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Dissidia: Final Fantasy
Try setting the render resolution to something other than Auto, such as 2x. When it's set to Auto, the render resolution will increase when you full screen, causing worse performance.

-[Unknown]
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How to dodge using analog stick? Its kinda hard...
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Hello, everyone.

I am making this thread for the only purpose to find a solution to an issue I am currently dealing with since I change my Graphic Card. As you can see from this screenshot, these weird microblocks are appearing every time I play this game after I upgrade my graphic card to MSI GTX 970. I used to have an old Graphic Card, EVGA GTX570, which I never have this issue before.

I tried every setting possible including testing the last build but it doesn't solve anything. Is there a way to solve this problem?

My settings are here.
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well i got gtx 960

and this is my problem
http://forums.ppsspp.org/showthread.php?tid=17268

and it happen on all emulators and all stand alone games with either xbrz or hq4x shader

but as a filter they work normal

so maybe like in my case ur problem is not ppsspp related i also find out that its opengl related

try to switch to direct3d9 mode

game settings > rendering backend > direct3d9

and see if it make difference

also do u happen to have windows 7 ultimate 64bit by any chance? cause im to lazy to check different windows and thats the windows that i have and im starting to think it can be windows related well windows + geforce
Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com


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(04-26-2016, 07:59 AM)ZeroX4 Wrote: well i got gtx 960

and this is my problem
http://forums.ppsspp.org/showthread.php?tid=17268

and it happen on all emulators and all stand alone games with either xbrz or hq4x shader

but as a filter they work normal

so maybe like in my case ur problem is not ppsspp related i also find out that its opengl related

try to switch to direct3d9 mode

game settings > rendering backend > direct3d9

and see if it make difference

also do u happen to have windows 7 ultimate 64bit by any chance? cause im to lazy to check different windows and thats the windows that i have and im starting to think it can be windows related well windows + geforce

I have Windows 10 64bit and it does happen with direct3d9 too.
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so all u can try for now is changing game settings > rendering mode
Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com


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(04-26-2016, 08:49 AM)ZeroX4 Wrote: so all u can try for now is changing game settings > rendering mode

The game needs buffering rendering to work correctly.
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Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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Here is a video and screenshot of the issue.
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