[/code][/php]i got problem with this game, can anyone solve it? the icon target keep blinking all the time when i set the buffered rendering ON, but its back normal when i use a few liberation, im using ppsspp-v0.9.1-408-gc05a2b6-windows-x86
here's my setting:
[CPU]
Jit = True
SeparateCPUThread = False
SeparateIOThread = False
FastMemory = True
CPUSpeed = 222
[Graphics]
ShowFPSCounter = 0
ResolutionScale = 2
RenderingMode = 1
SoftwareRendering = False
HardwareTransform = True
TextureFiltering = 1
SSAA = False
FrameSkip = 1
FrameRate = 45
ForceMaxEmulatedFPS = 60
AnisotropyLevel = 4
VertexCache = True
FullScreen = False
FullScreenOnLaunch = False
StretchToDisplay = False
TrueColor = True
MipMap = True
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = True
any commet will apreciated...
EDIT 1: okay now i run the game without ever care with that blinking, after on subway mission on checkpoint one i think, the ppsspp is crashing, i dunno but i put some logs of mine, i'm running on ver ppsspp-v0.9.1-596-g94d1df0-windows-x86 on my intel G41,
and my setting>
[CPU]
Jit = True
SeparateCPUThread = True
SeparateIOThread = True
FastMemory = False
CPUSpeed = 0
[Graphics]
ShowFPSCounter = 0
ResolutionScale = 2
RenderingMode = 1
SoftwareRendering = False
HardwareTransform = True
TextureFiltering = 1
SSAA = False
FrameSkip = 1
FrameRate = 45
ForceMaxEmulatedFPS = 60
AnisotropyLevel = 4
VertexCache = False
FullScreen = False
FullScreenOnLaunch = False
StretchToDisplay = False
TrueColor = True
MipMap = True
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = True
here's my setting:
[CPU]
Jit = True
SeparateCPUThread = False
SeparateIOThread = False
FastMemory = True
CPUSpeed = 222
[Graphics]
ShowFPSCounter = 0
ResolutionScale = 2
RenderingMode = 1
SoftwareRendering = False
HardwareTransform = True
TextureFiltering = 1
SSAA = False
FrameSkip = 1
FrameRate = 45
ForceMaxEmulatedFPS = 60
AnisotropyLevel = 4
VertexCache = True
FullScreen = False
FullScreenOnLaunch = False
StretchToDisplay = False
TrueColor = True
MipMap = True
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = True
any commet will apreciated...
EDIT 1: okay now i run the game without ever care with that blinking, after on subway mission on checkpoint one i think, the ppsspp is crashing, i dunno but i put some logs of mine, i'm running on ver ppsspp-v0.9.1-596-g94d1df0-windows-x86 on my intel G41,
and my setting>
[CPU]
Jit = True
SeparateCPUThread = True
SeparateIOThread = True
FastMemory = False
CPUSpeed = 0
[Graphics]
ShowFPSCounter = 0
ResolutionScale = 2
RenderingMode = 1
SoftwareRendering = False
HardwareTransform = True
TextureFiltering = 1
SSAA = False
FrameSkip = 1
FrameRate = 45
ForceMaxEmulatedFPS = 60
AnisotropyLevel = 4
VertexCache = False
FullScreen = False
FullScreenOnLaunch = False
StretchToDisplay = False
TrueColor = True
MipMap = True
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = True
Operating System : Win8 Pro 32-bit, based on x64 Procie
Motherboard : ECS G41T-R3V1.0A
Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's)
Memory : 4096MB RAM
VGA : Intel(R) G41 Express Chipset (1024 MB)
OpenGL : 5.1.2600.5512
Processor Codename : Wolfdale
Need Say More..?
Motherboard : ECS G41T-R3V1.0A
Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's)
Memory : 4096MB RAM
VGA : Intel(R) G41 Express Chipset (1024 MB)
OpenGL : 5.1.2600.5512
Processor Codename : Wolfdale
Need Say More..?

