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Error code 8002013a
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Error code 8002013a
Forum: Ad-Hoc Multiplayer
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Error code 8002013a
Forum: Ad-Hoc Multiplayer
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Dissidia 012: Duodecim Fi...
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60 FPS Patches Master Lis...
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Valkyria Chronicles 3 Ext...
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Peace Walker Glitch
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Resistance: Retribution
Forum: In-game
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[ULES01183] Yu-Gi-Oh GX T...
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Last Post: Moki.all.Games
10-15-2026, 12:12 AM
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| BT Controller on PPSSPP |
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Posted by: GuilhermeGS2 - 03-11-2013, 02:39 PM - Forum: General Discussion and Announcements
- No Replies
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I used the app on BT Controller PPSSPP and got success. I was able to configure almost all buttons, only the circle button. I used as a base control PSX HD that I downloaded the application itself. The d-pad buttons, R1 / 2, L1 / 2, Start and Select was left as the rest looked like this:
Triangle: KEYCODE_BUTTON_Y
Square: KEYCODE_BUTTON_X
X: KEYCODE_BUTTON_CENTER
Only the circle that no one thought would work, algem can help me?
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| We are missing "How to" threads |
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Posted by: montcer9012 - 03-10-2013, 05:04 AM - Forum: General Discussion and Announcements
- Replies (3)
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I must confess i am a bit loss on this forums; theres too much threads here and there and i cant found a logic order at the very begginning.
Well, on the games section should be a how to thread that explain the way to download latest emu build for test it, the way to get the log files and that kind of stuff. It will be easier.
Also, a thread that link games to one dedicated thread should be open so the forum become easier to explore.
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| Cube ELF crashes |
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Posted by: yuzutea1 - 03-09-2013, 06:44 AM - Forum: General Discussion and Announcements
- Replies (2)
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My graphics card supports Open GL 2.0, but when I tried to run the cube.elf file, the program crashed.
Does anyone have any idea why this might have happened? I have a log and before it stops it seems to do this:
35:02:599 FileSystems\MetaFileSystem.cpp:82 W[HLE]: RealPath: inPath is all prefix and no path: "umd0:"
35:02:599 FileSystems\MetaFileSystem.cpp:82 W[HLE]: RealPath: inPath is all prefix and no path: "umd0:"
35:02:599 FileSystems\MetaFileSystem.cpp:82 W[HLE]: RealPath: inPath is all prefix and no path: "umd0:"
35:02:600 HLE\sceKernelThread.cpp:1467 I[HLE]: 277 = sceKernelCreateThread(name="update_thread", entry=0890082c, prio=11, stacksize=4000)
35:02:600 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=277, argSize=0, argPtr= 00000000 )
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