Monster Hunter Freedom Unite [EU]
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08-11-2014, 01:41 PM
(This post was last modified: 08-11-2014 01:45 PM by barbanium.)
Post: #31
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RE: Monster Hunter Freedom Unite [EU]
Alrighty! Will test it now.
EDIT: TOTALLY WORKS! Post it in MHFU [US] thread as well. WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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08-11-2014, 01:45 PM
Post: #32
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RE: Monster Hunter Freedom Unite [EU]
^^ ok, thanks for testing.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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08-11-2014, 01:49 PM
(This post was last modified: 08-11-2014 01:52 PM by barbanium.)
Post: #33
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RE: Monster Hunter Freedom Unite [EU]
Is it a "activate only one time cheat" 'cause I tried causing the problem intentionally again when the cheat is off but I can still save.
EDIT: What I meant to say is, you overwrite a save file while the cheat is still activated, will that cheat STICK to that save file so even if the cheat is off, you will no longer experience that memstick problem? WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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08-11-2014, 01:51 PM
(This post was last modified: 08-11-2014 01:53 PM by LunaMoo.)
Post: #34
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RE: Monster Hunter Freedom Unite [EU]
It changes assembly, so it stays in there until you restart the game with it deactivated, I might add disable cheat if you really want to disable it.
Edit: But it's pretty damn safe because what it does is loads 2 hashes from normal save into a register which should load a hash keept in memory(savestate), basically disabling hash check ^_^. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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08-11-2014, 01:57 PM
(This post was last modified: 08-11-2014 01:58 PM by barbanium.)
Post: #35
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RE: Monster Hunter Freedom Unite [EU]
Yeah, please do!
Whenever someone activates the cheat and discovers a problem then points the finger at the cheat codes, he can easily use disable cheat codes so there will be no complaining. Of course, I don't think the cheat will cause any trouble. I trust you. It's just, they may wrongly accuse the cheat as a cause of some problem. WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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08-11-2014, 02:03 PM
Post: #36
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RE: Monster Hunter Freedom Unite [EU]
:3 Done, for MHFU US/EU, gonna do same for other versions in a moment.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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08-11-2014, 02:05 PM
Post: #37
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RE: Monster Hunter Freedom Unite [EU]
TYVM!
WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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08-11-2014, 02:18 PM
Post: #38
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RE: Monster Hunter Freedom Unite [EU]
You're welcome and thanks for testing;3. Hopefully nobody ever will have to care about this stupid protection, never affected me, but it's sole existence was bothersome:3.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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08-11-2014, 03:35 PM
(This post was last modified: 08-11-2014 03:36 PM by HenryEx.)
Post: #39
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RE: Monster Hunter Freedom Unite [EU]
Haha, nice job on that code! I was just about to take a look at the problem myself. I found a slightly simpler code instruction for it, though. Posted it in the general thread already, but here it is for reference.
Code: _C0 Synchronize save It doesn't bother with loading values, it just tells the function to return "Yup, everything is alright here!" |
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08-11-2014, 04:10 PM
(This post was last modified: 08-12-2014 11:51 AM by LunaMoo.)
Post: #40
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RE: Monster Hunter Freedom Unite [EU]
Nice use of free space, I totally forgot it still reads one address after jumping, but anyway how I did it was easy to port between different versions and is somewhat clearer to understand if anyone will ever want to do something similar for other game, so it's fine.
Earlier, before I learned that ppsspp supports breakpoints on read/write(not soo obvious, through maybe it just didn't had them back then:]) I solved this issue for MHp3rd HD in different way by just skipping / failing the whole checksum, which resulted in quite cool side effect allowing to delete old save and save only current char. In the end that deleting cheat is actually quite cool, since the game doesn't allow deleting chars natively;o. Next day edit: now when I think about it, initially I read something when I wanted to learn why those "delay slots" are always empty in psp games, I learnt that they're unreliable on some processors and not used, hence I avoided and completely forgot about them. Not really sure if it can fail in here, but whatever, if anything, my cheat would still work, since I didn't used it. That's the thing I like the most in assembly cheats, same thing can be done in many ways. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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08-12-2014, 08:27 PM
Post: #41
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MHFU [EU] cwcheats?
_C0 Attack x 1
_L 0x200D9298 0x00000000 _L 0x200D92A0 0x00108000 _C0 Attack x 2 _L 0x200D9298 0x00000000 _L 0x200D92A0 0x00108040 _C0 Attack x 4 _L 0x200D9298 0x00000000 _L 0x200D92A0 0x00108080 _C0 Attack x 16 _L 0x200D9298 0x00000000 _L 0x200D92A0 0x00108100 Is there something like those codes but for defence instead? If not, how hard is it to make your own cwcheats via ppsspp? |
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08-12-2014, 08:59 PM
(This post was last modified: 08-12-2014 08:59 PM by barbanium.)
Post: #42
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RE: MHFU [EU] cwcheats?
WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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08-13-2014, 06:13 AM
Post: #43
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RE: Monster Hunter Freedom Unite [EU]
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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08-15-2014, 09:33 PM
Post: #44
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RE: Monster Hunter Freedom Unite [EU]
Before I forget about it, I made some cheats earlier, so:
Asm for invincibility and infinite stamina without freezing the value ~ thanks to which you can use it in multiplayer: Code: _C0 Invincibility Fraction multipliers for def/attack if anyone will ever need a more subtle change: Code: _C0 Attack x XXXX / YYYYY So for example to get multiplier of: - 0.5 set: XXXX as 0001, YYYY as 0002, - 1.2 set: XXXX as 0006, YYYY as 0005, etc. Posted that earlier for the US version where it was requested, but I actually made and tested them on the EU, since they're both partially compatible(stamina cheat will probably not work in US version for example so I didn't posted it there:3). http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-06-2014, 07:52 PM
Post: #45
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RE: Monster Hunter Freedom Unite [EU]
Hey LunaMoo!
May I request a monster size modifier for MHFU? These codes for MHFU [EU] don't seem to work on PSP/PPSSPP as they crash the game: Code: _C0 Size Modifier (Hold Select+RT) I have both MHFU [EU] and [US] so you can give me the codes in either game region. I can also play the games in PSP so if you find the codes more compatible with it than in PPSSPP, I'll gladly accept it! WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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