32:18:870 EmuThread.cpp:121 I[BOOT]: Done. 32:20:386 System.cpp:325 I[BOOT]: PPSSPP v0.9.8-1618-g6c04c2a Windows 64 bit 32:20:386 MemMap.cpp:336 I[MM]: Memory system initialized. RAM at 000000000A060000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 32:20:386 PSPLoaders.cpp:149 I[LOAD]: ULUS10495 : METAL SLUG XX 32:20:387 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 32:20:387 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 32:20:415 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 32:20:437 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 32:20:437 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 32:20:437 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08d8a400 size 00586400 taken=1 tag=ELF 32:20:437 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08d8a400 - 0c000000 size 03275c00 taken=0 tag=(untitled) 32:20:437 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced dl_write_matrix at 08806260 with hash 4cf38c368078181e 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced cosf at 08809418 with hash 1f53eac122f96b37 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced fabsf at 088094f8 with hash 70649c7211f6a8da 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced floorf at 08809508 with hash 5b005f8375d7c364 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced sinf at 08809754 with hash f4ea7d2ec943fa02 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced sqrtf at 08809998 with hash 5bf7a77b028e9f66 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced memcpy at 0880d2fc with hash 9e6ce11f9d49f954 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced memset at 0880d6dc with hash fe5dd338ab862291 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced strcmp at 08810028 with hash bf5d02ccb8514881 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced strcpy at 08810094 with hash e527c62d8613f297 32:20:446 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced strlen at 0881011c with hash 54015ccbcbc75374 32:20:447 HLE\ReplaceTables.cpp:667 I[HLE]: Replaced memcpy at 08849c2c with hash 9e2941c4a5c5e847 32:20:447 HLE\sceKernelModule.cpp:1011 I[LOAD]: Module simple: 088df2d0 08881890 088818a8 32:20:447 HLE\sceKernelModule.cpp:1212 I[LOAD]: Exporting ent 0 named simple, 2 funcs, 4 vars, resident 08881aac 32:20:447 HLE\sceKernelModule.cpp:1540 I[LOAD]: Module entry: 08804000 32:20:483 root N[BOOT]: EmuScreen.cpp:126 Loading E:/ISO/online/PSP-Metal_Slug_XX_JPN.iso... 32:20:483 root I[KERNEL]: HLE\sceKernelThread.cpp:2114 276=sceKernelCreateThread(name=user_main, entry=08804114, prio=20, stacksize=262144) 32:20:483 root I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 32:20:483 root I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0 32:20:485 user_main I[IO]: HLE\sceIo.cpp:845 stdout: TotalFreeMemSize 52596736 32:20:485 user_main I[IO]: HLE\sceIo.cpp:845 stdout: MaxFreeMemSize 52579328 32:20:485 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:20:485 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:20:485 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(256) 32:20:503 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Load Module: SCE_UTILITY_MODULE_NET_COMMON 32:20:503 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(257) 32:20:536 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Load Module: SCE_UTILITY_MODULE_NET_ADHOC 32:20:536 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768) 32:20:553 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Load Module: SCE_UTILITY_MODULE_AV_AVCODEC 32:20:553 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770) 32:20:586 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Load Module: SCE_UTILITY_MODULE_AV_LIBATRAC3PLUS 32:20:586 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(1280) 32:20:603 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Load Module: SCE_UTILITY_MODULE_NPDRM 32:20:603 user_main I[MODULE]: HLE\sceKernelModule.cpp:837 ~SCE module, skipping header 32:20:603 user_main I[MODULE]: HLE\sceKernelModule.cpp:851 Loading module sceFont_Library with version 0101, devkit 05000010 32:20:603 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 32:20:603 user_main I[MODULE]: HLE\sceKernelModule.cpp:1701 279=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULE/LIBFONT.PRX,flag=00000000,(...)) 