Stuttering of new builds
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10-27-2013, 09:59 AM
(This post was last modified: 10-27-2013 10:01 AM by akimikage.)
Post: #1
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Stuttering of new builds
Okay, I thought it was only MonHun Freedom Unite but I've tested my other games and they all stutter after a few mins of playing. This doesn't happen on the official 0.9.1.
These are the builds I've tested : 0.9.1-1927-g4f6b022 ( first new build that started stuttering ) 0.9.1-2200-g0ae5e5c ( latest build tested to test if it's fixed ) Games I've tested : MonHun Unite ULUS-10391 (stutters) Gods Eater Burst ULUS-10563 (stutters) Disgaea 2 DHD ULULS-10461 (stutters) MonHun 3rd HD NPJB-40001 (does not stutter - although I'm not sure if I just didn't play it long enough for it to start stuttering) I don't know if it's the config of my rig but I've uploaded the debug console screenie. The lines after "vs 19 fs 34" are the lines that appear when the game starts stuttering Athlon x4 635 @3.5 660 OC 2GB 4GB DDR3 @7-7-7-20 Gamers cannot gain anything without first giving something in return, to obtain something of equal value must be lost that is gaming world's first law of equivalent exchange. In those days, I really believed that would be the world's one and only truth. |
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10-27-2013, 02:00 PM
Post: #2
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RE: Stuttering of new builds
Linked shader means it's creating shaders. What was the most recent build that didn't have this issue for you?
-[Unknown] |
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10-27-2013, 02:54 PM
(This post was last modified: 11-17-2013 10:43 AM by akimikage.)
Post: #3
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RE: Stuttering of new builds
I rarely use SVN builds. I only downloaded an svn build coz I wanted to see how custom shaders look like and 0.9.1 doesn't support shaders. Those two builds are the only ones I tested. The official 0.9.1 is the only build that doesn't have this kind of issue
Edit : I'm going to test if it's the custom shaders I added. I'll post the results later It still stutter even with a fresh, untouched download Athlon x4 635 @3.5 660 OC 2GB 4GB DDR3 @7-7-7-20 Gamers cannot gain anything without first giving something in return, to obtain something of equal value must be lost that is gaming world's first law of equivalent exchange. In those days, I really believed that would be the world's one and only truth. |
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11-17-2013, 10:44 AM
Post: #4
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RE: Stuttering of new builds
I think I got the culprit. It was the multithread option
Athlon x4 635 @3.5 660 OC 2GB 4GB DDR3 @7-7-7-20 Gamers cannot gain anything without first giving something in return, to obtain something of equal value must be lost that is gaming world's first law of equivalent exchange. In those days, I really believed that would be the world's one and only truth. |
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