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Sengoku Basara - Battle Heroes
#1
   
Title: Sengoku Basara - Battle Heroes
Genre: Beat-'Em-Up
Region: JP
Format: ISO
Version: v0.8.1
Game ID: ULJM-05436
OS: Windows
Compatability: Playable
Notes: Something white on characters body...
Screenshots:
       
OS: Windows 8 Enterprise 64-bit
CPU: Intel Core i3-3217U 1.8GHz
RAM: 4GB
GPU: NVIDIA GeForce GT 740M 2GB
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#2
the character in gameplay is too bright
(any body have same problem with me)
sorry iam indonesian too
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#3
(09-21-2013, 01:15 PM)kamenriderb Wrote: the character in gameplay is too bright
(any body have some problem with me)
sorry iam indonesian too

yeah, same here...
I hope it get fixed soon...
OS: Windows 8 Enterprise 64-bit
CPU: Intel Core i3-3217U 1.8GHz
RAM: 4GB
GPU: NVIDIA GeForce GT 740M 2GB
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#4
The game's ok for me, I'm using version v0.9.1-1161-gc01fb84 on my windows(32bit)
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#5
(09-26-2013, 12:39 AM)shion-chan Wrote: The game's ok for me, I'm using version v0.9.1-1161-gc01fb84 on my windows(32bit)

I'm using v0.9.1-1222, but the character is still too bright...
   
OS: Windows 8 Enterprise 64-bit
CPU: Intel Core i3-3217U 1.8GHz
RAM: 4GB
GPU: NVIDIA GeForce GT 740M 2GB
Reply
#6
Same here, the models are super bright, and judging from the psp gameplay, they're not supposed to be. I'm thinking it's the same for Chronicle Heroes too. I really can't get used to this brightness. What could be the issue?
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#7
Yeah I just tired Chronicle Heroes and it has that white quality to character models. It doesn't hurt the gameplay though. Can anyone upload his save from Battle Heroes because I've read that you need to have BH data to unlock characters in CH.
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#8
Solved in 747 Build, no overbright character again!
Operating System : Win8 Pro 32-bit, based on x64 Procie
Motherboard : ECS G41T-R3V1.0A
Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's)
Memory : 4096MB RAM
VGA : Intel(R) G41 Express Chipset (1024 MB)
OpenGL : 5.1.2600.5512
Processor Codename : Wolfdale


Need Say More..?
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#9
thnx for the heads up
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