F1 2006
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11-24-2016, 07:55 PM
Post: #1
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F1 2006
Tested this on Original PSP and works fine, so it's not a corrupted ISO
Title: F1 2006 Genre:Racing Region: EU Format: CSO Version: 1.3 Build 150 GameID: UCES-00238 OS: Windows 10/7 (AMD Fx-4100, 4GB DDR3, R7 260X 2GB, M5A78L-M LX/BR) Compatability: Don't Boot Notes: The Emulator Crash just after choose game Log: 49:14:098 EmuThread.cpp:171 I[BOOT]: Done. 49:32:308 Config.cpp:1257 I[LOAD]: Failed to read E:\Pasta Sek\Jogos\Emuladores\Sony Playstation Portable\memstick/PSP/SYSTEM/UCES00238_ppsspp.ini. No game-specific settings found, using global defaults. 49:32:308 System.cpp:383 I[BOOT]: PPSSPP v1.3-150-g7930d1f Windows 64 bit 49:32:312 MemMap.cpp:317 I[MM]: Memory system initialized. RAM at 00000198B8220000 (mirror at 0 @ 00000198C0200000, uncached @ 0000019900200000) 49:32:313 PSPLoaders.cpp:191 I[LOAD]: UCES00238 : Formula One 06 49:32:313 Config.cpp:1257 I[LOAD]: Failed to read E:\Pasta Sek\Jogos\Emuladores\Sony Playstation Portable\memstick/PSP/SYSTEM/UCES00238_ppsspp.ini. No game-specific settings found, using global defaults. 49:32:313 PSPLoaders.cpp:250 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 49:32:313 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized 49:32:316 HLE\proAdhocServer.cpp:1272 I[NET]: AdhocServer: Begin of AdhocServer Thread 49:32:317 HLE\proAdhocServer.cpp:1287 I[NET]: AdhocServer: Listening for Connections on TCP Port 27312 49:32:350 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized. 49:32:420 Util\BlockAllocator.cpp:391 I[HLE]: ----------- 49:32:420 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib 49:32:420 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08804000 - 08b67000 size 00363000 taken=1 tag=ELF/F100X 49:32:420 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08b67000 - 0a000000 size 01499000 taken=0 tag=(untitled) 49:32:420 Util\BlockAllocator.cpp:397 I[HLE]: ----------- 49:32:488 HLE\sceKernelModule.cpp:1243 I[LOAD]: Module F100X: 00000000 08ae82e8 08ae8300 49:32:488 HLE\sceKernelModule.cpp:1303 I[LOAD]: Exporting ent 0 named F100X, 2 funcs, 3 vars, resident 08ae869c 49:32:489 HLE\sceKernelModule.cpp:1605 I[LOAD]: Module entry: 08804598 49:33:415 root N[BOOT]: EmuScreen.cpp:220 Loading E:/Pasta Sek/Jogos/ROM's E Isos/Playstation Portable/Formula 1 2006 [UCES-00238]/Formula 1 2006.cso... 49:33:416 root I[KERNEL]: HLE\sceKernelThread.cpp:1975 276=sceKernelCreateThread(user_main, 088046a4, 00000020, 65536, 80004000, 00000000) 49:33:416 root I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(276, 33, 09fffed0) 49:33:416 root I[KERNEL]: HLE\sceKernelThread.cpp:2103 __KernelReturnFromThread: 0 49:33:427 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(1) 49:33:449 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(0) 49:33:482 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(3) 49:33:499 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(2) 49:33:534 user_main E[UTIL]: HLE\sceUtility.cpp:833 UNIMPL sceUtilityLoadUsbModule(1) 49:33:535 user_main W[LOAD]: HLE\sceKernelModule.cpp:1733 sceKernelLoadModule: unsupported options size=00000014, flags=00000003, pos=0, access=1, data=2, text=2 49:33:535 user_main I[MODULE]: HLE\sceKernelModule.cpp:1054 ~SCE module, skipping header 49:33:535 user_main I[MODULE]: HLE\sceKernelModule.cpp:1068 Loading module scePsmf_library with version 0101, devkit 00000000 49:33:535 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 49:33:535 user_main I[MODULE]: HLE\sceKernelModule.cpp:1769 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/PRX/psmf.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 49:33:535 user_main I[MODULE]: HLE\sceKernelModule.cpp:1803 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fff4a8,00000000): faked (undecryptable module) 49:33:535 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 287=sceKernelCreateThread(SceWaveMain, 089cdef0, 00000020, 4096, 00000000, 00000000) 49:33:535 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(287, 12, 08b44060) 49:33:537 user_main I[SCESAS]: HLE\sceSas.cpp:250 sceSasInit(08b440c0, 1728, 32, 0, 44100) 49:33:539 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 291=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000) 49:33:539 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(291, 4, 09fff420) 49:33:568 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00000000 : 480 x 272 x 3 |
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12-28-2016, 11:06 AM
Post: #2
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RE: F1 2006
v1.3-276-gad04f97
use this setting 1.png (Size: 138.16 KB / Downloads: 2400) can move to playable 2.jpg (Size: 167.16 KB / Downloads: 3995) log: https://gist.github.com/sum2012/f6891fac...c8dda56472 I want to be a crash fixer PM me if you want to me look a game |
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12-28-2016, 02:17 PM
Post: #3
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RE: F1 2006
It Works for me too, thanks for the information!
