PPSSPP iOS Port
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03-14-2013, 10:20 AM
Post: #286
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RE: PPSSPP iOS Port
Thanks for trying to fix this issue guys! Are there any instructions on how to compile the iOS version?
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03-14-2013, 10:30 AM
(This post was last modified: 03-14-2013 10:35 AM by the avenger.)
Post: #287
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RE: PPSSPP iOS Port
(03-14-2013 08:31 AM)[Unknown] Wrote: Does anyone know why I need to go to Product -> Clean after making any change for it actually get compiled in when I build/run? Or if there's any reason why breakpoints and stack traces wouldn't work from one install but would from another?great updated cydia package with jit support,that's one thing off the list,also built universal for ipad users and it's not slow most games go to menu full speed without frameskip on my 4s |
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03-14-2013, 10:45 AM
(This post was last modified: 03-14-2013 10:56 AM by BubblegumBalloon.)
Post: #288
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RE: PPSSPP iOS Port
Just downloaded 7.0a from your repo and JIT still crashes. Im using an iPad 4 if that makes any difference. I will test on my 4S and see if it works on that.
EDIT: Looks like fast mem is causing the crash, disabling it let me use jit. EDIT 2: Holy crap games run well. On my ipad 4 every game I have tested runs at a solid 60fps. |
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03-14-2013, 10:52 AM
Post: #289
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RE: PPSSPP iOS Port
Try to disable buffered rendering and/or fastmem.
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03-14-2013, 11:01 AM
Post: #290
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RE: PPSSPP iOS Port
Yeah I edited my post it was fast mem causing the problem. The games ive tested so far run at a solid 60fps. Its pretty amazing.
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03-14-2013, 11:06 AM
(This post was last modified: 03-14-2013 11:22 AM by the avenger.)
Post: #291
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RE: PPSSPP iOS Port | |||
03-14-2013, 11:47 AM
Post: #292
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RE: PPSSPP iOS Port
I tested Wipeout Pure, and sound doesnt work for me either. I usually have it disabled anyway because sound emulation is still pretty rough right now.
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03-14-2013, 11:52 AM
(This post was last modified: 03-14-2013 11:52 AM by Carter07.)
Post: #293
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RE: PPSSPP iOS Port
(03-14-2013 11:47 AM)BubblegumBalloon Wrote: I tested Wipeout Pure, and sound doesnt work for me either. I usually have it disabled anyway because sound emulation is still pretty rough right now. It's impossible that Wipeout Pure runs at 60fps, maybe with frameskip. If I remember well it runs at 20-25 fps on nexus 4. |
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03-14-2013, 12:18 PM
(This post was last modified: 03-14-2013 12:20 PM by BubblegumBalloon.)
Post: #294
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RE: PPSSPP iOS Port
(03-14-2013 11:52 AM)Carter07 Wrote:(03-14-2013 11:47 AM)BubblegumBalloon Wrote: I tested Wipeout Pure, and sound doesnt work for me either. I usually have it disabled anyway because sound emulation is still pretty rough right now. Yep it runs 60fps with frameskip, 30fps without. (thats while using screen recording software too) I made a video demonstrating it: |
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03-14-2013, 12:19 PM
Post: #295
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RE: PPSSPP iOS Port
crashes after install from cydia on 3GS jail broken iOS 5.11
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03-14-2013, 12:21 PM
Post: #296
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RE: PPSSPP iOS Port
Wow!! I have crisis core working at 55 fps on iPhone 5! Great job guys! If you get fast mem working I think it will give me the extra 5fps! Fantastic job!
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03-14-2013, 12:26 PM
(This post was last modified: 03-14-2013 12:29 PM by the avenger.)
Post: #297
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RE: PPSSPP iOS Port
(03-14-2013 12:21 PM)theCreed Wrote: Wow!! I have crisis core working at 55 fps on iPhone 5! Great job guys! If you get fast mem working I think it will give me the extra 5fps! Fantastic job!how did you get crisis core working i have been trying to get to work for a while also what are the setting you used to get wipeout working at this framerate i can barely get it to go 7-8 ingame |
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03-14-2013, 12:38 PM
Post: #298
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RE: PPSSPP iOS Port
(03-14-2013 12:26 PM)the avenger Wrote:(03-14-2013 12:21 PM)theCreed Wrote: Wow!! I have crisis core working at 55 fps on iPhone 5! Great job guys! If you get fast mem working I think it will give me the extra 5fps! Fantastic job!how did you get crisis core working i have been trying to get to work for a while Disable sound emulation (its still using the cpu even though you cnt hear anything so its best to just disable it) Disable buffer rendering (fixes glitches and gives a huge fps boost) Enable JIT (duh ) Enable frame skip. Thats what I did to get 60fps |
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03-14-2013, 12:47 PM
Post: #299
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RE: PPSSPP iOS Port
(03-14-2013 12:38 PM)BubblegumBalloon Wrote:still nothing can you test on your 4s to see if its just me or if it slow on these devices(03-14-2013 12:26 PM)the avenger Wrote:(03-14-2013 12:21 PM)theCreed Wrote: Wow!! I have crisis core working at 55 fps on iPhone 5! Great job guys! If you get fast mem working I think it will give me the extra 5fps! Fantastic job!how did you get crisis core working i have been trying to get to work for a while |
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03-14-2013, 12:50 PM
(This post was last modified: 03-14-2013 12:54 PM by theCreed.)
Post: #300
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RE: PPSSPP iOS Port
(03-14-2013 12:38 PM)BubblegumBalloon Wrote:(03-14-2013 12:26 PM)the avenger Wrote:(03-14-2013 12:21 PM)theCreed Wrote: Wow!! I have crisis core working at 55 fps on iPhone 5! Great job guys! If you get fast mem working I think it will give me the extra 5fps! Fantastic job!how did you get crisis core working i have been trying to get to work for a while Yep spot on! That's the setting I have, also turn vertex on (think that's what it's called) frame skip is enabled still a little jittery but very playable! Oh...do eboots work on this emulator? Would be great if they do...then I can play a few psx games without using zodttds outdated psx4all emulator |
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