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		<title><![CDATA[forums.PPSSPP.org - Texture Packs]]></title>
		<link>https://forums.ppsspp.org/</link>
		<description><![CDATA[forums.PPSSPP.org - https://forums.ppsspp.org]]></description>
		<pubDate>Tue, 12 May 2026 22:38:30 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[God of War Chains of Olympus HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41156</link>
			<pubDate>Mon, 27 Apr 2026 02:16:36 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41156</guid>
			<description><![CDATA[<span style="font-weight: bold;">God of War Chains of Olympus HD Texture Pack</span><br />
<br />
This is a 4x AI upscale of God of War: Chains of Olympus, made using textures taken from the PS3 version and upscaling them with HDCube4Plus.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/God-of-War-Chains-of-Olympus/" target="_blank">https://meskh4h4.github.io/God-of-War-Ch...f-Olympus/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/God-of-War-Chains-of-Olympus" target="_blank">https://github.com/MESKH4H4/God-of-War-C...of-Olympus</a><br />
<br />
- all images were upscaled using only HDCube4Plus<br />
<br />
- the pack is complete<br />
<br />
The pack is available in five different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
The PNG format preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
Normal PNG<br />
Vibrant Colors PNG<br />
<br />
Each version is between 750 and 850 MB.<br />
<br />
<span style="font-weight: bold;">KTX2 (Best Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
Normal KTX2<br />
Vibrant Colors KTX2<br />
<br />
These versions include:<br />
<br />
Better performance<br />
Faster loading<br />
Smaller file size (600 MB)<br />
<br />
The visual difference compared to PNG is minimal in most cases. Therefore, I recommend using KTX2. If your PC is powerful, you can use PNG, but if it's a bit weaker, use KTX2. The visual difference is so small you won't even notice it, and the performance will be much better.<br />
<br />
<span style="font-weight: bold;">Normal Upscale</span><br />
<br />
Just a normal upscale using the PSP textures and the upscale model already mentioned.<br />
<br />
<span style="font-weight: bold;">note:</span> The folders inside the pack are named exactly as they were extracted from the PS3 version.<br />
<br />
<span style="font-weight: bold;">note 1:</span>The upscaled textures may appear to have little difference compared to the originals, as you can see in the screenshots, but this is due to the game's awful blurring effect combined with the bizarrely strong lighting, which makes the difference less noticeable. If you compare two raw textures side-by-side, you'll notice the real difference, but in-game, due to what I mentioned, you might not perceive it as much.<br />
<br />
<span style="font-weight: bold;">note 2:</span>The downloads page also has the dump for those who want to make their own packages, and the PS3 assets, which are textures taken from the PS3 version.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the UCES00842 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">God of War Chains of Olympus HD Texture Pack</span><br />
<br />
This is a 4x AI upscale of God of War: Chains of Olympus, made using textures taken from the PS3 version and upscaling them with HDCube4Plus.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/God-of-War-Chains-of-Olympus/" target="_blank">https://meskh4h4.github.io/God-of-War-Ch...f-Olympus/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/God-of-War-Chains-of-Olympus" target="_blank">https://github.com/MESKH4H4/God-of-War-C...of-Olympus</a><br />
<br />
- all images were upscaled using only HDCube4Plus<br />
<br />
- the pack is complete<br />
<br />
The pack is available in five different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
The PNG format preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
Normal PNG<br />
Vibrant Colors PNG<br />
<br />
Each version is between 750 and 850 MB.<br />
<br />
<span style="font-weight: bold;">KTX2 (Best Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
Normal KTX2<br />
Vibrant Colors KTX2<br />
<br />
These versions include:<br />
<br />
Better performance<br />
Faster loading<br />
Smaller file size (600 MB)<br />
<br />
The visual difference compared to PNG is minimal in most cases. Therefore, I recommend using KTX2. If your PC is powerful, you can use PNG, but if it's a bit weaker, use KTX2. The visual difference is so small you won't even notice it, and the performance will be much better.<br />
<br />
<span style="font-weight: bold;">Normal Upscale</span><br />
<br />
Just a normal upscale using the PSP textures and the upscale model already mentioned.<br />
