Puzzle Quest: Challenge of the Warlords
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03-05-2013, 07:49 AM
(This post was last modified: 04-14-2013 09:22 PM by sfageas.)
Post: #1
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Puzzle Quest: Challenge of the Warlords
Region : US
Format : ISO Version : v0.6-966-g33c6df5 Game ID : ULUS10225 OS : Win Compatability : Playable Notes : Missing music,sounds |
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04-15-2013, 09:29 PM
(This post was last modified: 04-16-2013 09:05 PM by Sim_Piko.)
Post: #2
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RE: Puzzle Quest: Challenge of the Warlords
Region : EU
Format : ISO Version : ppsspp-v0.7.5-32-gea11c36 Game ID : ULES-00720 OS : Win, Android Compatability : Half-playable Notes : no sound, saves don't work (also doesn't work on US ver) Game make savefiles, but can't read them - error pop out on loading "Load failed. Would you like to retry?" (see attachment). Have to use savestates instead. |
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08-29-2013, 12:28 PM
Post: #3
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RE: Puzzle Quest: Challenge of the Warlords
Puzzle Quest: Challenge of the Warlords
Region : US Format : ISO Version : v0.8.1 Game ID : ULUS10225 OS : Win Compatability : Perfect with sound/music Version : v0.9.1+ Compatability : Freezes at trademarks screen. 25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 0862a840) 25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 0865a5c0) 25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 0868a340) 25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 086ba0c0) 25:52:280 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1938 298=sceKernelCreateThread(name=veMovieSound, entry=089843dc, prio=11, stacksize=8192) 25:52:280 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1938 300=sceKernelCreateThread(name=veMovieRead, entry=089848e4, prio=12, stacksize=2048) 25:52:280 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=298, argSize=4, argPtr=09fff294) 25:52:281 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=295, argSize=4, argPtr=09fff294) 25:52:281 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=300, argSize=4, argPtr=09fff294) 25:52:281 veMovieRead I[ME]: HLE\sceMpeg.cpp:292 Stream offset: 2048, Stream size: 0x11B000 25:52:281 veMovieRead I[ME]: HLE\sceMpeg.cpp:293 First timestamp: 90000, Last timestamp: 990900 25:52:334 veMovieRead I[HLE]: HLE\sceKernelThread.cpp:2085 sceKernelExitThread(0) |
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08-31-2013, 02:07 PM
Post: #4
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RE: Puzzle Quest: Challenge of the Warlords
As testsubject said the game freeze at the trademark screen
Log : Code: http://pastebin.com/PBQhCy6z Moved to Menu |
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01-24-2014, 01:51 PM
Post: #5
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RE: Puzzle Quest: Challenge of the Warlords | |||
01-24-2014, 04:13 PM
Post: #6
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RE: Puzzle Quest: Challenge of the Warlords | |||
01-24-2014, 11:08 PM
(This post was last modified: 01-24-2014 11:13 PM by The Phoenix.)
Post: #7
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RE: Puzzle Quest: Challenge of the Warlords | |||
01-26-2014, 12:53 PM
Post: #8
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RE: Puzzle Quest: Challenge of the Warlords
Moved
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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03-07-2014, 11:22 AM
Post: #9
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RE: Puzzle Quest: Challenge of the Warlords | |||
03-08-2014, 07:39 PM
Post: #10
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RE: Puzzle Quest: Challenge of the Warlords
Good to hear !
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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