Kingdom Hearts Birth By Sleep
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08-27-2013, 04:02 PM
Post: #256
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RE: Kingdom Hearts Birth By Sleep
The Ouya problems are still present bar the pause button binding that now works.
Dark parts of cutscenes ( see my post above) and bad color output on ouya. |
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08-28-2013, 03:28 PM
Post: #257
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RE: Kingdom Hearts Birth By Sleep
hello guys, i got problem with aqua story, i completed ventus and terra story except aqua , got some bug when loading in yen sid place ( played cwcheat xD )
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08-28-2013, 09:56 PM
Post: #258
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RE: Kingdom Hearts Birth By Sleep
I get a black screen after selecting the game's iso. Other games work fine. Help please?
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08-30-2013, 04:05 PM
(This post was last modified: 08-30-2013 04:06 PM by Lollolo.)
Post: #259
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RE: Kingdom Hearts Birth By Sleep
(08-26-2013 04:37 PM)Lollolo Wrote: Hi there!! Has anybody a solution for my problem? I've read about a tool to decrypt savedata (its name should be savedata en/decrypter") that could be useful, or another to fix corrupted data from JPCSP on a real PSP, but I need to do so from a computer. For example I found this article http://wololo.net/talk//viewtopic.php?f=...8&start=20 that should be related to this tool (http://www.mediafire.com/download/n3h7c8...r+pc.zip), but it doesn't work for me as kirk.exe crashes on launch.... Thanks again!!! |
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09-03-2013, 12:50 AM
Post: #260
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RE: Kingdom Hearts Birth By Sleep
(07-13-2013 10:38 PM)SinorKirby Wrote: When copying over my save games and system data from my PSP for the Final Mix version, it keeps saying that the save data is corrupted. Is there anything I'm doing wrong that would cause this, like not using a special save data import tool to bring my saves to PPSSPP or something? Is this fixed or does anyone have the solution yet? I would love to be able to finish this game without having to replay all the hours I put into it. |
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09-03-2013, 06:51 PM
(This post was last modified: 09-03-2013 06:54 PM by vegetax99.)
Post: #261
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RE: Kingdom Hearts Birth By Sleep | |||
09-03-2013, 09:19 PM
Post: #262
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RE: Kingdom Hearts Birth By Sleep
It happens in most cutscenes. Its a known problem. This and the map not being displayed properly are really the only problems i have with this game in ppsspp 0.9.1.
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09-04-2013, 02:55 PM
Post: #263
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RE: Kingdom Hearts Birth By Sleep | |||
09-04-2013, 08:00 PM
(This post was last modified: 09-04-2013 09:31 PM by vegetax99.)
Post: #264
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RE: Kingdom Hearts Birth By Sleep | |||
09-04-2013, 09:44 PM
Post: #265
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RE: Kingdom Hearts Birth By Sleep
Any way to change something in settings to fix the shadow problems, or is it stuck like this until the bug is fixed?
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09-06-2013, 03:57 PM
(This post was last modified: 09-07-2013 06:35 AM by iakoboss7.)
Post: #266
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RE: Kingdom Hearts Birth By Sleep
hey all,
i am playing kh bbs final mix and i have a problem when i enable some cheats like the: exp multipliers, infinite focus or even the express upgrade skill code. whenever i activate those cheats the game freezes, has it happened to anyone that uses those cheats? if not and you use those cheats can you share yours? also i dont even know what most of them do, if anyone can explain them i would be very glad Code: _S ULJM-05775 EDIT: i found new cheats, it seems it was a problem with the cheats so everything ok (i can share my cheat.db for anyone it needs it its quite updated and at 4.22mb). i still need someone that knows what some complicating cheats do like maximum level playing field etc! |
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09-07-2013, 02:15 PM
(This post was last modified: 09-07-2013 03:05 PM by iakoboss7.)
Post: #267
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RE: Kingdom Hearts Birth By Sleep
good news for everyone! in the latest svn (somewhere around 609 and 623) maps are fixed for kingdom hearts bbs final mix! they at last show up fine!
but now characters have something like a ghost around them... something like this "ghost" thingy gets away if you use no-buffered rendering but you lose the ability to enable AA. also there is no more "black" or "dark" scenes anymore just this: and that is also fixes by using no-buffered rendering! but by using no-buffered rendering we loose the shadows of the characters (and who knows what else...) please look at the bellow link for more info for kingdom hearts new graphic glitches introduced or getting fixed on latest svn's (606-623) http://forums.ppsspp.org/showthread.php?...3#pid47213 |
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09-07-2013, 03:48 PM
(This post was last modified: 09-07-2013 03:58 PM by vegetax99.)
Post: #268
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RE: Kingdom Hearts Birth By Sleep
Non-buffering does not fixes everything a lot of black backround in the Cinderella world been using non-buffering whole time. Used latest build that is out still same problem cut scene gets all mess up.
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09-09-2013, 08:29 AM
Post: #269
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RE: Kingdom Hearts Birth By Sleep
So my game keeps freezing during the opening cutscenes and nothing I seem to do alleviates the issue, I can run any other game perfectly fine and only BBS seems to be glitching for me. My current settings are:
Buffered rendering Frameskipping OFF Alternative Speed UNLIMITED Hardware Transform ON Vertex Cache ON Antialiasing ON Mipmapping ON Upscale level 5x Upscale type xBRZ Anisotropic filtering 16x Texture filter AUTO Multithreaded ON I/O on thread ON I don't want to use a save file to get past the opening cutscenes because the issue might persist in all cutscenes, any ideas? |
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09-09-2013, 10:01 AM
Post: #270
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RE: Kingdom Hearts Birth By Sleep
maybe u should turn off multithread?
I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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