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PPSSPP iOS Port
(03-23-2013, 07:23 AM)darrenliew96 Wrote:
Any Ideas?
Final Fantasy VII
PPSSPP angelxwind build.

Did anyone suffer from this problem?
Game: Final Fantasy VII Crisis Core
There are button bugs too. Which allow me to press without even touching the button on screen.
Information 
Did you try turning on Buffered rendering then start the game, just out of interest? Angel
wtf happened to the avenger's PPSSPP build??
(03-23-2013, 06:41 PM)theCreed Wrote: Just out of interest...what's the latest build from avenger? 7.207?

Yeah I wanted to know that as well.. The latest one is 7.0d, or is there another one after it?
(03-24-2013, 01:55 AM)KingPepper Wrote: Did you try turning on Buffered rendering then start the game, just out of interest? Angel

Not working. Sad
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(03-24-2013, 03:50 AM)darrenliew96 Wrote:
(03-24-2013, 01:55 AM)KingPepper Wrote: Did you try turning on Buffered rendering then start the game, just out of interest? Angel

Not working. Sad
Ok my friend, sorry to hear that Huh
The only Problem is, when i Play for example final Fantasy cc and i start from a savegame ist Works until a new game Video came.... Then it stop Sad
I try to fix "sleeping" buttons problem, here is what I got -
https://www.dropbox.com/s/4spbytdeklnivb....7-223.zip
It's for testing only.

But analog stick are still sometimes remain pressed.
It is all the changes that I have made. Some of the method I have to try to rewrite/optimize.
(03-24-2013, 12:42 PM)rock88 Wrote: I try to fix "sleeping" buttons problem, here is what I got -
https://www.dropbox.com/s/4spbytdeklnivb....7-223.zip
It's for testing only.

But analog stick are still sometimes remain pressed.
It is all the changes that I have made. Some of the method I have to try to rewrite/optimize.

This build is beautiful!! No buttons get stuck. Not even the analog! And there was a big fps boost. Awesome work!
awesome job rock88,can't wait for this to get commited
Has anyone else noticed that ppsspp is no longer on angelXwinds repo?

Did she drop it? Should I jump back on avengers repo?
Thanks.
the rock 88 version erased most of the sticky buttons problems.
(03-24-2013, 10:18 PM)ppssppikachu Wrote: the rock 88 version erased most of the sticky buttons problems.

yes it's great thanks Rock 88!!!!

Given that you are the resident iOS expert, it would be awesome if you could also fix the ipad screen recognition issue (in the very first avenger build, it was running native, then afterwards it was running in iphone screen)....!!!

(am I asking for too much?)
(03-24-2013, 12:42 PM)rock88 Wrote: I try to fix "sleeping" buttons problem, here is what I got -
https://www.dropbox.com/s/4spbytdeklnivb....7-223.zip
It's for testing only.

But analog stick are still sometimes remain pressed.
It is all the changes that I have made. Some of the method I have to try to rewrite/optimize.

This is perfect, should be an official build so it would be on the repo.
(03-24-2013, 10:33 PM)bsauvage Wrote:
(03-24-2013, 10:18 PM)ppssppikachu Wrote: the rock 88 version erased most of the sticky buttons problems.

yes it's great thanks Rock 88!!!!

Given that you are the resident iOS expert, it would be awesome if you could also fix the ipad screen recognition issue (in the very first avenger build, it was running native, then afterwards it was running in iphone screen)....!!!

(am I asking for too much?)

oh and one more request for us ipad users: have the possibility to use smaller icons for the buttons/analog stick: while on iphone it's good to be able to select them larger, on ipad it would be good to have the possibility to have them like half the size, similar to the feel you would have on an iphone, so as to maximise the viewable screen...

If sbdy provides me with the jpeg of the buttons mask, I can easily rescale them (please don't ask me to code... but I'm keen to help in anyway possible!)

Thanks


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