PPSSPP Feature Request Page
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08-08-2013, 07:34 PM
Post: #376
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RE: PPSSPP Feature Request Page
(08-07-2013 02:38 PM)arg274 Wrote:(08-07-2013 06:23 AM)Burna91 Wrote: Can you add a Dropbox-Link option which allows to automatically save and upload your save states on Dropbox. Exactly! Testing PPSSPP on: iPhone 5, iOS 7.0.4 iPad 4, iOS 7.0.4 ASUS Notebook Windows 8 64-Bit 8GB RAM, Intel Core i7 processor @ 2,3 GHz nVidia Geforce GT 635M 2GB |
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08-08-2013, 09:43 PM
Post: #377
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RE: PPSSPP Feature Request Page
PC
Has an auto-update feature been implemented? I'd personally would like to see [release/beta/nightly], kind of how Firefox does things. Should be stated that beta and nightlies are optional. Why am I stating this? Because a few weeks ago, someone told me to update my build of Gold, but I didn't know how to. Went through GitHub, and... yeah, I'm confused. Google Code is much easier for me. |
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08-09-2013, 09:26 AM
(This post was last modified: 08-09-2013 09:36 AM by TheDax.)
Post: #378
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RE: PPSSPP Feature Request Page
Quote:15#Assign the game reset option to an unused keyboard button This one's been in for a while, at least on Windows. It's CTRL + B(weird button combo..). Quote:55#Add Atrac3plus support for iOS From my understanding, this one is also completed. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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08-09-2013, 11:48 AM
Post: #379
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RE: PPSSPP Feature Request Page
My Requests/Wishlists:
#Add Shadows for all Characters in DISSIDIA (just like in real PSP rendering) #Add an double keys/buttons in one click (e.g.: L and R = "P" ) #Fully optimized Buffered Rendering in all Games (also in buffering into memory too) #Direct3D support #Add an option to control/filter buffers #Add an option to change fullscreen resolution (not render. just like in common popular pc games) If only i master the programming, I will definitely contribute this features...... |
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08-09-2013, 12:03 PM
Post: #380
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RE: PPSSPP Feature Request Page
(08-09-2013 09:26 AM)daxtsu Wrote:Quote:15#Assign the game reset option to an unused keyboard button my bad,i thought that i had already marked #15.#55 is an ios one,so i didnt keep track,thnx 4 notifying me. Contact:::: I don't exist anymore, no use calling a dead person |
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08-09-2013, 11:26 PM
Post: #381
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RE: PPSSPP Feature Request Page
Hello
I saw many things in the releases that can be ameliorated to offer a super emulator : offer a One game config : each game use a different config, wich means we must change settings each time we change game. Can it be possible to make the emulator save the different config for each game ? Gamepad problem : The gamepad image and menu config disappeared from SVN relaease than stable one ... Strange glitch : some games like danga rompa, wipeout and, the 3rd birthday suffers from glitch that make the player can't read the subtitles or the info screen. I tried all I can to remove them but it doesn't worked... Texture buffer : SVN release offer the possibility to chose wich texture buffer we wish to use. Please keep this option ! it's the only one that make some games working like danga rompa who works only with CPU buffer Fullscreen problem : if the emulator is in fullscreen and you open the file browser for open an new game, nothing appears and you can't return in screen mode. CTRL ALT SUPPR is the only option And Finaly, THANKS !!! : I was trying to find a stable emulator since age now, thanks for your hard work !!! |
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08-09-2013, 11:31 PM
(This post was last modified: 08-09-2013 11:32 PM by TheDax.)
Post: #382
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RE: PPSSPP Feature Request Page
(08-09-2013 11:26 PM)Virtualchronos Wrote: offer a One game config : This is already planned. Quote:Gamepad problem : This isn't a feature request, but control mapping is now under Settings >> Controls, in OldUI, and Game Settings >> Controls >> Control Mapping in NewUI. Quote:Strange glitch : Also not a feature request. Hopefully over time it'll be fixed. Quote:Texture buffer : Erm..there are no plans on removing these options at the moment. Maybe once a better solution is found, but for now, no, it's not going anywhere. Quote:Fullscreen problem : Also not a feature request, though it is something that could be addressed easily by falling back to the mobile file UI in fullscreen. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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08-10-2013, 01:00 AM
Post: #383
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RE: PPSSPP Feature Request Page
Allow changing/inputing of custom/ripped fonts from the GUI through path selection
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08-10-2013, 02:42 AM
Post: #384
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RE: PPSSPP Feature Request Page
Move the "Reload Cheats" button to the Pause Menu instead of having it under the System menu. It eliminates the time and the effort you need to do if you modify/test on the fly values, (especialy on Windows) to use the keyboard and go back and forth so many layers of menus just to press the reload button.
I'd be happy if we could hotkey it too or do something like a hot key that we manually assign what we want to do with it, like, I'd prefer if L2 for example wouldn't change the framelimmiter modes but reload cheats or turn on/of texture filtering, buffered rendering, vsync, or whatever you could think of. (07-25-2013 07:30 AM)vsub_ Wrote: Request: +1 I wanted that for quite sometime. It's a pain in the @$$ to find again the same stuff on memory if I modify something and it goes wrong and the emu crashes. Also I bet it would help makotech222 to understand better things on his CWCheat implementation. |
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08-10-2013, 06:38 PM
Post: #385
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RE: PPSSPP Feature Request Page
-Custom resolution option
-Ability to map 3 buttons to a button -On-screen / gui button mapping -fullscreen bilinear filtering option -scanlines option |
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08-11-2013, 03:06 PM
Post: #386
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RE: PPSSPP Feature Request Page
U#17 done by Henrik...
Contact:::: I don't exist anymore, no use calling a dead person |
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08-11-2013, 03:28 PM
Post: #387
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RE: PPSSPP Feature Request Page
Can I request for - Support for joker commands for cwcheat
Athlon x4 635 @3.5 660 OC 2GB 4GB DDR3 @7-7-7-20 Gamers cannot gain anything without first giving something in return, to obtain something of equal value must be lost that is gaming world's first law of equivalent exchange. In those days, I really believed that would be the world's one and only truth. |
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08-11-2013, 03:43 PM
Post: #388
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RE: PPSSPP Feature Request Page
Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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08-12-2013, 05:19 AM
Post: #389
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RE: PPSSPP Feature Request Page
(08-11-2013 03:43 PM)vsub_ Wrote:(08-11-2013 03:06 PM)arg274 Wrote: U#17 done by Henrik...It is? yep .u should have a look at the pullreq named "always skip N frames" by danyal zia.but later on,henrik did his own commit Contact:::: I don't exist anymore, no use calling a dead person |
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08-12-2013, 05:52 AM
Post: #390
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RE: PPSSPP Feature Request Page
I know about it but I thought you meant that it was added to "master" when you said that.
If it is,on which rev? Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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