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LEGO Pirates of the Caribbean - The Video Game
#1
DiscID: ULES01528
ImageID: 2614.001
Version: PPSSPP v0.4 06/12/2012 e1aa287ab7
OS: Windows
Notes: Hangs after showing the notice about the saves


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All games tested on Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), Windows XP SP3 32-bit
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#2
Can be moved to ingame or to playable*
*Notes : Pixelated movies(image 4) - Buggy audio even with the mpeg build - Buffered Rendering problem(see images 2-with BR and 3-without BR)
Tested with US version and v0.7-586-g5acecee build


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#3
moved to playable.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#4
Game will crash in game after a while with at3plusdecoder.dll
Plays fine without it
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#5
on my xperia play running almost in full speed without frame skip only hw transform and cache is activated
Only bufered rending need by activated to pass via intro to menu.
ppsspp--0.8

Rom-aurora play (newest)
-kernel doomv14
cpu-clocked to 1.5ghz
Vps 45-60

Already complete --curse of black pearl missions
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#6
Hmm it's seems on my iPhone 5 7.0.4 is having issues rendering the textures in the right places


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#7
DiscID: ULUS-10575
Version 0.9.8-431-g839936d
Device: Samsung Galaxy Tab 2 7"
OS: Android 4.4 / official cm11 nightly
Settings: Buffered Rendering off, rest is default

Everything works fine, only cutscenes are slower(20-22/30 FPS)

With Buffered Rendering on - game is more pixelated, slower, and doesn't draw ui elements, like portraits , qte fighting buttons etc.

EDIT: There are bugs when buying unlocked characters. You can't move left and, description is being show only while transisting to next character and you can't buy any of characters.
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