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Me & My Katamari
05-23-2016, 09:38 PM
Post: #61
RE: Me & My Katamari
(05-20-2016 08:08 AM)LunaMoo Wrote:  Well it's very close to EU address, so game wasn't really all that different - hopefully that works for you:
Code:
_S ULUS-10094
_G Me & My Katamari
_C0 Skip glitch
_L 0xE0010000 0x0008CE7C
_L 0x2008CE7C 0x00001821
_C0 Skip glitch [Disable]
_L 0x2008CE7C 0x90830000

Edit:
Removed one of the cheats since another two issues with this game got fixed, from v1.2.2-521-g50584fe only problem left should be the glitchy effect during gameplay, it seems to be the gradient over the horizon, disabling it with cheat doesn't show a difference since camera almost never shows it when not manually pointing it up.

This is GREAT! It works well! Thank you so much!
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07-04-2016, 06:05 PM (This post was last modified: 07-04-2016 06:08 PM by VickyVixen.)
Post: #62
RE: Me & My Katamari
_S ULES-00339
_G Me & My Katamari
_C0 Skipdraw glitch
_L 0xE0010000 0x0008CED0
_C0 Skipdraw glitch [Disable]
_L 0x2008CED0 0x90830000

Using this script has made my game look like this:

But I still think the draw distance is bothersome, it gets progressively worse in the game as I get larger, up to a point where I can't even look around a corner and have to roll blindly.

These are my codes. I think I'm using the EU version.
0888CE80
088DD41C


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07-04-2016, 07:24 PM
Post: #63
RE: Me & My Katamari
@VickyVixen in my posts on the previous page you'll already find the cheat for your game version. If you followed what I wrote to Rageous, you should also see his results, which are exactly same as yours. Since he has an US version, yeah yours is either also US or any other region that reuses exactly same elf/executable file:].

The screenshot you posted still shows corruption, so the cheat certainly did nothing ~ as planned, however if you used [disable] cheat, your game memory would get corrupted. If by chance you did that, remove the incorrect version cheats first then restart emulation and reload without using savestates to revert the incorrect code.

For the future ~ when you aren't sure what region is your game - the game ID is displayed with big letters in PPSSPP game's screen ~ the one accessible by right clicking or holding(either left clicking or using touchscreen) on the game tile at the list, it can also be accessed by pressing triangle with game selected on the list.


AFAIK there's nothing wrong in PPSSPP with draw distance/LOD, you might be just expecting too much from a psp game.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-04-2016, 11:00 PM (This post was last modified: 07-04-2016 11:29 PM by VickyVixen.)
Post: #64
RE: Me & My Katamari
It does get progressively worse though when large and going around corners, especially in the Cicada level where the texture is orange. In some parts, when I'm big enough to roll up buildings, I can't see the airport that's 5 meters ahead of me. I remember playing on the PSP that this was not the case because the fog was see-through.
I was meddling around earlier to see if I could get the texture to not render at all, or make it see through with alpha but I don't think I can do that.

It's sad to hear that. The game looks to be a lot harder on the emulator.
If I'm lucky I can get you some better pictures to show you what I mean, but I don't think it helps.

Edit: I've got a new screenshot, and for some reason the bug has stopped being intrusive. It doesn't block my vision any more and I can see pretty far in other levels. The fog almost looks like CRT scanlines now (which aren't on)
There is also a persistent part on my right screen now. Funny thing, these games...


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07-04-2016, 11:28 PM
Post: #65
RE: Me & My Katamari
(07-04-2016 11:00 PM)VickyVixen Wrote:  (...)
I was meddling around earlier to see if I could get the texture to not render at all
(...)
That's exactly what my cheat does;p, skips drawing of the glitchy effect.
       

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-04-2016, 11:32 PM (This post was last modified: 07-04-2016 11:49 PM by VickyVixen.)
Post: #66
RE: Me & My Katamari
I could deal with this. This isn't so bad. I'm still aiming for your right handed screenshot though.
Changing the game number earlier today might have enabled it to work. (If the number wasn't already there)
Epic work. I wonder how you get those hexes right.

Edit: [Screenshot] Hello darkness my old friend- oh why won't you disappear...


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07-04-2016, 11:49 PM
Post: #67
RE: Me & My Katamari
Think of it as the computer reading a book. Except, it's a "choose your own adventure" book, like these:

http://www.mariowiki.com/Nintendo_Adventure_Books

A page of the book is dedicated to doing this depth blending effect.... and so the first hex is basically like the page number, line number, word number, etc. And then the second one replaces it with something that tells the game to jump to another page (so it never applies the effect, because it never finishes reading the page.) Or to change a key word in a sentence so it does something different.

It's not black magic, but it's definitely a bit complicated. It's pretty cool LunaMoo provides cheats for some of these issues.

Hopefully we'll fix it by default - I have some code initially that makes it work but it does it a slow way, you're likely better off with the cheat for now...

-[Unknown]
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07-05-2016, 01:13 AM
Post: #68
RE: Me & My Katamari
Nice comparism:3, it really is like a book, ~ I would add where even relatively simple story always has lots of repeated words that might be very confusing without some experience which is probably harder than learning the correct language ~ mips assembly.