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06-13-2018, 11:31 AM
(This post was last modified: 06-13-2018 11:33 AM by melancholy76.)
Post: #4
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RE: F1 2006
v1.3-276-gad04f97
use this setting can move to playable Still crashes on PPSSPP 1.5.4 with that setting v1.3-276-gad04f97 use this setting can move to playable Still crashes on PPSSPP 1.5.4 with that setting |
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06-13-2018, 01:03 PM
(This post was last modified: 06-13-2018 01:06 PM by sum2012.)
Post: #5
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RE: F1 2006
I test no problem in 1.5.4 in windows 7 64 bit.
What is your device ? (windows ,android,ios ) (06-13-2018 11:31 AM)melancholy76 Wrote: I forget to tell in v1.6.2 ,I cannot in-menu. I will try to fix I want to be a crash fixer PM me if you want to me look a game |
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06-14-2018, 05:26 PM
Post: #6
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RE: F1 2006
(06-13-2018 01:03 PM)sum2012 Wrote: I test no problem in 1.5.4 in windows 7 64 bit. I'm using Windows 7 64-bit, Intel® Core i5-4200 CPU @1.60 GHz upto 2.3-6 GHz. Take note of the fact that the game worked fine for me on PPSSPP ver. 1.1.1 with a few changes to graphics section in the PPSSPP emulator to make it run smoother which also speeded up other games, until recently I had to reset the settings on v1.1.1 due to bug in the emulator which didn't register the analog inputs of my USB joystick which is working perfectly fine and didn't have issues months ago compared to now in the same version of PPSSPP. (Side note: can you tell me which folder should I move from PPSSPP v1.1.1 to the newest version of PPSSPP in order to transfer my save game data?) |
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11-19-2018, 01:41 PM
(This post was last modified: 11-20-2018 06:43 PM by melancholy76.)
Post: #7
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RE: F1 2006
ok, some graphics issues are present in v1.5.4:
1)tires on the selected car don't render properly from before as well (graphic issue in v1.1.1, till present version) 2)the same issue from before is still present, where finishing a race causes the whole emulator to slow down by as much as 90%, though is not entirely as bad as the slowdown in v1.1.1 of PPSSPP. 3) A pretty annoying one, graphic corruption of the menus, with the ends of the grey boxes(in which text is displayed) getting corrupted and the red arrows( that highlight the different options) is also corrupted to become some corrupted red moving square. (Note: A few minutes after I noticed the corruption of the red arrows and the grey boxes, the red colour became lighter and the grey boxes got slightly more corrupted) UPDATE: using D3D11 but using the same settings that I used with OpenGL, I got the car's tires' graphics to load correctly, but with the flipside being two oddly-colored brown bars on the screen with one of the camera views. |
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11-19-2018, 10:35 PM
Post: #8
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RE: F1 2006
(11-19-2018 01:41 PM)melancholy76 Wrote: ok, some graphics issues are present in v1.5.4:Try the 1.7.1 version of this emulator if the graphic issues are fixed or sill happen. PC specs CPU = Intel Core i5 10500 GPU = Nvidia GeForce GTX 1660 Storage = 240GB SSD, 1TB HDD, 2TB HDD RAM = 16GB DDR4 OS = Windows 11 Mobile Devices Xiaomi Mi11 CPU = Qualcomm Snapdragon 888 GPU = Adreno 660 RAM = 8GB Storage = 256GB OS = Android 12 |
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11-20-2018, 06:20 PM
Post: #9
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RE: F1 2006
(11-19-2018 10:35 PM)takeshineale88 Wrote:(11-19-2018 01:41 PM)melancholy76 Wrote: ok, some graphics issues are present in v1.5.4:Try the 1.7.1 version of this emulator if the graphic issues are fixed or sill happen. Ok, I'll try when I get the time to do so... BTW takeshineale88, my Windows 7 laptop has much lower specs than yours, hahahaha, so I wouldn't think those specs would be crap. |
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