32:20:603 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Load Module: LIBFONT.PRX 32:20:603 user_main I[MODULE]: HLE\sceKernelModule.cpp:1733 sceKernelStartModule(279,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:20:603 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Start Module: LIBFONT.PRX 32:20:603 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 282=sceKernelCreateThread(name=SceWaveMain, entry=08846430, prio=10, stacksize=512) 32:20:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=282, argSize=12, argPtr=0893da48) 32:20:620 user_main E[NET]: HLE\sceNet.cpp:139 UNTESTED sceNetInit(poolsize=327680, calloutpri=18, calloutstack=0, netintrpri=18, netintrstack=0) at 0886454c 32:20:620 user_main I[NET]: HLE\sceNetAdhoc.cpp:196 sceNetAdhocInit() at 08864574 32:20:620 user_main I[NET]: HLE\sceNetAdhoc.cpp:213 sceNetAdhocctlInit(19456, 20, 08af469c) at 088645d8 32:20:625 user_main W[NET]: HLE\sceNetAdhoc.cpp:1045 UNTESTED sceNetAdhocctlAddHandler(8864444, 0): added handler 0 32:20:625 user_main W[NET]: HLE\sceNetAdhoc.cpp:2574 sceNetAdhocMatchingInit(65536) at 08864640 32:20:625 user_main I[NET]: HLE\proAdhoc.cpp:967 FriendFinder: Begin of Friend Finder Thread 32:20:625 user_main I[IO]: HLE\sceIo.cpp:845 stdout: state change: [TOP] >>> [TOP] 32:20:626 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 283=sceKernelCreateThread(name=CRI ADX Audio, entry=08826aa0, prio=16, stacksize=32768) 32:20:626 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=283, argSize=0, argPtr=00000000) 32:20:626 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 284=sceKernelCreateThread(name=CRI ADX File, entry=08826b18, prio=18, stacksize=16384) 32:20:626 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) 32:20:626 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 285=sceKernelCreateThread(name=CRI Wave out, entry=0883f2e8, prio=10, stacksize=16384) 32:20:627 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000) 32:20:629 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPCI: "disc0:/PSP_GAME/USRDIR/BGM.BIN" Opened.(sceIoOpen fd = 4 size = 31502336) 32:20:629 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPCI: "disc0:/PSP_GAME/USRDIR/DATA.BIN" Opened.(sceIoOpen fd = 5 size = 319940608) 32:20:629 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPCI: Total 2 files. 32:20:673 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 291=sceKernelCreateThread(name=CRI ADXATR Waveout Thread1, entry=0884947c, prio=10, stacksize=16384) 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: CreateHeap Before 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: TotalFreeMemSize 52514304 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: MaxFreeMemSize 52497408 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Create New Heap, Size = 52300800 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: CreateHeap After 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: TotalFreeMemSize 213504 32:20:720 user_main I[IO]: HLE\sceIo.cpp:845 stdout: MaxFreeMemSize 196608 32:20:720 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:10 call sceNpDrmSetLicenseeKey(08888ffc) 32:20:721 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 32:20:721 user_main E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/ULUS10495/MSXXLEONA.EDAT, 40000001, 00000000) - file not found 32:20:721 user_main I[IO]: HLE\sceIo.cpp:845 stdout: EDATA file : open error 0x80010002 32:20:721 user_main I[IO]: HLE\sceIo.cpp:845 stdout: leona disable 32:20:722 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:20:722 user_main I[IO]: HLE\sceIo.cpp:845 stdout: AlvionMain run start 32:20:736 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 10760192, addr = 0xb538be0 32:20:738 user_main I[IO]: HLE\sceIo.cpp:845 stdout: taskInit { 32:20:738 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 90144, addr = 0xb522bb8 32:20:738 user_main I[IO]: HLE\sceIo.cpp:845 stdout: rsvInit : 0x0b522bb8 : 0x00016020 32:20:738 user_main I[IO]: HLE\sceIo.cpp:845 stdout: } 32:20:762 user_main I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00088000 : 480 x 272 x 3 32:20:762 user_main W[G3D]: GLES\Framebuffer.cpp:2206 Memcpy fbo upload 04488000 -> 04088000 32:20:764 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15 32:20:767 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18 32:20:778 user_main I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00000000 : 480 x 272 x 3 32:20:778 user_main W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00000000/00110000 and 00088000/00110000 32:20:953 user_main I[IO]: HLE\sceIo.cpp:845 stdout: file read AFS id = 0 size = 10760192 32:20:953 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 190464, addr = 0xb4f43a0 32:21:003 user_main I[IO]: