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					Hexyz Force
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					01-14-2013, 09:29 PM 
(This post was last modified: 03-12-2013 05:43 PM by livisor.)
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| Hexyz Force 
					DiscID: ULUS10506 ImageID: 2306 Version: v0.5-247-g3931323 (64-bit, Jan 14) OS: Windows (64-bit) Notes: Interpreter only, shows up to the menu. | |||
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					01-20-2013, 07:50 AM 
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| RE: [v0.5] Hexyz Force 
					v0.5-386-g4d8700c Just an update, If you disable buffered rendering it actually shows a few more screens though they flicker badly from the main menu screen and the proper screen. (what you see in the screenshots is not what actually is displayed, what's actually shown is a mix of the last frame overlapped onto the new frame) eventually thread dies Code: 45:19:507 HLE\sceMpeg.cpp:848 E[HLE]: UNIMPL sceMpegAvcDecodeYCbCr(09fff268, 09fff2f4, 08bf6580, 09fff1d8) | |||
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					01-20-2013, 08:08 AM 
				  Post: #3 | |||
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| RE: [v0.5] Hexyz Force 
					Oh, that's very interesting.  I hadn't tried turning off buffered rendering.  Was wondering what was going on. The "Failed to access deferred info for thread" is something I'm planning to fix, I have an idea what's going on and just need to test it thoroughly on the actual PSP. -[Unknown] | |||
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					01-20-2013, 01:47 PM 
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| RE: [v0.5] Hexyz Force 
					Very strange. Might be that the game is copying one framebuffer on top of another instead of using page flipping like a sane person would... need to look into what it's doing.
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					01-27-2013, 10:07 AM 
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| RE: [v0.5] Hexyz Force | |||
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					03-10-2013, 01:44 AM 
(This post was last modified: 03-10-2013 01:58 AM by sfageas.)
				  Post: #6 | |||
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| RE: [v0.6] [v0.5] Hexyz Force 
					game is playable now on windows and android with full speed,the only problem i see is its missing the mini map and when pressing select,background doesnt appear.Audio fully working. Note:Unskippable cutscene with android-about 2-3 minutes.Tested with v0.6-1096-g5983925 | |||
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					04-22-2013, 04:00 PM 
(This post was last modified: 04-22-2013 04:05 PM by Klayd.)
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| RE: Hexyz Force 
					Its playable or not?Because on androind game crash at the second batlle rev 0.7.5 394
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					04-22-2013, 04:12 PM 
				  Post: #8 | |||
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| RE: Hexyz Force 
					it was playable a lot revisions before now i dont know,emulator crashes-freezes or black screen?do you have fast memory enabled?
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					04-22-2013, 04:21 PM 
				  Post: #9 | |||
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| RE: Hexyz Force 
					Emulator chashes with fast mem and without fast mem.But game runs perfectly,60 vps
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					04-22-2013, 04:30 PM 
				  Post: #10 | |||
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| RE: Hexyz Force 
					can you bypass the crash with a save file from windows(if it doesn't crash) or from a real psp?give it a try
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					04-22-2013, 04:59 PM 
(This post was last modified: 04-22-2013 05:00 PM by Klayd.)
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| RE: Hexyz Force | |||
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					04-22-2013, 05:03 PM 
				  Post: #12 | |||
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| RE: Hexyz Force 
					then something is wrong,is it plays a video and crashes with media engine on?i dont know
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					04-22-2013, 05:10 PM 
				  Post: #13 | |||
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| RE: Hexyz Force 
					There are no videos in battles.Something wrong in it,maybe any script goes wrong?
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					04-22-2013, 05:12 PM 
(This post was last modified: 04-22-2013 05:54 PM by sfageas.)
				  Post: #14 | |||
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| RE: Hexyz Force 
					I'll try it on mine and create a log if i can you mean after the battle with Rafael & Cecilia and the big thing in the temple? | |||
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					04-23-2013, 03:54 AM 
				  Post: #15 | |||
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| RE: Hexyz Force 
					black screen after watch the prologue.
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