Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tokimeki Memorial 4
01-18-2015, 06:01 AM (This post was last modified: 01-18-2015 06:06 AM by ketchup.)
Post: #16
help me! Tokimeki Memorial4
Face texture is wrong?What should I do?Huh
   
   
Another computer WIN7 + E3 1230v2 + GTX760 map display normalTongue
Find all posts by this user
Quote this message in a reply
01-18-2015, 05:38 PM
Post: #17
RE: Tokimeki Memorial 4
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
01-20-2015, 12:52 AM
Post: #18
RE: Tokimeki Memorial 4
Try the latest version of 0.9.9.1-1571. The problem is still
Sad
Find all posts by this user
Quote this message in a reply
05-18-2015, 01:41 AM
Post: #19
Tokimeki Memorial 4
   
   
Format : ISO
Version : ppsspp-v1.0.1-472-g337d7d8-windows-x86
Game ID : NPJH50127
GameName: Tokimeki Memorial 4、ときめきメモリアル4
OS : Win
Compatability :Figure CG facial lines have a problem
Find all posts by this user
Quote this message in a reply
05-19-2015, 11:06 AM
Post: #20
RE: Tokimeki Memorial 4
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
01-14-2016, 06:11 AM (This post was last modified: 01-14-2016 06:31 AM by kimox.)
Post: #21
Wink RE: Tokimeki Memorial 4
Still some bug
strange body Smile


Attached File(s) Thumbnail(s)
       
Find all posts by this user
Quote this message in a reply
09-16-2016, 12:19 AM (This post was last modified: 09-16-2016 12:20 AM by bomberman46.)
Post: #22
RE: Tokimeki Memorial 4
(08-17-2013 05:44 AM)REVIVE4563 Wrote:  It works now. I cleared 8 girls.
There are some graphic errors though.

It's been 3 years and the same problems are still around. Is there no way to fix the graphic issues?
Find all posts by this user
Quote this message in a reply
04-01-2017, 02:39 PM
Post: #23
RE: Tokimeki Memorial 4
has anyone found the solution for the graphical glitch on the face and the body? is v0.8.1-1173 still the best environment for this game?
Find all posts by this user
Quote this message in a reply
07-22-2017, 01:32 PM (This post was last modified: 07-22-2017 01:35 PM by NicoBlog.)
Post: #24
RE: Tokimeki Memorial 4
So, ok out of curiosity i checked it and most of the settings will cause horrible glitches, i found a settings that is good enough for me.
Rendering backend: DirectX 11
Rendering mode: Read to memory.
Result:
       

It's not perfect but it's better than what some are getting.
Find all posts by this user
Quote this message in a reply
10-12-2017, 03:57 AM (This post was last modified: 10-12-2017 04:05 AM by bomberman46.)
Post: #25
RE: Tokimeki Memorial 4
(07-22-2017 01:32 PM)NicoBlog Wrote:  So, ok out of curiosity i checked it and most of the settings will cause horrible glitches, i found a settings that is good enough for me.
Rendering backend: DirectX 11
Rendering mode: Read to memory.
Result:


It's not perfect but it's better than what some are getting.

I tried your suggestion and this is what I'm getting:
   

I have a potato so I'm using DirectX 9 instead of 11 though. Maybe that's why it still has the graphic glitches?
If I don't do 'Read to memory' for the rendering mode and use the regular buffered rendering, the body is connected but the face makeup is still there along with the slenderman arms:

   

At this point, I'm out of idea as to how to fix this game. Every option I tried still doesn't seem to fix the messed up graphics. EDIT: Wow its been almost a year since my last post in this thread.
Find all posts by this user
Quote this message in a reply
11-03-2017, 10:57 PM (This post was last modified: 11-04-2017 07:46 PM by Insania.)
Post: #26
RE: Tokimeki Memorial 4
It seems that setting the rendering mode to read to memory does indeed fix the bug in regards to the strange looking character body below the text box. Unfortunately, doing so would cause the game graphics and character models to not look as good as compared to using the buffered rendering setting.
Find all posts by this user
Quote this message in a reply
10-08-2023, 11:49 PM
Post: #27
RE: Tokimeki Memorial 4
I am hitting the same stretched graphics issue. It appears the read-to-memory option no longer exists; is anyone aware of a current workaround?
Find all posts by this user
Quote this message in a reply
02-17-2024, 03:13 AM (This post was last modified: 02-17-2024 03:14 AM by TrendingNonGamer.)
Post: #28
RE: Tokimeki Memorial 4
It looks like this issue is fixed in the latest release! From https://www.ppsspp.org/news/release-1.17/:

* Fix graphics in Tokimeki Memorial 4


.jpg  NPJH50127_00011.jpg (Size: 402.37 KB / Downloads: 104)
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: