Outrun 2006: Coast 2 Coast
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05-16-2013, 01:14 PM
(This post was last modified: 05-16-2013 01:31 PM by sfageas.)
Post: #16
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RE: Outrun 2006: Coast 2 Coast
i'll find it soon,it does the same with peace walker
The error decoding audio started from v0.7.6-482-g96cb66a but doesn't spam console but with v0.7.6-587-g1a2bcb7 it hangs completely |
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05-16-2013, 04:18 PM
(This post was last modified: 05-16-2013 04:18 PM by VIRGIN KLM.)
Post: #17
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RE: Outrun 2006: Coast 2 Coast
It tries to decode ATRAC3+ audio with the video at the time it should only decode the video stream.
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05-16-2013, 08:24 PM
(This post was last modified: 05-16-2013 08:26 PM by solarmystic.)
Post: #18
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RE: Outrun 2006: Coast 2 Coast
(05-16-2013 01:14 PM)sfageas Wrote: i'll find it soon,it does the same with peace walker Interesting observation. It looks like the exact same revision that broke Mortal Kombat also broke this game. With the same error being spammed too! For reference:- http://forums.ppsspp.org/showthread.php?...0#pid22670 The error line logged for MK:- Code: 49:02:166 snd_stream_s E[HLE]: HLE\sceAtrac.cpp:495 avcodec_decode_audio4: Error decoding audio -1094995529 Whatever commit oioitff did in that build broke a number of games ability to decode audio. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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05-16-2013, 08:30 PM
Post: #19
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RE: Outrun 2006: Coast 2 Coast
It will fixed soon i believe
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05-17-2013, 09:32 AM
Post: #20
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RE: Outrun 2006: Coast 2 Coast
also fixed
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05-17-2013, 09:38 AM
(This post was last modified: 05-17-2013 09:46 AM by KingpinZero.)
Post: #21
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RE: Outrun 2006: Coast 2 Coast
I just tried it and i cant get the game to show anything. Mind to share your settings?
EDIT: damn mip mapping, it was enabled, same issue i had with F1 2009. Now we only need some sorta of menus....its all black, its hard to get ingame lol. [Gaming PC]: i7 3770k @ 4,6ghz - 8gb DDR3 1600 G.Skill Ares - GTX 780Ti AMP! - Windows 8 pro x64 - Asus VG248QE [Mobile]: Iphone 5s 16gb Space Grey - Galaxy S3 GT-i9305 LTE [Android]: Nvidia Shield [Consoles]: PsVita - Crisis Core Limited Edition PSP - PS4 |
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05-17-2013, 09:48 AM
Post: #22
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RE: Outrun 2006: Coast 2 Coast
haha yes its a bit hard but HUD is missing in game
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06-21-2013, 06:18 AM
(This post was last modified: 06-21-2013 06:21 AM by KingpinZero.)
Post: #23
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RE: Outrun 2006: Coast 2 Coast
Now the game shows a bit of HUD! which is great, it make things easier. Also seems that performance is a bit better.
0.7.6 - 1510. At least i can read a bit of options and time counter is shown correctly. Way to go guys! [Gaming PC]: i7 3770k @ 4,6ghz - 8gb DDR3 1600 G.Skill Ares - GTX 780Ti AMP! - Windows 8 pro x64 - Asus VG248QE [Mobile]: Iphone 5s 16gb Space Grey - Galaxy S3 GT-i9305 LTE [Android]: Nvidia Shield [Consoles]: PsVita - Crisis Core Limited Edition PSP - PS4 |
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07-01-2013, 12:51 PM
Post: #24
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RE: Outrun 2006: Coast 2 Coast
Shading issue when it's getting dark in stage?
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07-06-2013, 08:17 AM
Post: #25
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RE: Outrun 2006: Coast 2 Coast
Image problem is still not fixed.
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07-27-2013, 03:43 PM
(This post was last modified: 07-27-2013 03:45 PM by hdd60311.)
Post: #26
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RE: Outrun 2006: Coast 2 Coast | |||
07-28-2013, 04:21 PM
Post: #27
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RE: Outrun 2006: Coast 2 Coast
Game doesn't like 2xSSAA so turn it off.Still issues like the sky turns black when it's getting dark and comes back when it's morning(When i finished the first race with dark sky,that happened) or the image turns complete dark in rare occasions
Some texture pop ins and pauses? |
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07-28-2013, 05:36 PM
(This post was last modified: 07-28-2013 05:46 PM by hdd60311.)
Post: #28
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RE: Outrun 2006: Coast 2 Coast
I think it can be moved to Playable Games?
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07-28-2013, 08:50 PM
Post: #29
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RE: Outrun 2006: Coast 2 Coast
Sure its playable but save often,you will never know when the screen will turn black
Moved |
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08-14-2013, 10:22 AM
(This post was last modified: 08-14-2013 11:14 AM by nuexzz.)
Post: #30
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RE: Outrun 2006: Coast 2 Coast
in the last builds, game emulator stops before the start of a run
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