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Test Drive Unlimited
#1
Genre : Racing
Region : EU
Format : CSO
Version : v0.7-182-g6073292
Game ID : ULES00637
OS : Win
Compatability : Nothing
Notes : Crashing emulator on start

LOG:
Code:
57:42:569 EmuThread.cpp:74 I[BOOT]: Starting up hardware. 57:42:570 System.cpp:51 I[HLE]: PPSSPP v0.7-182-g6073292 57:42:570 MemArena.cpp:366 I[MM]: Found valid memory base at 06000000 after 21 tries. 57:42:570 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A800000 (mirror at 0 @ 0E000000, uncached @ 0E000000) 57:42:629 Loaders.cpp:89 I[LOAD]: Identifying file... 57:42:636 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO! 57:42:637 PSPLoaders.cpp:80 I[LOAD]: ULES00637 : Test Drive Unlimited 57:42:638 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 57:42:638 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized 57:42:638 HLE\sceIo.cpp:241 I[HLE]: Starting up I/O... 57:42:638 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\ 57:42:639 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\ 57:42:639 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\ 57:42:639 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\ 57:42:640 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE 57:42:640 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE 57:42:640 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized. 57:42:659 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file 57:42:791 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 130D0020 57:42:798 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 57:42:798 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 57:42:798 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 091b1100 size 009ad100 taken=1 tag=ELF 57:42:798 Util\BlockAllocator.cpp:314 I[HLE]: Block: 091b1100 - 0a000000 size 00e4ef00 taken=0 tag=(untitled) 57:42:801 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully. 57:42:943 HLE\sceKernelModule.cpp:393 I[LOAD]: Module TestDriveUnlimitedPSP: 08cff750 08c7ef80 08c7ef98 57:42:944 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving 57:42:944 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 57:42:944 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving 57:42:944 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 57:42:944 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving 57:42:944 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 57:42:944 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving 57:42:944 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 57:42:944 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named TestDriveUnlimitedPSP, 2 funcs, 3 vars, resident 08c7f434 57:42:945 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 0892e610 57:42:945 root I[BOOT]: EmuThread.cpp:99 Done. 57:44:937 root I[HLE]: HLE\sceKernelThread.cpp:1501 276 = sceKernelCreateThread(name="user_main", entry=0892e6e4, prio=6f, stacksize=131072) 57:44:937 root I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 ) 57:44:937 root I[HLE]: HLE\sceKernelThread.cpp:1618 __KernelReturnFromThread : root 57:44:937 user_main E[HLE]: HLE\sceKernelModule.cpp:900 HACKIMPL sceKernelGetModuleIdByAddress(0892e610) 57:44:942 user_main I[HLE]: Util\BlockAllocator.cpp:310 ----------- 57:44:942 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 57:44:942 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 091b1100 size 009ad100 taken=1 tag=ELF 57:44:942 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 091b1100 - 09ec2000 size 00d10f00 taken=1 tag=UserSbrk 57:44:942 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ec2000 - 09fdfc00 size 0011dc00 taken=0 tag=(untitled) 57:44:942 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fdfc00 - 09fffc00 size 00020000 taken=1 tag=stack/user_main 57:44:942 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 57:44:977 user_main I[HLE]: HLE\scePower.cpp:266 101=scePowerGetBusClockFrequencyInt() 57:44:977 user_main I[HLE]: HLE\sceKernelThread.cpp:1501 312 = sceKernelCreateThread(name="KernelCallbackThread", entry=08ad58a8, prio=10, stacksize=32768) 57:44:977 user_main I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=312, argSize=0, argPtr= 00000000 ) 57:44:977 user_main I[HLE]: HLE\scePower.cpp:192 sceKernelVolatileMemTryLock(0, 09143e10, 152321556) - success 57:44:977 user_main I[HLE]: HLE\scePower.cpp:210 sceKernelVolatileMemUnlock(0) 57:44:978 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0000:" 57:44:978 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0000:" 57:44:978 user_main E[HLE]: HLE\sceIo.cpp:1154 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(umd0000:, 00000001, 00000000) - file not found 57:45:015 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:015 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:015 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:015 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:016 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7e0) 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:017 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7f0) 57:45:018 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:018 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7f0) 57:45:018 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:018 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7f0) 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7f0) 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7f0) 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7f0) 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:920 sceKernelGetModuleId() 57:45:019 user_main I[HLE]: HLE\sceKernelModule.cpp:978 sceKernelQueryModuleInfo(274, 09ffe7f0) 57:45:073 user_main I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08d24dc0, 2048, 32, 0, 44100) 57:45:073 user_main I[HLE]: HLE\sceKernelThread.cpp:1501 326 = sceKernelCreateThread(name="edAudioOutputPSP", entry=0881300c, prio=6e, stacksize=32768) 57:45:073 user_main I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=326, argSize=4, argPtr= 09ffe9bc ) 57:45:074 user_main I[HLE]: HLE\scePower.cpp:192 sceKernelVolatileMemTryLock(0, 09143e10, 152321556) - success 57:45:173 user_main I[HLE]: HLE\sceKernelModule.cpp:258 ~SCE module, skipping header 57:45:173 user_main I[HLE]: HLE\sceKernelModule.cpp:264 Decrypting ~PSP file 57:45:173 user_main I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module 57:45:173 user_main I[HLE]: HLE\sceKernelModule.cpp:813 330=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/PRX/MODULE/PSMF.PRX,flag=00000000,(...)) 57:45:173 user_main I[HLE]: HLE\sceKernelModule.cpp:842 sceKernelStartModule(330,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 57:45:174 user_main W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit() 57:45:184 user_main W[HLE]: HLE\sceDisplay.cpp:496 sceDisplaySetFramebuf: PSP_DISPLAY_SETBUF_IMMEDIATE without topaddr? 57:45:184 user_main I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00044000 : 480 x 272 x 1