HLE\sceIo.cpp:845 stdout: file read AFS id = 73 size = 190464 32:21:006 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 4564992, addr = 0xb099b80 32:21:007 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 178176, addr = 0xb06e360 32:21:007 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 382976, addr = 0xb010b40 32:21:120 user_main I[IO]: HLE\sceIo.cpp:845 stdout: file read AFS id = 66 size = 4564992 32:21:170 user_main I[IO]: HLE\sceIo.cpp:845 stdout: file read AFS id = 74 size = 178176 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: file read AFS id = 75 size = 382976 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 3756, addr = 0xb00fc88 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 1476, addr = 0xb00f6b8 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 1596, addr = 0xb00f070 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 2040, addr = 0xb00e870 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 2340, addr = 0xb00df40 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 1332, addr = 0xb00da00 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Begin read font-lib --------------------------------- 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 59688, addr = 0xafff0d0 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 42, addr = 0xafff098 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 26960, addr = 0xaff8740 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 1348 characters and 9 pages Textures. 32:21:220 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 144, addr = 0xaff86a8 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xaff06a0 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafe8690 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafe0680 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafd8670 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafd0660 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafc8650 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafc0640 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafb8630 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 32768, addr = 0xafb0620 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 381753 bytes read 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: End read font-lib --------------------------------- 32:21:221 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapFree addr = 0xb010b40 32:21:221 user_main W[FONT]: HLE\sceFont.cpp:676 Font file not found: flash0:/font/zh_gb.pgf 32:21:245 user_main I[FONT]: HLE\sceFont.cpp:760 sceFontNewLib(0bfff61c, 0bfff648) 32:21:245 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 5648, addr = 0xb06cd48 32:21:245 user_main I[FONT]: HLE\sceFont.cpp:578 Entering PostAllocCallback::run 32:21:245 user_main I[FONT]: HLE\sceFont.cpp:590 Leaving PostAllocCallback::run 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 30912, addr = 0xb065480 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 1024, addr = 0xb065078 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 512, addr = 0xb064e70 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 8496, addr = 0xb062d38 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 4096, addr = 0xb061d30 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 2048, addr = 0xb061528 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: PSPHeapAlloc size = 4096, addr = 0xb060520 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: s_pModelAnm b060520 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: read ins ptr b099b80 size 4564992 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Ins_Stage read = 4458(KB) ovl=0(KB) 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: TexEnv = 0, nTex = 1 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: nAnim = 56, nIfo = 56 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: nAlk = 38, nSprite = 56 32:21:246 user_main I[IO]: HLE\sceIo.cpp:845 stdout: nLocal = 0, nOvl = 0 32:21:247 user_main I[IO]: HLE\sceIo.cpp:845 stdout: nTexEnv 64 32:21:248 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Init_AlvAnimSeq ok 32:21:250 user_main I[UTIL]: HLE\sceUtility.cpp:280 00000000=sceUtilityMsgDialogInitStart(08af08d0) 32:21:537 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 20 32:21:558 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 22 fs 23 32:23:205 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08af3418) - SIZES (8) 32:23:205 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08af3418) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: ------ SIZES ------ 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: ---------- savedata result ---------- 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: result = 0x801103c7 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: bind : un used(0x0). 