[Android][Pre-v0.7][Fast] Dragoneer's Aria
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12-06-2012, 07:00 AM
(This post was last modified: 01-11-2015 02:34 AM by Jokuma15.)
Post: #1
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[Android][Pre-v0.7][Fast] Dragoneer's Aria
Title: Dragoneer's Aria
Genre: Role Playing Game Region: US/EU Format: Cso Version: Pre-v0.7 OS: Android Compatability: Playable Notes: No more black screen, however, the screen is upside down. Great work though, it looks pretty awesome on an ARMV6 device. |
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12-08-2012, 01:54 PM
Post: #2
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RE: [Android][V0.4][Slow/Black Screen] Dragoneer's Aria
is buffered rendering on or off?
having it disabled can cause a flashing screen. |
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12-09-2012, 06:49 AM
(This post was last modified: 12-09-2012 06:51 AM by Jokuma15.)
Post: #3
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RE: [Android][V0.4][Slow/Black Screen] Dragoneer's Aria
(12-08-2012 01:54 PM)thedicemaster Wrote: is buffered rendering on or off? Good question! I forgot to turn it off because I'm so used to it being on. Ok, without the buffer, it still flashes! However this is worst, here are some pics. Here: I wish I could make a vid, that way you'd have a better perception of the issue. Thanks for the reminder. |
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03-06-2013, 09:32 AM
(This post was last modified: 03-10-2013 03:03 PM by livisor.)
Post: #4
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Dragoneer's Aria
Region : US
Format : ISO Version : v0.6-996-g33902ed Game ID : ULUS10291 OS : Win Compatability : Menus Notes : Emulator crashing with an error points to nvoglv32.dll when you are in game(crashing randomly) |
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03-06-2013, 09:47 AM
Post: #5
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RE: Dragoneer's Aria [Win]
It's working well on android.
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03-06-2013, 09:56 AM
Post: #6
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RE: Dragoneer's Aria [Win]
opengl problem in windows?note:if the game was already posted i couldnt find it with search
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03-13-2013, 12:27 PM
Post: #7
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RE: Dragoneer's Aria
can be moved to playable on windows,i have no crashes till now
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03-13-2013, 02:03 PM
Post: #8
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RE: Dragoneer's Aria
Moved'
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06-28-2013, 04:22 AM
(This post was last modified: 06-28-2013 10:18 AM by Gurlok.)
Post: #9
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RE: Dragoneer's Aria
Aside the black screen on the start menu, it does seems that any voiced event run at x2 speed and audio and video are desynchronized, I tried different config, but the outcome is still the same.
EDIT: For some reasons the FPS are locked at 20 in game, but during cutscene it raises at 60, while it should be always at 30, both in game and during events. Since English is not my first language sorry for some misspelling on my posts |
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09-01-2013, 08:43 AM
Post: #10
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Dragoneer's Aria graphics problem
hi everyone,
im using ppsspp since v0.5 i dont have problem with the graphics of the game "dragoneer's aria" before. but now,with 0.9.1 the game though runs perfectly without frameskip but flickers a lot and the (hp/mana/status) screen is frequently missing then goes back then gone again. dont know the problem. it did'nt happened in the previous versions but now it does. im just an avid gamer. dunno about fixing. i hope someone fix it. btw my android phone is cherry mobile flame 1.2ghz dual core snapdragon processor. Reality is a Lovely Place, But i Wouldn't Wanna Live There.. • • gLoBe ~ |
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09-01-2013, 01:51 PM
Post: #11
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RE: Dragoneer's Aria
Merged
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09-05-2013, 11:30 PM
Post: #12
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RE: Dragoneer's Aria
(09-01-2013 08:43 AM)globe94 Wrote: hi everyone, Hi! I suppose you're a Filipino by having a Cherry Mobile phone. I happen to have a Cherry Mobile phone and I'm also a Filipino. It's Cherry Mobile Magnum 2X with 1.0 GHz dual core NVIDIA Tegra 2. Try to off "Multithreaded" on System tab. I just finished this game. And it flickers my screen if I try to use that option. Goodluck to you |
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