Sword Art Online - Infinity Moment
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12-13-2013, 12:28 PM
Post: #211
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RE: Sword Art Online - Infinity Moment
Hello somehow i has the same problem with the fronts, i know that ppsspp dont use system fonts but the text of dialogs and skills dont show, i got the game yesterday and im on the 1rt Battle with Heartcliff right after the intro????, a friend got the same copy and works fine so is a config or version problem. Used several 9.5.xxxx versions.
Tryed enabling varius settings with not diferent result ....on the other hand why japanese has to be so f... hard!!!!! and had so many great rpgs jejeje |
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12-18-2013, 05:25 PM
Post: #212
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RE: Sword Art Online - Infinity Moment
Hello, Read through the forums for issues with the ios version of the emulator.
lots of useful info great place to start lol This topic seems a bit hostile and i did not know the english patch was fake because im currently giving it a shot though i dont care for the english aspect more than making the game actually work on the emulator. I first had issues with the texture quality and fps Once i solved those issues the game crashes near the start of generating the playable world, as if it hangs up trying to run and just crashes. very cool game, colors look nice and i am at the right fps within 31/30 80% of the time .. another issue im not sure of would be the save state or ingame saving ability does not work properly or could i be doing something wrong. i would just like to make this game run without it crashing. is that possible? what should someone have as far as the version of the emulator, game and ipad itself. |
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01-02-2014, 12:55 AM
Post: #213
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RE: Sword Art Online - Infinity Moment
(03-20-2013 12:12 PM)ket_kul Wrote: Where can I download this game??? |
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01-02-2014, 01:27 AM
(This post was last modified: 01-02-2014 01:28 AM by TheDax.)
Post: #214
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RE: Sword Art Online - Infinity Moment
Not here. Please respect the rules.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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01-03-2014, 05:48 PM
Post: #215
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RE: Sword Art Online - Infinity Moment
well im geting 1-8 FPS on my ipad mini. and 30 FPS on my desktop...
http://www.youtube.com/watch?v=zGoJamn6T5Y |
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01-04-2014, 12:23 AM
Post: #216
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RE: Sword Art Online - Infinity Moment
(01-03-2014 05:48 PM)tankball Wrote: well im geting 1-8 FPS on my ipad mini. and 30 FPS on my desktop... sure to be active in setting, developer tools / dynarec (JIT) active, fast active memory, frame skipping (auto), prevent from Exceeding 60 fps active. |
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01-04-2014, 04:00 AM
Post: #217
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RE: Sword Art Online - Infinity Moment
I thinking why this game don't have online support o.o? (though it said Sword art "Online" lol xD
I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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01-04-2014, 04:30 AM
Post: #218
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RE: Sword Art Online - Infinity Moment
(01-04-2014 04:00 AM)Ritori Wrote: I thinking why this game don't have online support o.o? (though it said Sword art "Online" lol xD It wasn't meant to play "online" anyways. "Sword Art Online" is juz a mere title lol o.o Oh Hi XD P.S: Wanted to go to Japan so badly AOD270 Windows 7 Home Basic (32bit) Intel Atom N2800 (Quad-core) 1.86GHz Intel Graphic Media Accelerator 3600 series |
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01-05-2014, 08:56 PM
Post: #219
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RE: Sword Art Online - Infinity Moment
well im still geting low FPS -_- http://www.youtube.com/watch?v=w81L15zNY...e=youtu.be
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02-12-2014, 04:34 AM
Post: #220
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RE: Sword Art Online - Infinity Moment
~~> can i ask? how is speed on android? is it full speed?
thank you! if you value your life, Do not talk to me.. Or you will DiE ! I am a bad person. shiiishiii //^_^/\ |
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02-13-2014, 01:08 PM
Post: #221
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RE: Sword Art Online - Infinity Moment
It's full speed if you play it on high-end android device.
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05-17-2014, 09:47 AM
Post: #222
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RE: Sword Art Online - Infinity Moment
Hello, this game does not work since ver0.9.8-627 android ver.
First save checking screen does not show any words then force stopped. |
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05-18-2014, 01:36 PM
Post: #223
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RE: Sword Art Online - Infinity Moment
Hello, I tried ver.0.9.8-695 android ver..
I found if I turn on multi thread. It cause force stop when starting the game. Actually I won't use this option for this game. Next, there is another problem now. Since ver.0.9.8-627, half of the game screen is black in colour. |
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05-28-2014, 06:27 PM
Post: #224
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RE: Sword Art Online - Infinity Moment
It is the same in ver.0.9.8-897 android ver.. half of the screen turned to black in colour. Any other people also have this problem on android?
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05-30-2014, 11:23 AM
(This post was last modified: 05-31-2014 07:15 AM by RadarNyan.)
Post: #225
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Texture not upscaling after animate
Hi everyone. Recently I've been playing Sword Art Online - Infinity Moment on latest PPSSPP bulid v0.98-929-g63c4d1e, almost everything works perfectly at full speed (you guys rock ) except for texture upscaling.
I've set Texture Upscale level to 2x for a better looking, it works great for stable textures, but when it comes to animation (eg: character blink eyes) suddenly the upscale is lost, the whole texture (not just animated part) become coarse (pixelized when Texture Filtering set to Auto or Nearest, blurred when Texture Filtering set to Linear) When the texture become coarsed, I can make it looks nice (correctly upscaled, sharp and clean) again via any action can "refresh" the screen, like changing Postprocessing Shader, Window size (however, changing Rendering Resolution won't help), changing Texture Upscale level and Upscale type... I've tried using different upscale level and upscale type, nothing seemed to help Attached pictures showing correct upscaled screenshot and coarsed screenshot after animate. And here is a gif showing the detail (click to play, upscaled original screenshot by 200% with nearest neighbor) |
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