port for intel x86 android phones??
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10-31-2013, 02:40 AM
Post: #91
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RE: port for intel x86 android phones??
Well, theoretically it should be possible by doing:
mkdir build-icc CC=icc; CXX=icc; cmake .. make Or something like that for SDL. Don't know if it will build, but if it works somewhat for Android x86, it ought to? -[Unknown] |
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10-31-2013, 11:46 AM
Post: #92
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RE: port for intel x86 android phones??
(10-31-2013 02:40 AM)[Unknown] Wrote: Well, theoretically it should be possible by doing:I just changed Application.mk to: APP_STL := gnustl_static #APP_ABI := armeabi-v7a x86 APP_ABI := x86 NDK_TOOLCHAIN := icc APP_CFLAGS := -xSSSE3_ATOM #APP_ABI := armeabi-v7a APP_GNUSTL_CPP_FEATURES := #NDK_TOOLCHAIN_VERSION := 4.8 and I get this errors: http://pastebin.com/7TtzKh9g It seems that icc wants to use gcc i686 (I have x86-64) added the path but there are part where It stills complains about that. It also looks like it wants to use ndk-r8 (I have r9) and I can't find the download link in the google page :/ |
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10-31-2013, 02:02 PM
(This post was last modified: 10-31-2013 02:03 PM by xsacha.)
Post: #93
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RE: port for intel x86 android phones?? | |||
10-31-2013, 02:16 PM
Post: #94
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RE: port for intel x86 android phones??
(10-31-2013 02:02 PM)xsacha Wrote:(10-31-2013 11:46 AM)YaPeL Wrote: APP_ABI := x86Is there an APP_ABI for x86-64? I'm pretty sure that there is not. I want to compile it for i686, but on my system (linux x86-64) I have instaled gcc x86-64, *I thought* that I could cross compile with that, but still, icc looks for gcc i686, and android-ndk-r8 (that I can't find anywhere). |
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05-09-2014, 05:49 PM
Post: #95
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RE: port for intel x86 android phones??
- galaxy tab 3, 10.1
- Intel Atom Z2560, 1.6 GHz - PowerVR SGX544 MP2 - Tekken 6: 1. + finaly works!! ^_^ + without frameskip + buffered rendering + without anisotropic / auto + all hacks[multithreaded, etc...], but without mipmapping. + in menu/video 60 fps , 100% speed. + in gameplay ~25 fps, 45% speed 2.+ all the same + frameskip=2 ~70% speed ^^ Very nice! ^^ |
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08-13-2014, 06:24 AM
(This post was last modified: 08-16-2014 11:32 AM by Dukatti.)
Post: #96
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RE: port for intel x86 android phones??
I don't know how much work remains but with NOMone and CPU performance settings it's almost fullspeed in some games.[mostly 2 auto frameskip and very very very rare crack of sound ]
It's more faster from the last post. - SoulCalibur - Kingdom Hearts - The 3rd birthday - Wipeout Pure - Wipeout Pulse - Tekken 6 - Mx vs Atv Unleashed - Burnout Legends - Ridge Racer The size of happiness is 10.1 :D |
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