[Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
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03-02-2015, 01:49 PM
(This post was last modified: 03-03-2015 08:59 AM by xCrashdayx.)
Post: #1
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[Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
I always thought that the MP of PPSSPP would be more fun, if more Players would play at once. So here is my list of MP Games for 8-16 Players. Tested (obviously) with adhoclocal and 8x PPSSPP
[Black= Untested | Green= Tested Working | Red= Tested Not Working] 2-6 Players Burnout Dominator March 6, 2007 Criterion Games Electronic Arts NA, AUS, EU, JP 2-6 Call of Duty: Roads to Victory March 13, 2007 Amaze Entertainment Activision NA, EU, AUS 2-6 Coded Arms June 23, 2005 Konami Konami JP, NA, EU 2-4 (has graphic bugs) Grand Theft Auto: Liberty City Stories October 24, 2005 Rockstar North Rockstar Games / Capcom NA, EU, JP 2-6 2-8 Players Ace Combat: Joint Assault August 26, 2010 Namco Bandai Games Namco Bandai Games JP, NA, AUS, EU 2-8 Air Conflicts: Aces of World War II April 14, 2009 Cowboy Rodeo Graffiti Entertainment NA 2-8 Coded Arms: Contagion September 18, 2007 Creat Studios Konami NA, JP, EU, AUS 2-8 Colin McRae Rally 2005 September 1, 2005 Six By Nine Codemasters EU, JP 2-8 Crash Tag Team Racing November 10, 2005 Radical Entertainment Vivendi Games NA, EU, JP 2-8 (Ingame Picture 8 Players) Everybody's Golf Hot Shots Golf: Open Tee December 12, 2004 Clap Hanz SCEI / SCEA / SCEE JP, NA, EU, AUS 2-8 F1 Grand Prix September 1, 2005 Traveller's Tales SCEE / SCEI EU, JP 2-8 Fired Up September 1, 2005 SCE London Studio SCEE EU 2-8 (Ingame Picture) FlatOut: Head On March 12, 2008 Six By Nine Empire Interactive AUS, EU, NA 2-8 Infected November 15, 2005 Planet Moon Studios Majesco Entertainment NA, EU 2-8 (Ingame Picture) M.A.C.H. Modified Air Combat Heroes January 18, 2007 Kuju Entertainment Sierra Entertainment JP, NA, EU 2-8 Medal of Honor: Heroes 1&2 November 13, 2007 EA Canada Electronic Arts NA, AUS, EU, JP 2-8 MotoGP August 24, 2006 Namco Bandai Games Namco Bandai Games JP, NA, AUS, EU 2-8 PangYa: Fantasy Golf April 16, 2009 Ntreev Soft Takara Tomy JP, NA 2-8 Payout Poker & Casino August 15, 2006 Bits Studios Namco Bandai Games NA, EU, AUS 2-8 Resistance: Retribution March 12, 2009 Sony Bend SCEI / SCEA / SCEE JP, NA, EU, AUS 2-8 Ridge Racer 1&2 December 12, 2004 Namco Namco / SCEE JP, NA, EU 2-8 Star Wars Battlefront: Renegade Squadron October 9, 2007 Rebellion Developments LucasArts NA, AUS, EU 2-8 (Ingame Picture) Street Riders March 30, 2006 Ubisoft Ubisoft AUS, EU 2-8 Surf's Up May 30, 2007 Ubisoft Montreal Ubisoft NA, EU, AUS 2-8 Syphon Filter: Combat Ops (PSN) November 20, 2007 Sony Bend SCEA / SCEE NA, EU 2-8 Syphon Filter: Dark Mirror March 14, 2006 Sony Bend SCEA / SCEE NA, AUS, EU 2-8 (Ingame) Syphon Filter: Logan's Shadow October 2, 2007 Sony Bend SCEA / SCEE NA, EU, AUS 2-8 (Ingame Picture) Warhammer 40,000: Squad Command November 12, 2007 RedLynx THQ NA, EU, AUS 2-8 Wipeout Pulse December 13, 2007 SCE Studio Liverpool SCEE / SCEA AUS, EU, NA 2-8 (Ingame Picture 8 Players) Wipeout Pure March 16, 2005 SCE Studio Liverpool SCEA / SCEI / SCEE NA, JP, EU 2-8 2-16 Players Blood Bowl September 21, 2006 Cyanide Studios Irem / Majesco Entertainment JP, NA, EU 2-16 SOCOM: U.S. Navy SEALs Fireteam Bravo 3 February 16, 2010 Slant Six Games SCEA / SCEE NA, EU, AUS 2-16 (Ingame Picture) Tales of the World: Radiant Mythology December 21, 2006 Alfa System Namco Bandai Games JP, NA, AUS, EU 2-16 Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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03-02-2015, 03:44 PM
Post: #2
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
FlatOut: Head -> FlatOut: Head On
Thank you so much for the list, I have update/add lot! And I have add your link thread in my thread Good work! Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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03-05-2015, 02:34 AM
Post: #3
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Can you try monster hunter freedom unite to?
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03-06-2015, 01:25 AM
Post: #4
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Fat Princess?
♦ Nick Evolve MHP3rd Online : elsyarex ♦ Sorry if my English is bad, I'm Indonesian! ;-) ♦ I only use Windows versions of PPSSPP. win 7 x64 rog Nvidia GT540m vram 2GB RAM 2GB |
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03-06-2015, 11:56 AM
Post: #5
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
(03-06-2015 01:25 AM)bayurex Wrote: Fat Princess?check the normal compat. list for fat princess. its working http://forums.ppsspp.org/showthread.php?tid=9037 Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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03-07-2015, 01:49 AM
Post: #6
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Monster hunter freedom unite?
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03-16-2015, 06:22 PM
Post: #7
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
how did you get multiple ppsspp's applications to run at the same time and connect on the same pc?
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03-16-2015, 06:35 PM
Post: #8
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List | |||
04-09-2015, 08:10 AM
Post: #9
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
And how about Fairy tail portable guild 2?
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04-10-2015, 08:46 AM
Post: #10
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Can you try Warhammer 40,000: Squad Command, can max 8 players adhoc.
Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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04-17-2017, 02:31 PM
Post: #11
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Fifa street 2
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04-20-2017, 03:56 AM
(This post was last modified: 04-20-2017 03:58 AM by AdamN.)
Post: #12
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Good work xCrashdayx i also one of those who think more players = more fun but will mostlikely to lags when played through internet >.<
Btw what is your PC spec to be able to run 8x ppsspp with 60%++ performance? My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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05-20-2017, 05:09 PM
Post: #13
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
how do you control 8 player?
i am using xbox 360 controller but it only detect one controller |
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05-20-2017, 11:07 PM
Post: #14
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RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
(05-20-2017 05:09 PM)uankaink Wrote: how do you control 8 player? The same way you play multiplayer with a normal PSP. You play using multiple systems (though with PPSSPP you can run multiple instances on one PC there is a guide in this forum for trying that) either in a local network or over the internet. |
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