<br />
<span style="font-weight: bold;">note:</span> The folders inside the pack are named exactly as they were extracted from the PS3 version.<br />
<br />
<span style="font-weight: bold;">note 1:</span>The upscaled textures may appear to have little difference compared to the originals, as you can see in the screenshots, but this is due to the game's awful blurring effect combined with the bizarrely strong lighting, which makes the difference less noticeable. If you compare two raw textures side-by-side, you'll notice the real difference, but in-game, due to what I mentioned, you might not perceive it as much.<br />
<br />
<span style="font-weight: bold;">note 2:</span>The downloads page also has the dump for those who want to make their own packages, and the PS3 assets, which are textures taken from the PS3 version.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the UCES00842 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[God of War: Ghost of Sparta HD Lite]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40782</link>
			<pubDate>Thu, 12 Mar 2026 16:17:04 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40782</guid>
			<description><![CDATA[Experience Kratos journey in stunning detail with this HD Lite Texture Pack for God of War: Ghost of Sparta! ⚔️?<br />
<br />
This pack is specifically optimized for Android devices and Laptops, providing high-quality textures while keeping the file size small and performance at a smooth 60 FPS.<br />
<br />
- Features of this HD Lite Pack:<br />
<br />
High QualityTexture: High-definition environments and character models.<br />
<br />
Optimized Size: Only 232MB! (Perfect for saving storage).<br />
<br />
60 FPS Fixed: No lag, even during heavy combat on the Atlantis boat.<br />
<br />
Compatible with PPSSPP: Works on Android, PC, and Laptop.<br />
<br />
- Video Comparison &amp; Preview:<br />
<br />
<br />
<br />
<a href="https://youtu.be/fX1EJ0vOtdA" target="_blank">https://youtu.be/fX1EJ0vOtdA</a><br />
<br />
<br />
<br />
- DOWNLOAD LINK:<br />
<br />
<a href="https://ko-fi.com/i/IB0B31SLN21" target="_blank">https://ko-fi.com/i/IB0B31SLN21</a><br />
<br />
(Click the link above for the MEGA download)<br />
<br />
<br />
<br />
- INSTALLATION INSTRUCTIONS:<br />
<br />
* Download the zip file from the MEGA link above.<br />
<br />
* Extract the file (you will see a folder with the game ID:UCUS98737.<br />
<br />
* Move that folder to your PPSSPP directory:<br />
<br />
   * Android: PSP/TEXTURES/<br />
<br />
   * PC: memstick/PSP/TEXTURES/<br />
<br />
* Enable Textures: Open PPSSPP -&gt; Settings -&gt; Tools -&gt; Developer Tools -&gt; Check "Replace Textures".<br />
<br />
* Restart the game and enjoy!<br />
<br />
CREDITS &amp; ACKNOWLEDGMENTS:<br />
<br />
         -I DO NOT OWN ANYTHING-<br />
<br />
This pack is an optimization for phones of the amazing HD project of Modder Espartano. Massive thanks to the original creator:<br />
<br />
* Original Creator: Modder Espartano<br />
<br />
I hope this helps more people enjoy this amazing remaster on their portable devices!<br />
Best regards,<br />
ThePunisher009<br />
<br />
#godofwar #godofwarghostofsparta  #PPSSPP #TexturePack #HDMod #AndroidGaming<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18599" target="_blank">After.png</a> (Size: 498.87 KB / Downloads: 384)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18600" target="_blank">Before.png</a> (Size: 484.3 KB / Downloads: 337)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Experience Kratos journey in stunning detail with this HD Lite Texture Pack for God of War: Ghost of Sparta! ⚔️?<br />
<br />
This pack is specifically optimized for Android devices and Laptops, providing high-quality textures while keeping the file size small and performance at a smooth 60 FPS.<br />
<br />
- Features of this HD Lite Pack:<br />
<br />
High QualityTexture: High-definition environments and character models.<br />
<br />
Optimized Size: Only 232MB! (Perfect for saving storage).<br />
<br />
60 FPS Fixed: No lag, even during heavy combat on the Atlantis boat.<br />
<br />
Compatible with PPSSPP: Works on Android, PC, and Laptop.<br />
<br />
- Video Comparison &amp; Preview:<br />
<br />
<br />
<br />
<a href="https://youtu.be/fX1EJ0vOtdA" target="_blank">https://youtu.be/fX1EJ0vOtdA</a><br />
<br />
<br />
<br />
- DOWNLOAD LINK:<br />
<br />
<a href="https://ko-fi.com/i/IB0B31SLN21" target="_blank">https://ko-fi.com/i/IB0B31SLN21</a><br />
<br />
(Click the link above for the MEGA download)<br />
<br />
<br />
<br />
- INSTALLATION INSTRUCTIONS:<br />
<br />
* Download the zip file from the MEGA link above.<br />
<br />
* Extract the file (you will see a folder with the game ID:UCUS98737.<br />
<br />
* Move that folder to your PPSSPP directory:<br />
<br />
   * Android: PSP/TEXTURES/<br />
<br />
   * PC: memstick/PSP/TEXTURES/<br />
<br />
* Enable Textures: Open PPSSPP -&gt; Settings -&gt; Tools -&gt; Developer Tools -&gt; Check "Replace Textures".<br />
<br />
* Restart the game and enjoy!<br />
<br />
CREDITS &amp; ACKNOWLEDGMENTS:<br />
<br />
         -I DO NOT OWN ANYTHING-<br />
<br />
This pack is an optimization for phones of the amazing HD project of Modder Espartano. Massive thanks to the original creator:<br />
<br />
* Original Creator: Modder Espartano<br />
<br />
I hope this helps more people enjoy this amazing remaster on their portable devices!<br />
Best regards,<br />
ThePunisher009<br />
<br />
#godofwar #godofwarghostofsparta  #PPSSPP #TexturePack #HDMod #AndroidGaming<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18599" target="_blank">After.png</a> (Size: 498.87 KB / Downloads: 384)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18600" target="_blank">Before.png</a> (Size: 484.3 KB / Downloads: 337)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Naruto Shippuden Ultimate Ninja Impact HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40768</link>
			<pubDate>Wed, 11 Mar 2026 16:29:52 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40768</guid>
			<description><![CDATA[<span style="font-weight: bold;">Naruto Shippuden Ultimate Ninja Impact HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Naruto Shippuden Ultimate Ninja Impact HD made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/naruto-shippuden-ultimate-ninja-impact/" target="_blank">https://meskh4h4.github.io/naruto-shippu...ja-impact/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/naruto-shippuden-ultimate-ninja-impact" target="_blank">https://github.com/MESKH4H4/naruto-shipp...nja-impact</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
- the pack is complete<br />
<br />
The pack is available in four different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
PNG preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
  PNG Normal<br />
<br />
  PNG Vibrant Colors<br />
<br />
<span style="font-weight: bold;">KTX2 (Better Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
   KTX2 Normal<br />
<br />
   KTX2 Vibrant Colors<br />
<br />
<br />
These versions include:<br />
<br />
   Better performance<br />
<br />
   Faster loading<br />
<br />
   Smaller files (less than 2GB)<br />
<br />
The visual difference compared to PNG is minimal in most cases.<br />
<br />
<span style="font-weight: bold;">note:</span> the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
<span style="font-weight: bold;">note 1:</span>For more information about the package, the GitHub page has a more detailed explanation.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULES01537 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Naruto Shippuden Ultimate Ninja Impact HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Naruto Shippuden Ultimate Ninja Impact HD made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/naruto-shippuden-ultimate-ninja-impact/" target="_blank">https://meskh4h4.github.io/naruto-shippu...ja-impact/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/naruto-shippuden-ultimate-ninja-impact" target="_blank">https://github.com/MESKH4H4/naruto-shipp...nja-impact</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
- the pack is complete<br />
<br />
The pack is available in four different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
PNG preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
  PNG Normal<br />
<br />
  PNG Vibrant Colors<br />
<br />
<span style="font-weight: bold;">KTX2 (Better Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
   KTX2 Normal<br />
<br />
   KTX2 Vibrant Colors<br />
<br />
<br />
These versions include:<br />
<br />
   Better performance<br />
<br />
   Faster loading<br />
<br />
   Smaller files (less than 2GB)<br />
<br />
The visual difference compared to PNG is minimal in most cases.<br />
<br />
<span style="font-weight: bold;">note:</span> the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
<span style="font-weight: bold;">note 1:</span>For more information about the package, the GitHub page has a more detailed explanation.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULES01537 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Alexis Rhodes Na Praia Texture]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=39982</link>
			<pubDate>Mon, 02 Feb 2026 14:27:29 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=39982</guid>
			<description><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Alexis Rhodes Texture <br />