Attached Files Thumbnail(s)
   
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#2
Updated log :
Code:
http://pastebin.com/YExG6QDu
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#3
[Image: google-plus-3-xxlhmu02.png]
I don't think that there are many difference between EUR and USA version, so I refrained from making a new thread for the USA version.
Title:Test Drive Unlimited
Disc ID: ULUS10249
Genre: Racing
Region: USA
Format: ISO
Version: PPSSPP 0.9.1 - 1905 x64
OS: Windows 7 64 bit
Compatibility: Black screen, doesn't boot
Notes: Only black screen, but doesn't seem to have crashed.
   
Log file x64:
.zip   TestDriveUSA_X64.zip (Size: 3.88 KB / Downloads: 3,633)
I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started.
Please send a Private Message if you need some more information.
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#4
nice, i have the USA version as well. tested on Windows 7 64, blackscreen.

PS: too bad though, amazing game, i'm still playing it on the PSP lolz..
that and i brought the Ps2 version 2 times! and 1 xbox360 just for the saturn sky~ anywho~
Humble PC Spec
Intel Core2 Quad 2.40GHz
4GB Ram
64-bit OS
ATI Radeon HD 4800 Series
Controllers Xbox, PS3 with DS3Tool and a whole bunch of joysticks for joy
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#5
On version 0.9.7.2, it still boots with a black screen but:

1) The game is running in the background, one can press X to continue
2) The intro plays fine and is visible
3) Music plays in the background and one can hear the main menu sounds
4) Ingame cutscene froze, but is skip-able
5) Can hear in game sounds and car accelerating but nothing shows on screen

So at least, there is some progress Smile
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#6
on 0.9.7.2 working "in game" with non buffered render, frameskipping off. cpu clock 60. enable alpha mask. hw transform on, vertex cache on...

android quad core rockchip 1.8ghz cpu 2gb ram, running at 65-85% with some graphics problems..
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#7
If you switch to Software rendering, menus are visible and you can get to in-game but it's unplayable because of very low speed and graphical glitches.
It should probably be moved to In-Game.
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#8
I've just tested this game and, as Nik1985 says, it works but it's unplayable.

Some pictures:

pbs.twimg.com/media/BzxuOMeIIAAL4lp.jpg

pbs.twimg.com/media/BzxuPjkIcAAuT6C.jpg

pbs.twimg.com/media/BzxuRJZIMAE58Ei.jpg

Android version on a Samsung Galaxy S2. Frame Skip needs to be set at 8.
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#9
Update guys?
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#10
In Direct 3D mode there is a fullspeed. :D
But the picture can't be scaled from 1x, in every above render size it's still 1x.
   
Also, what is more important - problem of OpenGL speed I guess is the same as from Mx vs Atv Unleashed. It should be in a block transfer I think.
In Mx vs Atv some programming magic happens and bring it to good graphics and a fullspeed. But if pause the ppsspp and then resume it - weird square-style graphics backs with all of there slowdown as from a Test Drive Unlimited.
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#11
Title: Test Drive Unlimited
Genre: Racing
Region: US
Format: ISO
Version: v1.0.1
Game ID: ULUS10249
OS: Windows 8.1 64 bit
Compatability: Playable
Notes: Audio is kind of laggy and some textures in the road aren't well placed, but you can still play fine.


Attached Files Thumbnail(s)
       
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#12
US version on iOS (PPSSPP 1.1.1). Can get into the game world, but the frame rate on an iPhone 6 Plus (iOS 8.4) is roughly 10FPS with choppy audio. Will test on an iPhone 6s (iOS 9.0.2) soon.
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#13
Title: Test Drive Unlimited
Disc ID: ULUS10249
Genre: Racing
Region: USA
Format: ISO
Version: PPSSPP v1.2.1
OS: Windows 10 64 bit
Compatibility: Nothing
Notes: Crashes emulator
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#14
Can't boot on PC (crashes immediately) with PPSSPP 1.2.2
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#15
version 1.2.2 game crashes emulator on launch, anyone know how to fix this?
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