12-12-2013, 04:54 PM (This post was last modified: 12-12-2013, 05:07 PM by TheDax.)
It's something to do with the VFPU. With JIT on it just causes a useless crash somewhere in the JIT, but in interpreter, it crashes in the VFPU code. I'll make an issue on Github about it.
Edit: Nevermind, it has to do with fast memory. Turn off Fast Memory (unstable) as a workaround.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
No problem. It'd be nice if the game could run with it on without crashing, though. I'll post an update if it happens.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
how gyes how.. to run it gameplay not working for me i'm using HTC one... when fight strat ppsspp stop Unfortunately "PPSSPP has stopped" please inform me setting for this game
Game doesn't work anymore, atleast not on Windows.
I tried game on latest rev but not working. I disabled "fast memory" too, but still crashes at stage enterance.
Here is the screenshot of crash:
I hope someone can help me solve the problem. Thank you in advance.
Turn off FuncReplacements in the ini (change True to False). It's a bug I've been meaning to report, but haven't had time.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
(07-17-2014, 09:25 AM)TheDax Wrote: Turn off FuncReplacements in the ini (change True to False). It's a bug I've been meaning to report, but haven't had time.
07-17-2014, 04:56 PM (This post was last modified: 07-17-2014, 09:04 PM by TheDax.)
I'm going to drop this down to menu/intro for now, since the game no longer works with default settings. In summary, it requires both fast memory and FuncReplacements to be off.
Edit: I found the cause of the crash. Hopefully we can fix it up before 0.9.9, since this is a regression.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
12-30-2014, 09:30 AM (This post was last modified: 12-30-2014, 09:33 AM by Trokinos.)
Using a recent buildbot ( 0.9.9.1 1288 g2423fa5 ) on win32 and there's a problem for the game (european version) to save.
I'm using the default PPSSPP settings (even set to reset them just in case)
Other than this annoying problem, the game seems to work very well
(12-30-2014, 09:30 AM)Trokinos Wrote: Using a recent buildbot ( 0.9.9.1 1288 g2423fa5 ) on win32 and there's a problem for the game (european version) to save.
I'm using the default PPSSPP settings (even set to reset them just in case)
Other than this annoying problem, the game seems to work very well