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So I just wrote an atrac3+ frame decode library (2013-06-03)
06-06-2013, 09:34 PM
Post: #181
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Wow thank you Smile
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06-06-2013, 09:38 PM
Post: #182
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-06-2013 09:34 PM)dropthatout Wrote:  Wow thank you Smile

You're welcome ! Wink

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06-06-2013, 10:30 PM (This post was last modified: 06-06-2013 10:36 PM by the avenger.)
Post: #183
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-06-2013 08:40 PM)vit9696 Wrote:  I don't seem to have this error, but I use self-compiled gcc 4.7.3.
yes it seems xcode depreciated stat64,this currently the only problem for the ios version to be ready,i trie changing it into struct stat and it built without any errors but it causes ppsspp to crash
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06-06-2013, 10:44 PM
Post: #184
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-06-2013 10:30 PM)the avenger Wrote:  [quote='vit9696' pid='27157' dateline='1370554846']
I don't seem to have this error, but I use self-compiled gcc 4.7.3.
yes it seems xcode depreciated stat64,this currently the only problem for the ios version to be ready,i trie changing it into struct stat and it built without any errors but it causes ppsspp


almost
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06-07-2013, 01:57 AM
Post: #185
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-06-2013 10:44 PM)Tamagotchi Wrote:  
(06-06-2013 10:30 PM)the avenger Wrote:  [quote='vit9696' pid='27157' dateline='1370554846']
I don't seem to have this error, but I use self-compiled gcc 4.7.3.
yes it seems xcode depreciated stat64,this currently the only problem for the ios version to be ready,i trie changing it into struct stat and it built without any errors but it causes ppsspp


almost
so did it work for ios?
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06-07-2013, 06:01 AM
Post: #186
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Quote:yes it seems xcode depreciated stat64,this currently the only problem for the ios version to be ready,i trie changing it into struct stat and it built without any errors but it causes ppsspp
Hmm... It should not in fact. And what the debugger says? Btw, does ppsspp have a proper interface to MaiDecoder on OSX? Last time I wanted to build it, I saw only a windows implementation.
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06-07-2013, 08:55 AM
Post: #187
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
so.. how this plugin install???
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06-07-2013, 09:14 AM
Post: #188
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-07-2013 06:01 AM)vit9696 Wrote:  
Quote:yes it seems xcode depreciated stat64,this currently the only problem for the ios version to be ready,i trie changing it into struct stat and it built without any errors but it causes ppsspp
Hmm... It should not in fact. And what the debugger says? Btw, does ppsspp have a proper interface to MaiDecoder on OSX? Last time I wanted to build it, I saw only a windows implementation.
I don't have a dev certificate so I can't debug,and in fact it doesn't check for the plugin except on windows and android,but I imitated the android way and it worked,but still crashes whenever it hits an atrac3plus
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06-07-2013, 09:27 AM
Post: #189
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Is there a newer version of the plugin for at3+, or we just use the first one (at3plusdecoder.dll)?

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06-07-2013, 10:53 AM
Post: #190
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Pls someone... tell me how to install this plugin??
pls some one reply :3
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06-07-2013, 10:56 AM
Post: #191
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
erm...dll of v1.2 in another site rather than gdocs?i cant seem to dload it using opera mini.

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06-07-2013, 11:06 AM
Post: #192
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Quote:I don't have a dev certificate so I can't debug,and in fact it doesn't check for the plugin except on windows and android,but I imitated the android way and it worked,but still crashes whenever it hits an atrac3plus
Mh, k. Let me wait for a video branch to be merged then... Don't have any atrac3+ games other than the ones with pmf video.
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06-07-2013, 12:45 PM
Post: #193
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-07-2013 10:56 AM)arg274 Wrote:  erm...dll of v1.2 in another site rather than gdocs?i cant seem to dload it using opera mini.

yeah,me too

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06-07-2013, 01:31 PM (This post was last modified: 06-07-2013 01:32 PM by vnctdj.)
Post: #194
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-07-2013 10:53 AM)Venlorz Wrote:  Pls someone... tell me how to install this plugin??
pls some one reply :3

You should look at this thread Wink

(06-07-2013 09:27 AM)srdjan1995 Wrote:  Is there a newer version of the plugin for at3+, or we just use the first one (at3plusdecoder.dll)?

I already suggest a solution to use the latest version of the .dll :
(06-06-2013 08:45 PM)vnctdj Wrote:  
(06-06-2013 05:28 PM)dropthatout Wrote:  where can i find the newest at3+.dll ? or is it now improved in the latest build ?

1°) Delete your .dll from your PPSSPP directory.
2°) Launch PPSSPP.
3°) It will show you some explanations about the .dll.
4°) Click on the "Download and install" button.
5°) Click on the "Back" button.
6°) Now you're using the latest version of the .dll ! Wink

If PPSSPP don't ask you if you want to download the .dll, launch PPSSPP and click on the "Settings" button, then the "Audio" button and finally the "Download Atrac3+ plugin" button Wink

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06-07-2013, 01:44 PM
Post: #195
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-07-2013 11:06 AM)vit9696 Wrote:  
Quote:I don't have a dev certificate so I can't debug,and in fact it doesn't check for the plugin except on windows and android,but I imitated the android way and it worked,but still crashes whenever it hits an atrac3plus
Mh, k. Let me wait for a video branch to be merged then... Don't have any atrac3+ games other than the ones with pmf video.

do you have a atrac3+ ios build?
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