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[AdHoc] Compatibility List [STOPPED]
07-16-2014, 10:50 AM
Post: #346
RE: [AdHoc] Compatibility List
(07-16-2014 10:36 AM)AdamN Wrote:  it seems my last commit is causing dissidia 012 to be broken Sad
And there is also lost connection issue when one of the player (especially the host) is running slower than the other player on DBZ

Actually dbz run normally BTW WHO WANTS TO PLAY DBZ PRO ONLINE XD LOOKING FOR PEOPLE
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07-16-2014, 02:20 PM
Post: #347
RE: [AdHoc] Compatibility List
Dissdia 12 always get stuck on the connecting to lobby screen when i use AdamN build
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07-16-2014, 06:04 PM (This post was last modified: 07-16-2014 08:00 PM by AdamN.)
Post: #348
RE: [AdHoc] Compatibility List
Finally the callback issue have been resolved Smile and now Dissidia 012 have a working Online Lobby and Group Battle (i'm still testing the group battle right now, and need to test it with other games also before uploading it)

Hopefully, this will also make a few more games to work properly

Here is the new build (will also be commited to the adhoc_ branch)
Win32 build : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip
Win64 build : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-16-2014, 08:48 PM
Post: #349
RE: [AdHoc] Compatibility List
Uhm I tried again between PC and PSP and it still desyncs after I move a bit...I'll try more tomorrow
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07-16-2014, 10:10 PM
Post: #350
RE: [AdHoc] Compatibility List
(07-16-2014 06:04 PM)AdamN Wrote:  Finally the callback issue have been resolved Smile and now Dissidia 012 have a working Online Lobby and Group Battle (i'm still testing the group battle right now, and need to test it with other games also before uploading it)
I tried the Dissidia 012 Online Lobby with this build and running ad-hoc server on my own computer, and it simply hangs. I see that I started playing the game but I never connect to the lobby.

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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07-16-2014, 10:38 PM
Post: #351
RE: [AdHoc] Compatibility List
I tested this version both Dissidia 012 lobby and group battle and it works wonderfully Smile
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07-16-2014, 11:19 PM
Post: #352
RE: [AdHoc] Compatibility List
Anyone checked Phantasy Star Portable 2 :o
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07-17-2014, 12:03 AM
Post: #353
RE: [AdHoc] Compatibility List
How do you use this build? I'm rather new at this. I downloaded it and when I run it it says it's missing asset files
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07-17-2014, 02:18 AM
Post: #354
RE: [AdHoc] Compatibility List
(07-17-2014 12:03 AM)Achilleus Wrote:  How do you use this build? I'm rather new at this. I downloaded it and when I run it it says it's missing asset files

I simply had the newest version of PPSSPP from the buildbot orphis (google it if you don't have it) and copied everything except the .exe from there.
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07-17-2014, 03:34 AM
Post: #355
RE: [AdHoc] Compatibility List
I think @adamN should include the file

I want to be a crash fixer
PM me if you want to me look a game
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07-17-2014, 04:07 AM
Post: #356
RE: [AdHoc] Compatibility List
(07-16-2014 10:38 PM)captainobvious Wrote:  I tested this version both Dissidia 012 lobby and group battle and it works wonderfully Smile
What settings did you use? Maybe my mistake was using this .exe file on r1610 files?

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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07-17-2014, 04:40 AM
Post: #357
RE: [AdHoc] Compatibility List
(07-17-2014 03:34 AM)sum2012 Wrote:  I think @adamN should include the file
Most people are at least have tried the official build of PPSSPP before knowing about my build or going to this forums,
that's why i didn't include additional files because most people who already tried PPSSPP before already have those files and only need to replace the Exe Smile

@Sarisa81: Disable Fast Memory, Disable Multithreaded, Disable cheats, use normal/automatic clocks, use Buffered Rendering, set frameskip to 1 and Enable auto-frameskipping.

Also make sure that AdhocServer and PPSSPP (both host and join) are not blocked by firewall (windows firewall and firewall from some antivirus)

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-17-2014, 11:52 AM (This post was last modified: 07-17-2014 11:52 AM by sum2012.)
Post: #358
RE: [AdHoc] Compatibility List
This is @onelight build of @AdamN Android version
https://drive.google.com/file/d/0B3OaSde...sp=sharing

