11-23-2016, 08:16 PM
I'll dump what I've been working on but it's incomplete and partially broken. I don't know how to fix the problems because certain elements such as the lap times and so on during a race each have a different hash for every combination of track and car. That's a ridiculous amount of combinations to even consider finding.
Nearly everything was made with Illustrator. I copied from one of the game soundtracks which had some nice speedomoters on the inlay![[Image: 16010_859212.jpg]](http://www.game-ost.com/static/covers_soundtracks/1/6/16010_859212.jpg)
and traced the rest. The spedos have alternate colours for tunnels. I made all of that stuff unaware that they were also in RR6.. But I don't have it or know how to extract the textures anyway.
I've probably quit on this now, it's a lot of time and effort for something I don't even play and I doubt many others do, either. You're free to try and make it work, to add to it or do whatever, like incorporate into RR1.
DOWNLOAD HERE
Install instructions: Drop the unrared folder into your PPSSPP\memstick\PSP\TEXTURES folder.
A few screenshots of changes (when it's working):
Main Menu (with strange line through it, don't know what that is)
![[Image: 3lsjydd.jpg]](http://i.imgur.com/3lsjydd.jpg)
Some elements done on these menus, too
![[Image: 9m80I7A.jpg]](http://i.imgur.com/9m80I7A.jpg)
![[Image: TdXBhdk.jpg]](http://i.imgur.com/TdXBhdk.jpg)
Soldat speedometer (somehow looks blurry here but it's not) and time UI elements (which are the difficult, broken things I mentioned in the first paragraph)
![[Image: Uvcpn6k.jpg]](http://i.imgur.com/Uvcpn6k.jpg)
Age speedo (now Age Solo)(with old rev light on top, not in the right place)
![[Image: paR1YoB.png]](http://i.imgur.com/paR1YoB.png)
Kamata speedo
![[Image: O3Y2JXp.png]](http://i.imgur.com/O3Y2JXp.png)
Assaulto speedo (I tried to disable the AT/MT but couldn't figure out why it didn't work)
Nearly everything was made with Illustrator. I copied from one of the game soundtracks which had some nice speedomoters on the inlay
![[Image: 16010_859212.jpg]](http://www.game-ost.com/static/covers_soundtracks/1/6/16010_859212.jpg)
and traced the rest. The spedos have alternate colours for tunnels. I made all of that stuff unaware that they were also in RR6.. But I don't have it or know how to extract the textures anyway.
I've probably quit on this now, it's a lot of time and effort for something I don't even play and I doubt many others do, either. You're free to try and make it work, to add to it or do whatever, like incorporate into RR1.
DOWNLOAD HERE
Install instructions: Drop the unrared folder into your PPSSPP\memstick\PSP\TEXTURES folder.
A few screenshots of changes (when it's working):
Main Menu (with strange line through it, don't know what that is)
![[Image: 3lsjydd.jpg]](http://i.imgur.com/3lsjydd.jpg)
Some elements done on these menus, too
![[Image: 9m80I7A.jpg]](http://i.imgur.com/9m80I7A.jpg)
![[Image: TdXBhdk.jpg]](http://i.imgur.com/TdXBhdk.jpg)
Soldat speedometer (somehow looks blurry here but it's not) and time UI elements (which are the difficult, broken things I mentioned in the first paragraph)
![[Image: Uvcpn6k.jpg]](http://i.imgur.com/Uvcpn6k.jpg)
Age speedo (now Age Solo)(with old rev light on top, not in the right place)
![[Image: paR1YoB.png]](http://i.imgur.com/paR1YoB.png)
Kamata speedo
![[Image: O3Y2JXp.png]](http://i.imgur.com/O3Y2JXp.png)
Assaulto speedo (I tried to disable the AT/MT but couldn't figure out why it didn't work)

