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Star Ocean: First Departure
#76
what devices you're using with that version ?
i'm using samsung siii mini with android 4.1.1 , and using the ppsspp that release on early this september
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#77
Has anyone else besides Samtheman been able to get characters to show up with an amd card? I tried the build he mentioned but still cant see the characters.
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#78
(09-04-2013, 08:56 PM)[Unknown] Wrote: Infrequent? Do they still fly all the way up slowly? This is with the latest git?

-[Unknown]

It doesn't happen a lot, but it does every now and then, saving before a battle then loading is a workaround. The sprites still stand in front of objects they shouldn't (such as pillars, rocks, etc); they should be behind them, not in front.

The latest git? I was using 0.9.1 official, but I guess I could try a git build.
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
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#79
On the newest release, Enabled the "Disable Stencil Test" hack and can see the characters now. even on the world map, in town and in combat. Going to see how far i can get now :p
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#80
(09-12-2013, 08:51 PM)Seipherwood Wrote: On the newest release, Enabled the "Disable Stencil Test" hack and can see the characters now. even on the world map, in town and in combat. Going to see how far i can get now :p

Is that the latest GIT version you're using? Or the official 0.9.1?Big Grin
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
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#81
PPSSPP V0.9.1-752-g2745744 64 Bit. Completed the game. text was a little wonky with not progressing, but you can hear the voices atleast and sometimes it will update. Character appeared in front of buildings and such wasnt that big of an issue either.
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#82
(09-12-2013, 09:45 PM)the_randomizer Wrote:
(09-12-2013, 08:51 PM)Seipherwood Wrote: On the newest release, Enabled the "Disable Stencil Test" hack and can see the characters now. even on the world map, in town and in combat. Going to see how far i can get now :p

Is that the latest GIT version you're using? Or the official 0.9.1?Big Grin

A newer git version. 0.9.1 official has no graphical hacks(exceptions being Non-Buffered rendering/FB to CPU/GPU and force max 60 FPS).
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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#83
(09-12-2013, 04:10 PM)the_randomizer Wrote: It doesn't happen a lot, but it does every now and then, saving before a battle then loading is a workaround. The sprites still stand in front of objects they shouldn't (such as pillars, rocks, etc); they should be behind them, not in front.

The latest git? I was using 0.9.1 official, but I guess I could try a git build.

0.9.1 had the problem, it was fixed in a git build after the release.

-[Unknown]
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#84
(09-13-2013, 04:00 AM)[Unknown] Wrote:
(09-12-2013, 04:10 PM)the_randomizer Wrote: It doesn't happen a lot, but it does every now and then, saving before a battle then loading is a workaround. The sprites still stand in front of objects they shouldn't (such as pillars, rocks, etc); they should be behind them, not in front.

The latest git? I was using 0.9.1 official, but I guess I could try a git build.

0.9.1 had the problem, it was fixed in a git build after the release.

-[Unknown]

Excellent! Will try out the Git builds. Hopefully someday the layering issues for sprites overlapping objects will be resolved too. Cool
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
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#85
I was able to play this to the end without any game breaking glitches. Good job ppsspp team!
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#86
(09-19-2013, 10:58 PM)samtheman Wrote: I was able to play this to the end without any game breaking glitches. Good job ppsspp team!

Wow, impressive! Excellent work indeed! Big Grin Dodgy
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
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#87
hmm, mb its broken again on the latest git build. Blackscreen when joining the first fight / auto battle Sad rolling back to V0.9.1-752-g2745744 64 Bit

Edit: g2745744 still works, so its rly the latest build
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#88
Working okay for me in the latest version with default settings.

-[Unknown]
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#89
ppsspp-v0.9.1-1124-g5fcc968-windows-amd64 with default doesnt work. But ill test the latest (1154) when im @ home.
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#90
Try enabling the "Disable Stencil Test" hack.
ズキューーン
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