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Ace Combat (X2): Joint Assault
#16
Works on latest build. Bout time.
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#17
Im on 4th mission now,i noticed some minor graphic bugs when you are near the ground like when you need to takeoff

Moved to Playable


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#18
(08-26-2013, 05:21 PM)sfageas Wrote: Im on 4th mission now,i noticed some minor graphic bugs when you are near the ground like when you need to takeoff

Moved to Playable

I think ACX has similar bug too.

update: except for the skybox bug, of course.
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#19
update2: Is it me or the beeping/lock tone/warning sound keep looping itself all the time. My ears hurt.

update3: seems hangs at FMV too.
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#20
Yes sometimes the missile warning/lock beeping get stuck on loop and keep going until the menu,it happened once when i was near the end of the mission and i got hit from missile Smile.I played until the 6th mission
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#21
I also had an issue where game hangs after the 1st mission Tokyo after I beat it. So the FMVs don't work?
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#22
(08-27-2013, 09:22 PM)Ultimacloud123 Wrote: I also had an issue where game hangs after the 1st mission Tokyo after I beat it. So the FMVs don't work?
Yeah....but since the game autosaves before the FMV, it's safe to simply reset and load your save to skip that FMV.
edit: nevermind, but looks like the ACX autoload problem exist here too.

update: Seems hangs after the refuel minigame too, rendering the mission 11 virtually unplayable. Might want to keep this in ingame for sometime being.
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#23
Thank you devs, runs at around 20-30 fps on 1.7ghz android. Hopefully performance can be improved with future versions. Fortunately the game allows key remapping Smile as onscreen shoulder buttons are awkward to use.

[Image: fxtfcszo.pdf.jpg]
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#24
The game is playable,but still has some mapping errors
Upload two pictures between PSP and PPSSPP
Both of the two pictures are screenshots at the beginning of mission two
   
   
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#25
I think this thread should be moved to playable. Can be played on the latest build. Unfortunately there's a lot of graphical glitches.
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#26
Unfortunately, it still crashes for me. I'm using the latest version, and it crashes right after a mission starts loading. Do you gents have any suggestions?

And no, it's not a computer thing. I've replayed Joint Assault about 5 times and had a blast. I'm a sucker for Ace Combat games. I just wished that this would also work.
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#27
Dunno. It didn't crashed for several versions (early v0.9.1 or around), but always hangs anytime FMV plays.
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#28
Cheers for the quick reply, mate. I guess I'll just wait for the newer versions.
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#29
I'm running it on v0.9.1-2108-gcb0211f,
and still can't play mission 11 because there's a cutscene that supposed to play after refuelling, and it hangs. Any suggestions ?
this issue is related to the MediaEngine, isn't it ?
Also, sometimes the lock-on tone and the missile-warning keeps looping during the game.

I hope these can be fixed soon.

here's the log.
   

I wonder what's the meaning of "no accelerated colorspace conversion found from yuv420b to rgba", because I think that's also the cause of the hangs.
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#30
Hey ace combat x runs perfectly smooth on ppsspp ver 0.9.1 and ace combay joint asdualt it crashes after i select a plane
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