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Updated the guide with daxtsu's writeup about compiling without FFMPEG with the appropriate credit given.
Thanks for the reminder mate.
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● If you report (or happen to find any) game/mini/demo that's still not on the compatibility list yet even after 48 hours, you can PM me the link!
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how about adding in how to use TortoiseGit for people that don't want to use Gitbash
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08-31-2013, 05:30 AM
(This post was last modified: 08-31-2013, 05:34 AM by solarmystic.)
(08-31-2013, 03:00 AM)scraggles80 Wrote: how about adding in how to use TortoiseGit for people that don't want to use Gitbash
If you're savvy enough to know what TortoiseGit is, how to use it, and prefer it compared to Git Bash, then by all means, go ahead, and skip the Git Bash portion of the guide, or just take whatever relevant info about the git repo (the site for the repo), the submodules and how to go about updating and head straight to the VC++ compiling guide.
I just wanted to make the guide as straightforward as possible for the enduser. Git Bash is pretty staightforward, with no graphical frills, just straight up CLI. Adding in additional guides for every single form of Git interface out there is unnecessary for this rather basic PPSSPP compiling guide.
A git veteran like yourself would probably already know how to do this without my guide for newbies. In that case this guide is probably not aimed at people like yourself.
I've already mentioned that you're free to use whatever form of git you want. The basic principles are still the same either way, CLI or GUI.
PPSSPP Modern Testbed:-
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PPSSPP Ancient Testing Rig:-
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(08-31-2013, 05:30 AM)solarmystic Wrote: (08-31-2013, 03:00 AM)scraggles80 Wrote: how about adding in how to use TortoiseGit for people that don't want to use Gitbash
If you're savvy enough to know what TortoiseGit is, how to use it, and prefer it compared to Git Bash, then by all means, go ahead, and skip the Git Bash portion of the guide, or just take whatever relevant info about the git repo (the site for the repo), the submodules and how to go about updating and head straight to the VC++ compiling guide.
I just wanted to make the guide as straightforward as possible for the enduser. Git Bash is pretty staightforward, with no graphical frills, just straight up CLI. Adding in additional guides for every single form of Git interface out there is unnecessary for this rather basic PPSSPP compiling guide.
A git veteran like yourself would probably already know how to do this without my guide for newbies. In that case this guide is probably not aimed at people like yourself.
I've already mentioned that you're free to use whatever form of git you want. The basic principles are still the same either way, CLI or GUI.
i was only asking so threads like this aren't being made all the time
http://forums.ppsspp.org/showthread.php?tid=5986
i don't need the guide but then some noobs do need the help
as you said you are trying to make the guide straightforward
but then i see that you are starting to add advanced segments to it
so just a thought then
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08-31-2013, 11:36 AM
(This post was last modified: 08-31-2013, 11:38 AM by solarmystic.)
(08-31-2013, 09:44 AM)scraggles80 Wrote: i was only asking so threads like this aren't being made all the time
http://forums.ppsspp.org/showthread.php?tid=5986
i don't need the guide but then some noobs do need the help
as you said you are trying to make the guide straightforward
but then i see that you are starting to add advanced segments to it
so just a thought then
There are many variants of Git to account for. I just picked one which I found the easiest to start off with.
There has been only one thread about compiling on Windows that has opened up since I wrote this guide. The SVN thread was about a user who was confused since we do not use SVN for our purposes, only Git.
The advanced sections are optional fluff written after the main guide is done, which is one uninterupted flow of information with no deviations from start to finish.
I get your point, but if I add TortoiseGit to the guide, I'll have to account for the many other variants of Git too. I think recommending just one app should be sufficient as per the KISS principle.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
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fair enough i see your point
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hi,can anyone give me the sha1 of that all in one iso?i really need it!
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The sha1 of all what?
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(08-31-2013, 01:58 PM)daxtsu Wrote: The sha1 of all what?
the offline Visual C++ installer
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09-01-2013, 08:42 AM
(This post was last modified: 09-01-2013, 08:44 AM by arg274.)
i dont need the sha1 anymore,my build just succeeded!
the logging is killing me,wow!
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09-01-2013, 09:12 AM
(This post was last modified: 09-01-2013, 09:13 AM by solarmystic.)
(09-01-2013, 08:42 AM)arg274 Wrote: i dont need the sha1 anymore,my build just succeeded!
the logging is killing me,wow!
Logging?
Did you remember to change the build type to Release and Win32/x64 (if your system supports it) as I instructed in the guide?
VC++ is configured to build Debug builds by default, and yes, the logging in debug builds will kill your performance.
You can always disable it in the Developer Options in the emulator though.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
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how do i build an atlas using the atlastool?
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(09-01-2013, 09:12 AM)arg274 Wrote: how do i build an atlas using the atlastool?
You'll have ask Henrik, [Unknown] or some of the other knowledgeable folks about this.
Planning on making your own fonts for the emulator?
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
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09-01-2013, 09:16 AM
(This post was last modified: 09-01-2013, 09:18 AM by arg274.)
as for logging,shouldnt it b useful for reports?
(09-01-2013, 09:16 AM)solarmystic Wrote: (09-01-2013, 09:12 AM)arg274 Wrote: how do i build an atlas using the atlastool?
You'll have ask Henrik, [Unknown] or some of the other knowledgeable folks about this.
Planning on making your own fonts for the emulator?
yeah,i wanna bake up some custom themes for ppsspp...
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