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Lightbulb 0.9.5 problem Kindle Fire
Posted by: jeffwalker1981 - 11-04-2013, 03:46 PM - Forum: General Discussion and Announcements - Replies (2)

The emulator crashes constantly with the latest update on my 1st Gen Kindle Fire running Cyanogenmod 10. The Previous version worked fairly well. But Completely unplayable now on my Kindle. Although I do see a big Improvement on my CDMA Xperia Play running Cyanogenmod 9. Any help getting this not to crash on my Kindle would be much appreciated.

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  Linux PPSSPP Fullscreen?
Posted by: Bladeforce - 11-04-2013, 01:55 PM - Forum: General Discussion and Announcements - No Replies

Hi, will this ever come to Linux soon? QT doesnt compile and SDL runs in a window with no option to run full screen or even maximize

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Information PPSSPP Wiki
Posted by: RepeatingDigits - 11-03-2013, 04:58 PM - Forum: General Discussion and Announcements - Replies (4)

Hey there. Yesterday, I made a Wiki for PPSSPP games, but obviously I can't test all games, so some help would be appreciated. I would also like to know if the staff likes it.
Please take a look, currently there are 9 games.
http://ppsspp-emulator.wikia.com/wiki/PP...lator_Wiki

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  In-game issues
Posted by: jimbxavier - 11-03-2013, 02:47 PM - Forum: General Discussion and Announcements - Replies (2)

Hey everybody, yes this is my first post, but I HAVE read FAQs and threads relating to my question, yet have been unable to find a solution.

MLB 11 The Show is listed as a playable game with this emulator. It works, opens, the game runs, and everything works fine, except...

As soon as the ball is put in play the screen goes black.

I have turned off all the settings I turned on to increase speed and some have slightly increased when it will not go black, i.e., with Hardware Trans, V Cache, and Low qual. spines on, when I was on the basepaths it would be black, however with only Low qual. spines on I would be able to see myself on the basepaths, but still not when the ball is hit.

If there is anything you know about this problem, please let me know, as I have been genuinely trying to figure it out before putting it before you.

Thanks everybody

Jim


Alright guys, I did a lot of messing around, testing each setting one at a time.

It seems to be Non-buffered rendering that makes it turn black.

However, the game is truly unplayable with buffered rendering on.

Any way to get around this?

Thank you so much.

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  [Solved] Transfer saves between Android devices?
Posted by: wrkingclass_hero - 11-03-2013, 12:16 PM - Forum: General Discussion and Announcements - Replies (10)

Sorry if this has already been asked, I searched but all that I saw was for transferring to/from PSP/Windows/IOS. How do your transfer your PSP saves from one Android device to the next? I tried backing up app data and restoring it on the other, but it didn't work. I am using the same SD card too, so if it is on the SD card I don't know why it wouldn't work automatically.

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  doesnt support open gl 2.0
Posted by: robbysetiawan - 11-03-2013, 10:31 AM - Forum: General Discussion and Announcements - Replies (4)

this is my first time using psp emulator

when i launch ppsspp it said that my gpu doesnt suppor open gl 2.0
my vga is g33/g31 intel express chipset family
is this because of my vga ?
is there a way to solve this without buying new vga?

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  Texture Scaling is broken [Fixed]
Posted by: CrimsonFangX - 11-02-2013, 08:29 AM - Forum: General Discussion and Announcements - Replies (3)

It started in v0.9.5-16 and still is a problem with v0.9.5-31.

Quote:Merge: 3403928 a3a1395Merge pull request #4387 from hrydgard/unpack_subimageUse GL_EXT_unpack_subimage to speed up non-pow-2 texture loads when available
I'm guessing it has to do with that?

Pre v0.9.5-16
[Image: x6czy6P.png]

v0.9.5-16 and on
[Image: HYxIExl.png]

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  Fail to load in frontend (MA)
Posted by: xmjtx - 11-02-2013, 05:38 AM - Forum: General Discussion and Announcements - Replies (5)

I bought a gold version today, which is 0.9.5. I am using Maximus Arcade 2.10 as my frontend cab. PPSSPP is doing good outside MA, I even tried to run it in command line, it goes well too. But when I launch it in frontend, I got an error message "Insufficient OpenGL driver support detected! .... balabala". I use DoctorGL to check my system:

Video Card Vendor: NVIDIA Corporation
Renderer: GeForce 9800 GTX/9800 GTX+/PCIe/SSE2
OpenGL Version: 3.3.0
GLU Version: 1.2.2.0 Microsoft Corporation

I also tried to update all the windows opponents, display driver and also ppsspp 0.9.1, but never get it works with frontend.

Anyone got ideas? or shall we bypass the OpenGL check? I am using GeForce 9800 GTX. Many thanks!



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Question Use save files from previous version of PPSSPP
Posted by: hoaheo - 11-02-2013, 04:06 AM - Forum: General Discussion and Announcements - Replies (3)

I've recently updated my PPSSPP to 0.9.5

How can I use my save data from the previous version of PPSSPP 0.9.1?

I tried copying the content of 'memstick' folder to the new PPSSPP 0.9.5 folder but It cound not load the saves.

Anyone helps me please!

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  icons for ppsspp
Posted by: ZeroX4 - 11-02-2013, 12:33 AM - Forum: General Discussion and Announcements - Replies (42)

i was tired of switching gfx options in ppsspp cause some games works better with rendering mode and others work better without it

same goes for texture filtering and scaling so i just make few ppsspp copies with different settings but still i needed different icons to remember faster which is which and so i i searched custom ppsspp icons on google with no effect and so i decided to make few out of ppsspp logo/icon

i made frames to thin but im too lazy to fix it anyway

i share this cause maybe someone else will find them useful too

link
http://rocketdock.com/addon/docklets/46063


mirror (mediafire)
http://www.mediafire.com/download/629vog...PP-Ico.zip

screens

[Image: nzjSG1K.png]

[Image: yjcnC3f.png]

[Image: MXVsC55.png]

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