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: -- dir name -- 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: title id : ULUS10495 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: user id : METALSLUGXX 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: ms free size 32:23:439 user_main I[IO]: HLE\sceIo.cpp:845 stdout: cluster size(byte) : 32768 byte 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: free cluster num : 32768 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: free size(KB) : 1048576 KB 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: free size(string) : "1 GB" 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: ms data size(titleId=ULUS10495, userId=METALSLUGXX) 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: cluster num : 0 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (KB) : 0 KB 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (string) : "" 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (32KB) : 0 KB 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (32KB string) : "" 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: utility data size 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: cluster num : 13 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (KB) : 416 KB 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (string) : "416 KB" 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (32KB) : 416 KB 32:23:440 user_main I[IO]: HLE\sceIo.cpp:845 stdout: size (32KB string) : "416 KB" 32:23:489 user_main I[IO]: HLE\sceIo.cpp:845 stdout: error: SCE_UTILITY_SAVEDATA_TYPE_SIZES return 801103c7 32:23:541 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 23 32:26:560 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 27 32:31:413 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:1306 0=sceAtracSetDataAndGetID(08ae4c80, 00004000) 32:31:413 CRI ADX Audi W[ME]: HLE\sceAtrac.cpp:1193 This is an atrac3+ stereo audio 32:31:414 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:765 0=sceAtracGetBufferInfoForResetting(0, 942105, 0bfbfa20) 32:31:430 CRI ADX Audi E[ME]: HLE\sceAtrac.cpp:634 WARNING: Remaining data in packet - we currently only decode one frame per packet 32:31:431 CRI ADX Audi I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=291, argSize=4, argPtr=0bfbfa50) 32:33:198 user_main I[ME]: HLE\sceAtrac.cpp:1004 sceAtracReleaseAtracID(0) 32:33:248 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:1306 0=sceAtracSetDataAndGetID(08ae4c80, 00004000) 32:33:248 CRI ADX Audi W[ME]: HLE\sceAtrac.cpp:1193 This is an atrac3+ stereo audio 32:33:248 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:765 0=sceAtracGetBufferInfoForResetting(0, 39810, 0bfbfa20) 32:33:316 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 18 32:43:260 user_main I[IO]: HLE\sceIo.cpp:845 stdout: state change: [TOP] >>> [CONNECT_ROOM] 32:43:261 user_main I[UTIL]: HLE\sceUtility.cpp:413 00000000=sceUtilityNetconfInitStart(08af4650) 32:43:261 user_main I[IO]: HLE\sceIo.cpp:845 stdout: state change: [CONNECT_ROOM] >>> [CONNECTING_ROOM] 32:43:292 user_main I[NET]: HLE\sceNetAdhoc.cpp:1330 sceNetAdhocctlCreate(MS7XXNET<) at 08864ea4 32:48:292 user_main E[UTIL]: HLE\sceUtility.cpp:433 UNIMPL 00000000=sceUtilityNetconfUpdate(1) 32:48:293 user_main W[NET]: HLE\sceNetAdhoc.cpp:2613 sceNetAdhocMatchingCreate(mode=2, maxnum=2, port=1306, rxbuflen=16384, hello=1000000, keepalive=3000000, initcount=5, rexmt=3000000, callbackAddr=0886510c) at 088665cc 32:48:293 user_main I[NET]: HLE\sceNetAdhoc.cpp:263 sceNetAdhocPdpCreate(…“ΖΕυ, 1306, 16384, 0) at 088665cc 32:48:293 user_main W[NET]: HLE\sceNetAdhoc.cpp:2730 UNTESTED sceNetAdhocMatchingStart(1, 30, 35840, 30, 0, 184, 08af41dc) at 08866648 32:48:293 user_main I[NET]: HLE\sceNetAdhoc.cpp:4711 EventLoop: Begin of EventLoop[1] Thread 32:48:294 user_main I[IO]: HLE\sceIo.cpp:845 stdout: state change: [CONNECTING_ROOM] >>> [ROOM_LIST] 32:48:294 user_main I[NET]: HLE\sceNetAdhoc.cpp:4826 InputLoop: Begin of InputLoop[1] Thread 32:48:798 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:48:808 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:49:818 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:50:828 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:51:838 CRI Wave out