test in METAL SLUG XX:connection error

Android host:
ip:192.168.0.101
mac:a5:2b:99:74:77:_d6

Windows join:
ip:192.168.0.150
mac:85:93:c6:c5:f5:e5

Not sure this problem in Android log
Code:
07-17 20:31:25.625: W/System.err(3974): javax.net.ssl.SSLPeerUnverifiedException: No peer certificate
07-17 20:31:25.625: W/System.err(3974):     at com.android.org.conscrypt.SSLSessionImpl.getPeerCertificates(SSLSessionImpl.java​:146)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.conn.ssl.AbstractVerifier.verify(AbstractVerifier.java:93)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.conn.ssl.SSLSocketFactory.createSocket(SSLSocketFactory.java:388​)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(Default​ClientConnectionOperator.java:165)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapt​er.java:119)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirecto​r.java:360)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:5​55)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:4​87)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:4​65)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.g.c(SSLConnector.java:140)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.g.a(SSLConnector.java:95)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.h.a(SSLToken.java:129)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.h.c(SSLToken.java:213)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.remote.d.a.a(AbstractHttpApi.java:315)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.remote.d.a.b(AbstractHttpApi.java:285)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.b.a.a(ServerApi.java:102)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.util.l.a(XmlParser.java:218)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.a.f.a(MetroManager.java:417)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.a.f$a.handleMessage(MetroManager.java:680)
07-17 20:31:25.635: W/System.err(3974):     at android.os.Handler.dispatchMessage(Handler.java:102)
07-17 20:31:25.635: W/System.err(3974):     at android.os.Looper.loop(Looper.java:136)
07-17 20:31:25.635: W/System.err(3974):     at android.os.HandlerThread.run(HandlerThread.java:61)
07-17 20:31:25.645: W/BackupManagerService(767): dataChanged but no participant pkg='com.android.providers.settings' uid=10131
07-17 20:31:25.875: V/ServerApi(3974): statusCode is 304


Attached File(s)
.txt  windowslog.txt (Size: 27.36 KB / Downloads: 140)
.txt  Android.txt (Size: 62.89 KB / Downloads: 515)

I want to be a crash fixer
PM me if you want to me look a game
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07-17-2014, 12:09 PM (This post was last modified: 07-17-2014 12:54 PM by AdamN.)
Post: #359
RE: [AdHoc] Compatibility List
(07-17-2014 11:52 AM)sum2012 Wrote:  This is @onelight build of @AdamN Android version
https://drive.google.com/file/d/0B3OaSde...sp=sharing

test in METAL SLUG XX:connection error

Android host:
ip:192.168.0.101
mac:a5:2b:99:74:77:_d6

Windows join:
ip:192.168.0.150
mac:85:93:c6:c5:f5:e5

Not sure this problem in Android log
Code:
07-17 20:31:25.625: W/System.err(3974): javax.net.ssl.SSLPeerUnverifiedException: No peer certificate
07-17 20:31:25.625: W/System.err(3974):     at com.android.org.conscrypt.SSLSessionImpl.getPeerCertificates(SSLSessionImpl.java​:146)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.conn.ssl.AbstractVerifier.verify(AbstractVerifier.java:93)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.conn.ssl.SSLSocketFactory.createSocket(SSLSocketFactory.java:388​)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(Default​ClientConnectionOperator.java:165)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapt​er.java:119)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirecto​r.java:360)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:5​55)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:4​87)
07-17 20:31:25.625: W/System.err(3974):     at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:4​65)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.g.c(SSLConnector.java:140)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.g.a(SSLConnector.java:95)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.h.a(SSLToken.java:129)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.livevideo.c.h.c(SSLToken.java:213)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.remote.d.a.a(AbstractHttpApi.java:315)
07-17 20:31:25.625: W/System.err(3974):     at com.togic.remote.d.a.b(AbstractHttpApi.java:285)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.b.a.a(ServerApi.java:102)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.util.l.a(XmlParser.java:218)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.a.f.a(MetroManager.java:417)
07-17 20:31:25.635: W/System.err(3974):     at com.togic.launcher.a.f$a.handleMessage(MetroManager.java:680)
07-17 20:31:25.635: W/System.err(3974):     at android.os.Handler.dispatchMessage(Handler.java:102)
07-17 20:31:25.635: W/System.err(3974):     at android.os.Looper.loop(Looper.java:136)
07-17 20:31:25.635: W/System.err(3974):     at android.os.HandlerThread.run(HandlerThread.java:61)
07-17 20:31:25.645: W/BackupManagerService(767): dataChanged but no participant pkg='com.android.providers.settings' uid=10131
07-17 20:31:25.875: V/ServerApi(3974): statusCode is 304
Which one shows the connection error first (host or join)?
When is this connection error occured (after joining/after starting/accepting)?

I didn't see any logs related to EventLoop/InputLoop in the Android/Host (other than Begin and End) so it seems nobody is trying to join the host yet,
when someone try to join there should be logs from InputLoop and EventLoop about it

The logs in Windows/Join is also strange, it's receiving data from Unknown peer, which mean that the host is not in the friendlist yet, if it's in friendlist there should be logs from FriendFinder about "Incoming Peer Data" (after sceNetAdhocctlCreate), but i didn't see any log from FriendFinder O.o which mean both the host and join were failed to join the group from Windows perspective, while they're successfully joined a group from Android perspective

After a player joined to a group in adhoc server there should be this lines in the log:
Code:
sceNetAdhocctlInit <-- attempting to connect to adhoc server

sceNetAdhocctlCreate <-- attempting to create/join a group
Received 7 Bytes of Data from Adhoc Server <-- receiving data of newly joined player (usually it self when the first time joining a group)
FriendFinder: Incoming OPCODE_CONNECT_BSSID <-- notification to the game about new player (including it self)
The issue seems to be on Windows side where it failed to receive data from adhoc server

Have you tried using adhoc server in PC instead of android?
Do you have the same issue when playing on the same computer with another computer (PC vs PC) ?

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-17-2014, 12:16 PM
Post: #360
RE: [AdHoc] Compatibility List
So, no one still tryin PeaceWalker coop? C'mon guys, this game deserved more attention


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