[AdHoc] Compatibility List [STOPPED]
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07-17-2014, 10:25 PM
(This post was last modified: 07-17-2014 10:47 PM by xCrashdayx.)
Post: #376
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RE: [AdHoc] Compatibility List
Quote:That cool, man! Connection was through hamachi?Tested via LAN, Hamachi, Tunngle and Evolve -> All worked Quote:And can you test on all DBZ ?DBZ Shin Budokai 1 - Cant see each other DBZ Shin Budokai 2 Another Road - Cant see each other DBZ Tenkaichi Tag Team - Works Quote:Naruto ultimate ninja heroes 1 player create a game 1/4 players other player see the room with 1/8 players sometimes it can join sometimes only disconnect xDi didnt have any problems with that game I dont know if this helps but here are some screenshots of logs of not working games: I used this build for testing Crash Tag Team Racing DBZ Shin Budokai 2 Full Metal Alchemist Brotherhood Kingdom Hearts Birth by Sleep Lord of Arcana Marvel Ultimate Alliance Naruto Ultimate Ninja Hero 3 Ratchet and Clank Size Matters Resistance Retribution Soul Calibur Broken Destiny Tekken 5 DR Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-17-2014, 11:17 PM
Post: #377
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RE: [AdHoc] Compatibility List
Can you test Bleach Heat the Soul 7 too?
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07-17-2014, 11:34 PM
Post: #378
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RE: [AdHoc] Compatibility List
Quote:Can you test Bleach Heat the Soul 7 too?Well you should read the very first page -> It says [Menu] which means it doesnt work Also you can search for games within this thread so you dont have to ask if a game has been tested or not, just use the search function ! And as you can read HERE it does NOT work Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-18-2014, 03:51 AM
Post: #379
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RE: [AdHoc] Compatibility List | |||
07-18-2014, 05:40 AM
(This post was last modified: 07-18-2014 05:41 AM by GuenosNoLife.)
Post: #380
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RE: [AdHoc] Compatibility List
(07-17-2014 07:59 PM)nightmesh Wrote: Valkyrie Chronicles 2 Worked for me. Screenshot ? Or what version you use ? If It's version unofficial by AdanM, say what number post on my thread. (07-17-2014 10:25 PM)xCrashdayx Wrote:Quote:And can you test on all DBZ ?DBZ Shin Budokai 1 - Cant see each other Thank you, I see http://forums.ppsspp.org/showthread.php?...4#pid88844 you have edited and added Call of Duty, and more! You have not prevented to me... Just say, Can you re-test with lastest build AdanM for Call of Duty If It's worked or broken thank you! Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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07-18-2014, 07:40 AM
(This post was last modified: 07-18-2014 07:49 AM by xCrashdayx.)
Post: #381
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RE: [AdHoc] Compatibility List
(07-18-2014 05:40 AM)GuenosNoLife Wrote: Thank you, I see http://forums.ppsspp.org/showthread.php?...4#pid88844 you have edited and added Call of Duty, and more! All the games of post #325 are still the same in newest build, so call of duty, blazblue and naruto work and the rest not but i can re-test them of course, because I THINK nothing has changed there but i can make sure Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-18-2014, 08:36 AM
Post: #382
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RE: [AdHoc] Compatibility List
(07-18-2014 07:40 AM)xCrashdayx Wrote:There shouldn't be any difference in adhoc, because my last build in post #368 is only crash fix (have nothing to do with adhoc) so i can see the log better on games that have crash issue.(07-18-2014 05:40 AM)GuenosNoLife Wrote: Thank you, I see http://forums.ppsspp.org/showthread.php?...4#pid88844 you have edited and added Call of Duty, and more! My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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07-18-2014, 08:56 AM
Post: #383
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RE: [AdHoc] Compatibility List
I was bored, so i tested some games with my Android Phone (Galaxy S3) Build Used
Metal Slug XX Works no lag no crashes Star Wars Battle Front 2 Works laggy on android Tekken 6 Nope Cant see each other Dissidia 012 Final Fantasy Nope Cant see each other Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-18-2014, 09:09 AM
(This post was last modified: 07-18-2014 09:10 AM by GuenosNoLife.)
