, since after the battle I supose the map has to be loaded the same way) and during an EX burst, right now that's all I remember... But the thing is, the game has kinda a "chance" to crash in those situations, as it might or might not crash, though on this one gate I am now, I get nothing but crashes.. Seems impossible to enter it, that's the one I took to make the log with, I hope it will be of some help, thanks in advance.(03-22-2013 12:42 AM)CyberMan Wrote: Builded from latest sources, Debug version. Logs - here, on teh first scenario. https://dl.dropbox.com/u/21198677/ppsspp.7z (03-23-2013 11:18 PM)skyfor Wrote: Now cyberman is no longer the moderator LOL It was his bad yeah, now, that's already past, let's not make a big deal about it :l Edit: log attached https://www.dropbox.com/s/tq4ow3hqoimjx7...-43-33.txt (file's too large, can't attach it directly x.x the log is from an android device, so expect to find irrelevant lines as dalvikvm or home screen calling, etc) -Samsung galaxy S3 International version - Android 4.4.2 -Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz -Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz -1GB ram, boo.. |
|||
« Next Oldest | Next Newest »
|