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Hatsune Miku: Project Diva Extend
01-29-2014, 03:09 AM
Post: #136
Project Diva Extend DLC
I have a Little problem when I try to play the DLC that can be playable in the game
In different pages says that you put the DLC in a part called "seplugins"
Could anyone try to help me please?
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01-29-2014, 05:02 PM (This post was last modified: 01-29-2014 05:02 PM by vnctdj.)
Post: #137
RE: Hatsune Miku: Project Diva Extend
(01-29-2014 03:09 AM)Nathalex1 Wrote:  I have a Little problem when I try to play the DLC that can be playable in the game
In different pages says that you put the DLC in a part called "seplugins"
Could anyone try to help me please?

Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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02-01-2014, 11:22 PM (This post was last modified: 02-01-2014 11:23 PM by GamerzHell9137.)
Post: #138
RE: Hatsune Miku: Project Diva Extend
@Ikmalhidayat
Sorry for the late respond

My PC:

Nvidia GT630
Pentium G630
4 GB RAM

I'm on Windows 7, and one thing, it seems that forcing some stuff on NVIDIA Panel helps with the input lag.

These are the setting i use right now

[Image: bab5de05f8.png]

and this is how it plays





here's the emu if someone wants

http://www8.zippyshare.com/v/28973885/file.html

@Nathalex1

And DLC for Diva goes into memstick>PSP>GAME
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03-14-2014, 03:06 PM
Post: #139
RE: Hatsune Miku: Project Diva Extend
(01-27-2014 09:43 AM)Cristi6983 Wrote:  Game work perfectly on 0.9.5-850 but on any other new version there is some lags ( 0.9.6-650 last tested ) .
My device Lenovo S920 ( Android 4.2.2 )
Default settings , 2 x rezolution , mipmapping disabled .
Anyone know why ?
Most of lag is on "Spica" and "The disappearance" .

I know that it was working properly for you on build 0.9.5-850 but try using just 1x resolution and Non buffered rendering.

Ryzen 5 1600 @3.8Ghz
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04-13-2014, 09:24 PM (This post was last modified: 04-13-2014 09:34 PM by vnctdj.)
Post: #140
RE: Hatsune Miku: Project Diva Extend
Help! I'm having trouble unpacking the rar file to get the iso. There's a ton of different folders. I managed to find the file [Censored] and I put that into my game folder. The game works up until choosing a song. When I choose a song, my emulator crashes. I think it's because I need to unpack more or something. I'm really bad at this. Does anyone have the same issue? Is it just me?

Edit by vnctdj : Piracy is not allowed on our forum, please respect the rules.
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05-04-2014, 10:10 AM
Post: #141
RE: Hatsune Miku: Project Diva Extend
Move to in-game for input lag reasons.

Quote: The thing is that some people can play the game fine but others can't.
I guess its cause of the GPU or something. X GPU doesn't have that that X feature that the other has or something like that.
Or the Controller is just slow but i doubt about that cause mine ( Original Dualshock PSX controller over PSX/2 to PC Adapter ) works fine with other games on PPSSPP and games that are originally made for PC, no late response on them.

Plus there are other issues like O/I high readings which makes lags and the ability to catch the notes faster, songs like The Singing Passion of Hatsune Miku on Extreme difficulty can't be completed. Even thou i got a cheap on PPSSPP 0.7.5 version which catches the notes faster than the new versions.
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05-04-2014, 10:32 AM
Post: #142
RE: Hatsune Miku: Project Diva Extend
Moved.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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05-25-2014, 03:06 PM
Post: #143
RE: Hatsune Miku: Project Diva Extend
excuse me i know its too long ago but can someone upload the english file or how to patch it into english using patch on wiki ?
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06-17-2014, 06:11 AM (This post was last modified: 06-19-2014 06:31 AM by serafin72.)
Post: #144
RE: Hatsune Miku: Project Diva Extend
With non bufered rendering and force real clock sync seems very playable, no button lag, or its very low no 0.5 sec like before (sometimes still lag when a lot notes coming). Some songs even on normal was destroying me and now i can easly finish them. I will say it can be moved to playable with 1st game dont have normal 2nd to check it too.

Edit: after proper testing i need back that, still lags, only some songs are okSad
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06-26-2014, 04:22 PM (This post was last modified: 06-26-2014 04:32 PM by ichigofan215.)
Post: #145
Hatsune Miku -Project Diva - Extend
I wont boot up it says the file is corrupt. I could play it before I patched it. Can some one help to get this game to work I really want to play it.
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06-26-2014, 04:52 PM
Post: #146
RE: Hatsune Miku: Project Diva Extend
Merged.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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07-07-2014, 09:29 AM
Post: #147
RE: Hatsune Miku: Project Diva Extend
Hello, I have problem about max frame rate, with setting psp's cpu clock 333, no frame skip, but it always around 18/18 in game, it should be 30.
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07-07-2014, 09:44 AM
Post: #148
RE: Hatsune Miku: Project Diva Extend
^ Disable multithreading if you have it on, it messes up some games(including this one) internal framelimiter, it could also be caused by OC psp cpu(which also can mess this upTongue), so if you didn't had multithreading enabled, try disabling OC(by setting the clock to 0) and restart emulation.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-07-2014, 10:01 AM
Post: #149
RE: Hatsune Miku: Project Diva Extend
Ow, you're right, it's because multithreading enabled, it works fine now, thanks a lot ^^
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07-10-2014, 09:56 PM
Post: #150
RE: Hatsune Miku: Project Diva Extend
i am having issues with the controller timing or something cause the dpad won't work properly with project diva the -> will not register at all but the button works with the system interface

btw i am using the demo because i have to get the actual game and get a patch for it
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