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| PSP CPU Frequencies changing tests (Android) |
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Posted by: kenny43 - 06-27-2013, 01:56 PM - Forum: General Discussion and Announcements
- Replies (13)
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So I've been messing around with the new feature by changing the values on ppsspp.ini, be adviced that it is only possible to modify it on rooted devices.
APP used to modify the .ini:
Root Explorer (I think X-Plore would work fine too)
Game used:
Dissidia 012 - Duodecim Final Fantasy
Frequencied used (So far):
33Mhz, 66Mhz, 222Mhz, 333Mhz
Device and Config:
SGS3 Clocked@700Mhz* (Thought it was 800Mhz, my bad, should have double checked.)
So, the test took place on the land of discord, in front of a white gateway while playing with Zidane, I tried first without any lock (option disabled) and I had as result 52-55VPS and 30FPS constantly, locking it to 222Mhz gave as result the same, except the VPS wouldn't go lower from 53.6 instead of 52.1, no changes on FPS. So I decided to go down roughly taking it to 33Mhz, which gave me as result 60VPS Constatly with few spikes down to 59, but on the other hand the FPS dropped to 14-15, which resulted on it being obviously slow, tried going up a bit more then, making it 66Mhz which gave me as result 51-54VPS and 28-30FPS.
333Mhz makes no big difference either, 54VPS constantly with 30FPS.
Not so sure about this yet, might be just me but battling at 66Mhz seems slightly better than the default frequencies, would need someone to confirm it...
I'll continue to do some more tests maybe as I get some time, feel free to mess around and post your own results.
P.S. Ini file can be found under /data/data/org.ppsspp.ppsspp/files
P.S.2, Tests are really small as all I do is let the character stand in front of the gateway for a minute as I watch the FPS/VPS changes, for further testing it'd be needed to go through an actual gameplay (I think?).
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| Game freezes when installing the psp game data to mem stick |
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Posted by: shan109 - 06-27-2013, 05:06 AM - Forum: General Discussion and Announcements
- Replies (6)
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I am using the 0.8 version of PPSSPP...
When playing games which needs to install game files on the memory stick at the start of the game (.hack for example), the game freezes at the moment I press the O/X button to choose to install the game files. The vps/fps counter stops and ppsspp becomes unresponsive.
I think that installing the game files is just optional to make the game load faster and it does not necessarily require it for the game to be playable.
Can someone tell me if there is a way to prevent the game from installing its files on the "memory stick?"
~Thank you very much!
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| Ran into an issue |
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Posted by: Urmomsfavoriterapper - 06-27-2013, 03:29 AM - Forum: General Discussion and Announcements
- Replies (2)
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Alright, long story here so I'm going to keep it short. I downloaded an "altered" PPSSPP to enable sound on the emulator. Downloaded KH BBS, all went well until my emulator all of a sudden starting freezing, I'm using this on the PC, btw. Everytime I play KH BBS, it will either freeze after the part when Aqua, Terra, and Ventus destroy all these orbs during the Keyblade Marksman Exam. Or, after the spar Ventus, Aqua, and Terra have. Perhaps it's my ISO? Do you guys have any ideas?
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| I saw you completed the ringbuffer! |
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Posted by: Silpheed - 06-26-2013, 08:19 PM - Forum: General Discussion and Announcements
- Replies (1)
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I was watching you guys work on that. Just wanted to say, well done :) Looks like you put a lot of effort into it.
Though I don't know much about it, I figured something like this might effect the repeating cutscenes that are at the start of most games. Is there another example of what it helps? I just want to look and learn.
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| Input lag in PPSSPP |
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Posted by: shbaldw - 06-26-2013, 01:53 PM - Forum: General Discussion and Announcements
- Replies (25)
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So far, on every build I've tested (intermittent downloads of new builds ranging from June 16th to now), there's input lag between when I press a button (keyboard or gamepad, tried both) and when the game registers it.
This is on an android (Galaxy note II, CM10.1, overclocked),
windows (12 GB ram, windows 8 64bit, quadcore 3.4 GHZ)
and a mac as well (10.8.3, 16 GB ram, wineskin and sdl port).
This happens regardless of games I've tested, and really hurts in rhythm based games.
I was wondering if anyone knew how to fix this, thanks.
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| Controller options for ppsspp on android |
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Posted by: kouta-kun - 06-26-2013, 03:54 AM - Forum: General Discussion and Announcements
- Replies (7)
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I know there has been talk and some practice with using various controllers on android, but I don't see any clear tutorials or what works best on any forums. I recently bought a nexus 7 and plan to play ppsspp games with a controller but I'm not sure what the best options are.
Currently I own 2 wired xbox 360 controllers and have ordered OTG cables for my tablet. But im also looking at a ps3 controller (both bluetooth and otg) and a SteelSeries FREE Mobile Wireless Gaming Controller.
So my request with this thread is to organize what works best, what is easy to setup, and what I should use.
Also I know it has been said before but key mapping would fix a lot of these issues.
Also I know that some of the only ways to make this work are with some 3rd party apps, however this really shouldn't be necessary (seeing that every other emulator for android can easily key map with no problems)
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