By your edits VickyVixen it seems you still have the glitch? Doesn't the US version cheat works? I'm kind of confused why the cheat you posted earlier from EU version didn't had one line - especially since the missing line was most important, so maybe make sure you copied the whole cheat and it doesn't have any formatting weirdness in the ini file in case your web browser add's something.

If you ment earlier draw range of objects, I'm pretty sure it doesn't differ, this game is pretty limited to number of objects closest to the camera. Easily seen on psp gameplays for example here - notice how smaller buildings are popping in very close to katamari even through bigger buildings are noticeable from far away. It does actually differ depending on how many objects of particular size are left on the map and map scale is also a factor.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-05-2016, 02:44 AM (This post was last modified: 07-05-2016 02:52 AM by VickyVixen.)
Post: #69
RE: Me & My Katamari
Code:
_S ULUS-00339
_G Me & My Katamari
_C0 Skipdraw glitch
_L 0xE0010000 0x0008CED0
_L 0x2008CED0 0x00001821
_C0 Skipdraw glitch [Disable]
_L 0x2008CED0 0x90830000

Well my file is this now, it gives me a cyan screen which makes this level realllyyy hard.

Turns out in the earlier screenshots I was using the wrong script (yes it was missing a line ha!), had to change to the ULUS because I have that. I hope those parts are correct now.
Not sure... is this the way it's supposed to be from now on?
2nd screenie is kind of ridiculous. Right under my feet :c


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07-05-2016, 03:16 AM (This post was last modified: 07-05-2016 06:26 PM by LunaMoo.)
Post: #70
RE: Me & My Katamari
Hmmm, I wonder is that your first time using cheats in ppsspp? I'm thinking maybe you don't know how to activate the cheat?

So - cheats have to be activated in system settings first, then on the pause screen you'll see a new option called "Cheats" which will open cheat menu, then just "tick" the cheat to activate it or if there are no cheats on the list, on pc at least there will be an option to edit cheat file which will open the correct ini file for the game where you can add cheats.

Slight edit as noticed one of your screenshot mentioning version 1.2.2 and confirming it's US version of the game as well, would recommend updating to latest PPSSPP version since it fixes some other glitches.
Also what I hope should be obvious, but maybe it isn't ~ if you did activated cheats properly, make sure to only use the cheat without "[Disable]" in it's name, if you would activate both, the second one as the name points would disable the first one and have no effect on game. I would rather think you just not enabled it at all through maybe our cwcheat support thread is not soo newbie friendly and cheats are disabled by default.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-05-2016, 08:50 PM (This post was last modified: 07-05-2016 09:14 PM by VickyVixen.)
Post: #71
RE: Me & My Katamari
I got all the cheats enabled and tried both versions of your script apart from each other, I even removed the last two lines with [disable] in it, but either way I had the glitchy effect or a full matte background thing.
I finally got the thing working by enabling the skipdraw in the menu. I'm so sorry for keeping you! It's my first time ~~~ T_T

Now for the rest of the people who have this glitch:
1. Find version (ULUS/ULES) save state has the same name.
2. Don't forget that they have different hex codes (which still kinda confuses me)
3. Make new folder, in ppsspp/memstick/PSP. Name it cheats.
4. We really only needed half the code. I'm not even sure if the last part is optional to use or not. Why would you want to disable the skipdraw if the orignal drawing is broken?
5. Silly start menu that I actually never use. Needed to tick cheats on.
6. Enabling cheats in the dropdown menu does not really enable them. Got confused.

Phew! I'm glad it's over and the game runs properly.
Thanks a bunch! Hero.

Edit: Here's the game in full glory when cheats are working. I can see ahead, things spawn randomly and flash every now and then, but that's normal! Smile


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07-05-2016, 11:34 PM (This post was last modified: 07-05-2016 11:37 PM by LunaMoo.)
Post: #72
RE: Me & My Katamari
Cool, so I guessed right in my previous post, the cheat wasn't even activated. Well at least it wasn't any weird bug and now you'll know how to use cheats in ppsspp.

No need to be sorry;3, ppsspp does have a lot of options that might be a bit overwhelming to new users and I often forget about that;c.
A bit late, but we do have a cwcheat support thread where it's explained how to use cheats ~ althrough it's pretty outdated, cheat menu has a bit more options now and on non-mobile platforms even allows opening ini files quickly using the ui without having to manually search for it.


~
As for the reason why I add [Disable] cheat to any asm cheat I make - pretty much I do it by popular demand because someone actually asked me for it:]. Such cheats can't be disabled otherwise without restarting the game and people want to have control and be able to disable it whenever they want. Restoring even glitchy effect removed by cheat could be useful for example when checking if new ppsspp version has the effect working properly when using savestates(in that situation I would probably not use savestates anyway, but well for graphics glitches it sometimes is ok) or if noticing new bugs just to see if they aren't caused by cheat.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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04-15-2017, 11:45 PM
Post: #73
RE: Me & My Katamari
Hi, on the latest build every transparent texture appear to be black, I've seen videos of this particular windows being shown properly on older builds, but PPSSPP would always crash when trying to play on those builds


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