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Final Fantasy Type-0
#76
The only problem I have is this.
Not sure how to fix it.
I am using the revision build v0.7.6-1171-g622744d.

I did also notice this game eats vRAM and stutters if you use the texture scaling option.

[Image: FFT0_1.jpg]
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#77
(05-28-2013, 04:02 AM)VIRGIN KLM Wrote:
(04-29-2013, 01:52 AM)[Unknown] Wrote: I haven't given up hope on this getting release in English yet...

-[Unknown]
I can tell you for sure (got my sources) that it is NOT going to get released on PSP atleast. They recorded the whole English dub btw, I have a couple of samples of Ace's dub.

Your best chance for PSP is:
http://gbatemp.net/threads/final-fantasy...ng.340183/

...or pray for some other release (PSVita, PS3) which is feble too.
How'd you get some of the samples for the Ace Dub? I wouldnt mind hearing them. Just curious as to what he'll sound like if they do that.
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#78
v0.8.1-41-ge440fa6

Fully playable with music and videos.

Minor bugs:
- Small ghost-effect resized copy of the screen at the top-left corner, occurs at the main menu and right after loading a game
- PPSSPP crashed right after this scene http://www.youtube.com/watch?v=cXLZyZSQLGs&t=253s
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#79
Yeah, but the audio quality is really, really bad.
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#80
The sound plays ok in my machine
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#81
(05-28-2013, 04:02 AM)VIRGIN KLM Wrote:
(04-29-2013, 01:52 AM)[Unknown] Wrote: I haven't given up hope on this getting release in English yet...

-[Unknown]
I can tell you for sure (got my sources) that it is NOT going to get released on PSP atleast. They recorded the whole English dub btw, I have a couple of samples of Ace's dub.

Your best chance for PSP is:
http://gbatemp.net/threads/final-fantasy...ng.340183/

...or pray for some other release (PSVita, PS3) which is feble too.

There is this fan-dub project, not sure when it'll actually be finished though.

http://skybladecloud.wordpress.com/proje...anslation/
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#82
hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:



and if I disable the buferred rendering in that place gets all black screen D:


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#83
(06-29-2013, 12:38 AM)Mugetzu Wrote: hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:



and if I disable the buferred rendering in that place gets all black screen D:

Reported about it some time back and it doesn't affect just FFT0 and for some reason it gets worse by time.
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#84
(06-29-2013, 12:55 AM)VIRGIN KLM Wrote:
(06-29-2013, 12:38 AM)Mugetzu Wrote: hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:



and if I disable the buferred rendering in that place gets all black screen D:

Reported about it some time back and it doesn't affect just FFT0 and for some reason it gets worse by time.

that's bad news for me D:

I was so focused on the game when this effect appeared Sad

I've been like 10 hours in the game TongueTongue
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#85
(06-29-2013, 02:47 AM)Mugetzu Wrote:
(06-29-2013, 12:55 AM)VIRGIN KLM Wrote:
(06-29-2013, 12:38 AM)Mugetzu Wrote: hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:



and if I disable the buferred rendering in that place gets all black screen D:

Reported about it some time back and it doesn't affect just FFT0 and for some reason it gets worse by time.

that's bad news for me D:

I was so focused on the game when this effect appeared Sad

I've been like 10 hours in the game TongueTongue
hey in recent reviews has improved the effect, well something


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#86
Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one?
Since English is not my first language sorry for some misspelling on my posts
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#87
(07-04-2013, 11:11 PM)Gurlok Wrote: Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one?

Just merge them. You'll have to anyway, for using the fantranslation when it's finished:-

http://skybladecloud.wordpress.com/proje...o-merging/
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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#88
(07-04-2013, 11:30 PM)solarmystic Wrote: Just merge them. You'll have to anyway, for using the fantranslation when it's finished:-

http://skybladecloud.wordpress.com/proje...o-merging/

As I figured then, yeah i have already the merging patch, thanks anyway for the link ^_^ ; and well, i'm not too much concerned about the fan patch for now, since it will take a looong time before it will be released...
Since English is not my first language sorry for some misspelling on my posts
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#89
Using one of the 100x revs, everything runs perfectly on Windows 7 except for that odd Bone Structure thing lol, otherwise absolutely no problems whatsoever, completed the full game without a problem besides that.
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#90
v0.8.1-1055-g4e8958f

rin perfectly on my PC except for that odd Bone Structure (Buffered Rendering),
If no BR, the shadow will be square, it's very anoying
If BR with CPU org GPU still with square shadow

so i'm still player Reishiki with 8.1
because if no BR, the shadow will disappear

sorry for my bad english ^^
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