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Rendering backend
#1
I see that the DirectX 9 backend is in development. And according to this page, there are plans for DirectX 11 and OpenGL 3.
I would like to know what are the advantages of these backends on the Windows version.
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#2
It's OpenGL ES 3 not OpenGL 3 btw and it's the new API on mobile devices (and only) supported since Android 4.3 but still only a few devices support it.
DX9 and DX11 will just bring support to the devices that have no/limmited/buggy OpenGL 2.0 support and just that.
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#3
The dx9 backend is working great (better then a crash xD) but it's currently only avalaible on xbox 360.
Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

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