I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:51:848 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:52:869 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:53:879 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:54:889 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:54:899 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:55:899 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:56:929 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:57:939 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:57:949 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:58:969 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 32:59:969 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:00:999 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:01:009 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:01:989 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:03:009 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:04:019 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:04:029 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:06:079 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:07:089 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:07:099 idle0 I[NET]: HLE\sceNetAdhoc.cpp:665 sceNetAdhocPdpRecv[1:1306]: Unknown Peer 192.168.0.101:1306 [00:00:00:00:01:00] 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "simple": name=simple gp=088df2d0 entry=08804000 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 08862bd0 sp= 0bfff650 READY (wt=12 wid=1 wv= 00000000 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08d8b000 - 08d9bc00 size: 00010c00 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: CallBack "exit": thread=276, argument= 00000000 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 279: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 280: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: Thread "SceWaveMain": pc= 088465e8 sp= 0bfffe60 WAIT (wt=4 wid=281 wv= 00000000 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: Thread "CRI ADX Audio": pc= 08826af0 sp= 0bfbfab0 RUN (wt=0 wid=0 wv= 00000000 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: Thread "CRI ADX File": pc= 08826b70 sp= 0bfb7ab0 READY (wt=12 wid=1 wv= 00000000 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 285: Thread "CRI Wave out": pc= 088463e0 sp= 0bfb3a50 WAIT (wt=10 wid=7 wv= 00000100 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 286: LwMutex "CRI Wave Mutex": - 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 288: OpenFile "disc0:/PSP_GAME/USRDIR/BGM.BIN": Seekpos: 018f3000 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 289: OpenFile "disc0:/PSP_GAME/USRDIR/DATA.BIN": Seekpos: 12a65800 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 290: Semaphore "CRI ADXATR Waveout Sema1": - 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 291: Thread "CRI ADXATR Waveout Thread1": pc= 088463e0 sp= 0bfafa70 WAIT (wt=10 wid=6 wv= 00000100 ) 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 292: FPL "heap": - 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 293: LwMutex "heap": - 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 294: Mbx "Mevent": - 33:07:571 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 21 kernel objects alive 33:07:571 HLE\sceNetAdhoc.cpp:2476 W[NET]: UNTESTED sceNetAdhocMatchingStop(1) at 08826af0 33:07:572 HLE\sceNetAdhoc.cpp:4977 I[NET]: InputLoop: End of InputLoop[1] Thread 33:07:573 HLE\sceNetAdhoc.cpp:4793 I[NET]: EventLoop: End of EventLoop[1] Thread 33:07:573 HLE\sceNetAdhoc.cpp:817 I[NET]: sceNetAdhocPdpDelete(1, 0) at 08826af0 33:07:573 HLE\sceNetAdhoc.cpp:2569 W[NET]: UNTESTED sceNetAdhocMatchingDelete(1) at 08826af0 33:07:573 HLE\sceNetAdhoc.cpp:2603 W[NET]: UNTESTED sceNetAdhocMatchingTerm() 33:07:573 HLE\sceNetAdhoc.cpp:1138 I[NET]: sceNetAdhocctlTerm() 33:07:574 HLE\proAdhoc.cpp:1223 I[NET]: FriendFinder: End of Friend Finder Thread 33:07:574 HLE\sceNetAdhoc.cpp:1442 I[NET]: sceNetAdhocTerm() 33:07:582 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3 33:07:582 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 33:07:603 Config.cpp:834 I[LOAD]: Config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/ppsspp.ini 33:07:604 Config.cpp:846 I[LOAD]: Controller config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/controls.ini 33:07:659 Config.cpp:834 I[LOAD]: Config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/ppsspp.ini 33:07:660 Config.cpp:846 I[LOAD]: Controller config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/controls.ini