Could this cause the graphic problems ingame?
Code:
36:26:107 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:107 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing param info 1
36:26:107 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:107 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing rotation info 1
36:26:107 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:107 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing animation info 1
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing param info 2
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing rotation info 2
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing animation info 2
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing param info 3
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing rotation info 3
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing animation info 3
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing param info 4
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing rotation info 4
36:26:108 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:108 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing animation info 4
36:26:109 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:109 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing param info 5
36:26:109 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:109 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing rotation info 5
36:26:109 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
36:26:109 user_main I[HLE]: HLE\sceIo.cpp:714 stdout: Storing animation info 5
36:26:150 user_main W[HLE]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)