Post: #384
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RE: [AdHoc] Compatibility List
(07-18-2014 07:40 AM)xCrashdayx Wrote:Great news!(07-18-2014 08:36 AM)AdamN Wrote:There shouldn't be any difference in adhoc, because my last build in post #368 is only crash fix (have nothing to do with adhoc) so i can see the log better on games that have crash issue.(07-18-2014 07:40 AM)xCrashdayx Wrote: [quote='GuenosNoLife' pid='89111' dateline='1405665616'] (07-18-2014 08:56 AM)xCrashdayx Wrote: I was bored, so i tested some games with my Android Phone (Galaxy S3) Build UsedHerm, #364 is what build on version Windows ? I think It's better we test only last build AdanM version Windows, because build of Android is retard... Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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07-18-2014, 09:14 AM
Post: #385
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RE: [AdHoc] Compatibility List
Quote:Herm, #364 is what build on version Windows ? I think It's better we test only last build AdanM version Windows, because build of Android is retard...I used the latest AdamN build on windows haha yeah i think that too just wanted to post some "proof of concept" pictures i will only post Windows related stuff from now on Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-18-2014, 09:52 AM
(This post was last modified: 07-18-2014 09:58 AM by AdamN.)
Post: #386
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RE: [AdHoc] Compatibility List
(07-18-2014 08:56 AM)xCrashdayx Wrote: I was bored, so i tested some games with my Android Phone (Galaxy S3) Build UsedNice to see Metal Slug XX works in android also Are you sure the lag on Star Wars wasn't because of your S3 wasn't strong enough? since Metal slug is 2D game so S3 shouldn't have lag issue Hmm.. Tekken6 & Dissidia can't see each other on android O.o since i don't have android device i can't test it Right now, i tried to implement AdhocPollSocket and InetPoll functions, but i haven't test this since i don't have the game (i don't even remember which game that using it) Here is the new build : Win32 : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PS: i don't think android build is retard, it's just a little bit outdated, and we should respect the effort to compile it. My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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07-18-2014, 10:02 AM
Post: #387
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RE: [AdHoc] Compatibility List
Someone tried Phantasy Star Portable 2 it has similar problem to naruto since they both see the host but disconnected when they accept invitation
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07-18-2014, 10:23 AM
Post: #388
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RE: [AdHoc] Compatibility List
Quote:Right now, i tried to implement AdhocPollSocket and InetPoll functions, but i haven't test this since i don't have the game (i don't even remember which game that using it)Crash Tag Team Racing used those functions (click here) But now ppsspp even crashes after you setup a host game xD with the same red error messages in the log Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-18-2014, 04:39 PM
(This post was last modified: 07-18-2014 04:43 PM by ArpiNatoR.)
Post: #389
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RE: [AdHoc] Compatibility List
Hey AdamN can u modify also newer builds of ppsspp cause Patapon3 i think use your sheels in fact game appears to work with your modified build. the game right now can find a game and still no crash but then say connections prob.
THX p.s can someone try to play it, i dnokt know if i'm doing something bad, i used same process for monsterhunter but it works. |
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07-18-2014, 05:09 PM
(This post was last modified: 07-18-2014 05:10 PM by AdamN.)
Post: #390
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RE: [AdHoc] Compatibility List
(07-18-2014 04:39 PM)ArpiNatoR Wrote: Hey AdamN can u modify also newer builds of ppsspp cause Patapon3 i think use your sheels in fact game appears to work with your modified build. the game right now can find a game and still no crash but then say connections prob.I can't do anything on things i don't have may be later (07-18-2014 10:23 AM)xCrashdayx Wrote:I've upload a new one, and i hope AdhocPollSocket function doesn't crash Crash Tag Team Racing anymore (i haven't test it though ^_^)Quote:Right now, i tried to implement AdhocPollSocket and InetPoll functions, but i haven't test this since i don't have the game (i don't even remember which game that using it)Crash Tag Team Racing used those functions (click here) If this one still crash i guess i'll need to test the game my self Win32 : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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