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Nayuta no Kiseki (NPJH50625)
03-28-2013, 02:51 AM (This post was last modified: 01-11-2015 02:58 AM by Jokuma15.)
Post: #1
[Android][Pre-v0.7] Nayuta no Kiseki
Title: Nayuta no Kiseki
Region: JP
Format: ISO
Version: Pre-v0.7 (v0.6-754)
OS: Android
Compatibility: Playable
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05-06-2013, 12:43 PM
Post: #2
Nayuta no Kiseki (NPJH50625)
Version: 0.7.6-15-g9ad1c08
OS: Windows (64-bit)
Status: Ingame

Notes:
-Saving and loading through the Start menu works.
-Saving after a chapter's end DOESN'T WORK (saving menu never shows)
-System menu graphics are glitched (Black boxes appear instead of icons).
-Water in the Tower of Ruin has no transparency effect.
-Game will be stuck in Chapter 1 at this screen:

[Image: 2NZhM.jpg]

Tested twice, yielding the same results.
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05-06-2013, 02:10 PM
Post: #3
RE: Nayuta no Kiseki (NPJH50625)
Added to compatibility list
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09-11-2013, 02:24 AM
Post: #4
RE: Nayuta no Kiseki (NPJH50625)
Format : ISO , CSO .
Version : v0.9.1-344-g14b7fdc
OS : Android
Compatability : playable

[Image: 57452911.20130910195413.png?rand=0.966875764541328]

[Image: 57452913.20130911082732.png?rand=0.039164659567177296]

[Image: 57452911.20130910195413.png?rand=0.878134342841804]

[Image: 57452914.20130911083023.png?rand=0.11669042566791177]
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10-01-2013, 02:17 PM
Post: #5
RE: Nayuta no Kiseki (NPJH50625)
v0.9.1

-Game no longer gets stuck on the pictured screen.
-Music works with at3plus decoder.
-Some graphical bugs have been fixed, only minor graphical issues remain.

Requesting move to "Playable" state.
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10-01-2013, 08:54 PM
Post: #6
RE: Nayuta no Kiseki (NPJH50625)
Moved.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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03-15-2014, 06:46 AM
Post: #7
Nayuta no Kiseki Help
Can anyone help me in the beginning of chapter 5? what should i do, already talked to everyone and tried teleporting to other island but keeps saying something and looks at the tower on the middle island? what should i do im stuck...
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03-15-2014, 08:05 PM
Post: #8
RE: Nayuta no Kiseki (NPJH50625)
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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12-11-2014, 06:00 AM
Post: #9
RE: Nayuta no Kiseki (NPJH50625)
You are using old version.
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01-30-2015, 06:23 PM
Post: #10
RE: Nayuta no Kiseki (NPJH50625)
the translation project seems to be progressing well,as it is almost completed.anyone psyched about playing this in English,without guide.
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07-11-2015, 06:54 PM
Post: #11
RE: Nayuta no Kiseki (NPJH50625)
Anyone played it with the english patch? Any problems?
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07-12-2015, 10:08 AM
Post: #12
RE: Nayuta no Kiseki (NPJH50625)
(07-11-2015 06:54 PM)ecchigo Wrote:  Anyone played it with the english patch? Any problems?

I beat first two worlds so far without issues, so I guess no. Big Grin
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07-12-2015, 12:24 PM
Post: #13
RE: Nayuta no Kiseki (NPJH50625)
finished first playthrough, no problems
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10-24-2020, 02:16 PM
Post: #14
RE: Nayuta no Kiseki (NPJH50625)
This game use a low-res frame for its transitions between scenes. "Skip buffer effects" mostly fix it (actually replaces it with a black screen, more tolerable).

I was wondering if there's a better way to change that effect, and if "Skip buffer effects" has other side effects in this game.
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