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Gripshift
04-02-2014, 10:38 PM
Post: #16
RE: Gripshift
I cannot pass the past menu (I also try EUR iso , windows 32 bit)
Not sure what's problem.
(04-01-2014 10:39 PM)Stevec Wrote:  Region :EU
Format :ISO
Version :9.8.222 gef0174b
Game ID :ULES00177
OS :Windows xp (32bit)
Compatability:stretching grafix & crashing problems after 1st track
OpenGl vers.2.12
GLSL: 1.20 NVIDIA via Cg Compiler
Last Known Working Vers. on this system:N/A
buffered rendering on

game goes past menu which still look streched and allows you to play 1st track - but then freezes

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04-03-2014, 09:34 AM (This post was last modified: 04-03-2014 09:50 AM by Stevec.)
Post: #17
RE: Gripshift
Hi Sum2012 ,
Not sure if this helps but don't use save states just let it load normally - that's what i found otherwise it would'nt pass menu - here's a log of 9.8.228 aswell of where it freezes after 1st track - hope it might help.


Attached File(s) Thumbnail(s)
   

specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
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04-03-2014, 11:48 AM (This post was last modified: 04-03-2014 12:15 PM by sum2012.)
Post: #18
RE: Gripshift
I suddenly ok to pass the menu.Maybe saving\loading problem
(04-03-2014 09:34 AM)Stevec Wrote:  Hi Sum2012 ,
Not sure if this helps but don't use save states just let it load normally - that's what i found otherwise it would'nt pass menu - here's a log of 9.8.228 aswell of where it freezes after 1st track - hope it might help.

I use back version ppsspp-v0.7.6-1348-g043f819-windows-x86
seem can pass after 1st track but unplayable :/
   


Attached File(s)
.txt  ppsspp.logv0.7.6-1348-g043f819.txt (Size: 34.95 KB / Downloads: 692)

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05-19-2014, 10:46 PM
Post: #19
RE: Gripshift
That graphic issue is for sure an FBO issue.
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05-25-2014, 06:02 AM (This post was last modified: 05-31-2014 07:12 AM by Stevec.)
Post: #20
RE: Gripshift
Format :ISO
Version :9.8.929-g63c4d1e
Game ID :ules00177
OS :Windows xp (32bit)
Compatability: slightly working to 1st level
OpenGl vers.4.3.0
GLSL: 4.30 NVIDIA via Cg Compiler

Game title menu's and ingame are not stretched anymore - but stops after 1st level still - also game has occasional crashes during menu - this is the error it shows after selecting next level in game.


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07-02-2014, 12:26 PM
Post: #21
RE: Gripshift
Thanks Stevec tell us my special build work with this game.
build link:
http://forums.ppsspp.org/showthread.php?...3#pid87693

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07-07-2014, 08:31 AM (This post was last modified: 07-07-2014 08:35 AM by NickGrouwen.)
Post: #22
RE: Gripshift
Game freezes after name input screen
Also there's this flickering at the bottom of the screen but after cycling through all the rendering modes once, this disappears

edit: sum2012 wow your build actually works but there is no audio =(

Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge
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07-19-2014, 12:23 PM
Post: #23
RE: Gripshift
This is android modify build (I have updated the windows build post)

https://drive.google.com/file/d/0B3OaSde...sp=sharing

   

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07-22-2014, 03:27 PM (This post was last modified: 07-22-2014 03:28 PM by NickGrouwen.)
Post: #24
RE: Gripshift
hi can you post a link to your windows build? I can't find it, it says Jun 30

Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge
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07-22-2014, 03:46 PM (This post was last modified: 07-22-2014 03:54 PM by sum2012.)
Post: #25
RE: Gripshift
Win32 build
https://drive.google.com/file/d/0B3OaSde...sp=sharing
Win64 build
https://drive.google.com/file/d/0B3OaSde...sp=sharing

(07-22-2014 03:27 PM)NickGrouwen Wrote:  hi can you post a link to your windows build? I can't find it, it says Jun 30

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07-22-2014, 04:02 PM
Post: #26
RE: Gripshift
Yeah I already have that build it's from June 30, and it does make the game perfectly playable =) but like I said there's no audio =(

In the latest version of PPSSPP, 0.9.9, the game is actually playable now but it does freeze when you enter a menu and try to go back (by pressing the triangle button) so that's a big problem...
Also there's still the flickering bar at the bottom

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12-29-2014, 09:55 AM
Post: #27
RE: Gripshift
This should be moved to in-game O.o I mean it's not stuck at menu or intro, you can at least play 1 level then the freezing bug occurs O.o

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12-29-2014, 10:37 PM
Post: #28
RE: Gripshift
Moved.

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03-14-2015, 11:20 PM (This post was last modified: 03-14-2015 11:21 PM by rubixcube6.)
Post: #29
RE: Gripshift
I got it working in the latest build (version 1.0.1 windows).

If it is freezing on you and wont load the second level, all you have to do (and do this quickly before the audio glitches in about 10 seconds after the logo screens) go to Options, Sound Options, then set the Music Volume to zero.

It works flawlessly for me after I did that.
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03-15-2015, 12:23 AM
Post: #30
RE: Gripshift
Are you sure you're using the latest git build? There's no such option.

But just to clarify, it sounds like forcing the game to write zeros to some buffer or another is causing it to work. This could mean we have incorrect behavior somewhere (e.g. some init function clearing a buffer or something) that mostly doesn't matter, but that this game accidentally depends on.

-[Unknown]
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