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Puzzle Quest: Challenge of the Warlords - Printable Version

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+---- Thread: Puzzle Quest: Challenge of the Warlords (/showthread.php?tid=1342)



Puzzle Quest: Challenge of the Warlords - sfageas - 03-05-2013 07:49 AM

Region : US
Format : ISO
Version : v0.6-966-g33c6df5
Game ID : ULUS10225
OS : Win
Compatability : Playable
Notes : Missing music,sounds


RE: Puzzle Quest: Challenge of the Warlords - Sim_Piko - 04-15-2013 09:29 PM

Region : EU
Format : ISO
Version : ppsspp-v0.7.5-32-gea11c36
Game ID : ULES-00720
OS : Win, Android
Compatability : Half-playable
Notes : no sound, saves don't work (also doesn't work on US ver)
Game make savefiles, but can't read them - error pop out on loading "Load failed. Would you like to retry?" (see attachment).
Have to use savestates instead.


RE: Puzzle Quest: Challenge of the Warlords - testsubject - 08-29-2013 12:28 PM

Puzzle Quest: Challenge of the Warlords
Region : US
Format : ISO
Version : v0.8.1
Game ID : ULUS10225
OS : Win
Compatability : Perfect with sound/music

Version : v0.9.1+
Compatability : Freezes at trademarks screen.

25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 0862a840)
25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 0865a5c0)
25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 0868a340)
25:52:280 cMainThread E[HLE]: HLE\sceMpeg.cpp:1285 UNIMPL sceMpegAvcInitYCbCr(09fff3e0, 1, 480, 272, 086ba0c0)
25:52:280 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1938 298=sceKernelCreateThread(name=veMovieSound, entry=089843dc, prio=11, stacksize=8192)
25:52:280 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1938 300=sceKernelCreateThread(name=veMovieRead, entry=089848e4, prio=12, stacksize=2048)
25:52:280 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=298, argSize=4, argPtr=09fff294)
25:52:281 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=295, argSize=4, argPtr=09fff294)
25:52:281 cMainThread I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=300, argSize=4, argPtr=09fff294)
25:52:281 veMovieRead I[ME]: HLE\sceMpeg.cpp:292 Stream offset: 2048, Stream size: 0x11B000
25:52:281 veMovieRead I[ME]: HLE\sceMpeg.cpp:293 First timestamp: 90000, Last timestamp: 990900
25:52:334 veMovieRead I[HLE]: HLE\sceKernelThread.cpp:2085 sceKernelExitThread(0)


RE: Puzzle Quest: Challenge of the Warlords - sfageas - 08-31-2013 02:07 PM

As testsubject said the game freeze at the trademark screen

Log :
Code:
http://pastebin.com/PBQhCy6z

Moved to Menu


RE: Puzzle Quest: Challenge of the Warlords - Chisung - 01-24-2014 01:51 PM

(08-31-2013 02:07 PM)sfageas Wrote:  As testsubject said the game freeze at the trademark screen

Log :
Code:
http://pastebin.com/PBQhCy6z

Moved to Menu

Seconded. Running on v0.9.6.2 on Android Samsung N7100. Anyone else getting same or different results?


RE: Puzzle Quest: Challenge of the Warlords - [Unknown] - 01-24-2014 04:13 PM

Can you try the latest git build?

http://buildbot.orphis.net/ppsspp/

-[Unknown]


RE: Puzzle Quest: Challenge of the Warlords - The Phoenix - 01-24-2014 11:08 PM

Update: Game worked fine, (EUR version of game) - using Windows 7 (x86) - v0.9.6-584-ga0a9ad4
[attachment=10250][attachment=10251][attachment=10252][attachment=10253]


RE: Puzzle Quest: Challenge of the Warlords - vnctdj - 01-26-2014 12:53 PM

Moved Smile


RE: Puzzle Quest: Challenge of the Warlords - Chisung - 03-07-2014 11:22 AM

(01-26-2014 12:53 PM)vnctdj Wrote:  Moved Smile

Confirmed working on OS X Mavericks using the latest stable build 0.9.7. Thanks!


RE: Puzzle Quest: Challenge of the Warlords - vnctdj - 03-08-2014 07:39 PM

Good to hear ! Smile