<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/kjAcWsIEJBQ" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --><br />
<br />
E aí, galera! Este é um pack de textura da personagem Alexis Rhodes na praia para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1fWkHvffKQjvmgNpLVHjOdMqIrNMslIAA/view" target="_blank">https://drive.google.com/file/d/1fWkHvff...slIAA/view</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html" target="_blank">https://muquifoplaysoficial.blogspot.com...o-mod.html</a><br />
<br />
<img src="https://i.imgur.com/81ZvjsF.png" border="0" alt="[Image: 81ZvjsF.png]" /><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.htmlm=1" target="_blank">https://muquifoplaysoficial.blogspot.com...oh.htmlm=1</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></description>
			<content:encoded><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Alexis Rhodes Texture <br />
<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/kjAcWsIEJBQ" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --><br />
<br />
E aí, galera! Este é um pack de textura da personagem Alexis Rhodes na praia para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1fWkHvffKQjvmgNpLVHjOdMqIrNMslIAA/view" target="_blank">https://drive.google.com/file/d/1fWkHvff...slIAA/view</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html" target="_blank">https://muquifoplaysoficial.blogspot.com...o-mod.html</a><br />
<br />
<img src="https://i.imgur.com/81ZvjsF.png" border="0" alt="[Image: 81ZvjsF.png]" /><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.htmlm=1" target="_blank">https://muquifoplaysoficial.blogspot.com...oh.htmlm=1</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh! Tag Force 3 HD Texturas en ESPAÑOL!!]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=39817</link>
			<pubDate>Wed, 28 Jan 2026 12:19:46 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=39817</guid>
			<description><![CDATA[¡Hola Gente! ? Hoy quiero compartirles un proyecto personal al que le he dedicado muchas horas de pasión y detalle. ?✨<br />
<br />
Se trata de un trabajo completo de texturas al español para el Yu-Gi-Oh! Tag Force 3.<br />
<br />
? Si bien existían proyectos de texturas en inglés, me encontré con un obstáculo: no eran compatibles con la ISO Europea y no existía ninguna adaptación de calidad para nuestra región.<br />
<br />
?️ Decidí tomar la iniciativa y realizar el trabajo desde cero. Basándome en referencias de la comunidad, recreé las texturas para asegurar la compatibilidad y la calidad visual en nuestro idioma.<br />
<br />
? Estado del Proyecto:<br />
<br />
✅ 99% Completado: Todas las cartas (Álbum, Deck y en partida) están listas.<br />
<br />
⏳ En proceso: Finalizando texturas del menú principal, UI de personajes y miniaturas.<br />
<br />
? Lanzamiento: Mi objetivo es liberar la versión 1.0 este fin de semana, una vez que los detalles de la interfaz estén perfectos.<br />
<br />
Les dejo una comparativa visual del antes y el después aquí abajo. ¡Espero que les guste! ?<br />
<br />
? Comparativa: Ver en <a href="https://imgsli.com/NDQ1OTI4/0/1" target="_blank">Imgsli</a>]]></description>
			<content:encoded><![CDATA[¡Hola Gente! ? Hoy quiero compartirles un proyecto personal al que le he dedicado muchas horas de pasión y detalle. ?✨<br />
<br />
Se trata de un trabajo completo de texturas al español para el Yu-Gi-Oh! Tag Force 3.<br />
<br />
? Si bien existían proyectos de texturas en inglés, me encontré con un obstáculo: no eran compatibles con la ISO Europea y no existía ninguna adaptación de calidad para nuestra región.<br />
<br />
?️ Decidí tomar la iniciativa y realizar el trabajo desde cero. Basándome en referencias de la comunidad, recreé las texturas para asegurar la compatibilidad y la calidad visual en nuestro idioma.<br />
<br />
? Estado del Proyecto:<br />
<br />
✅ 99% Completado: Todas las cartas (Álbum, Deck y en partida) están listas.<br />
<br />
⏳ En proceso: Finalizando texturas del menú principal, UI de personajes y miniaturas.<br />
<br />
? Lanzamiento: Mi objetivo es liberar la versión 1.0 este fin de semana, una vez que los detalles de la interfaz estén perfectos.<br />
<br />
Les dejo una comparativa visual del antes y el después aquí abajo. ¡Espero que les guste! ?<br />
<br />
? Comparativa: Ver en <a href="https://imgsli.com/NDQ1OTI4/0/1" target="_blank">Imgsli</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dragon Ball Shin Budokai 1 HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=39800</link>
			<pubDate>Tue, 27 Jan 2026 22:59:25 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=39800</guid>
			<description><![CDATA[<span style="font-weight: bold;">Dragon Ball Shin Budokai 1 HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Dragon Ball Shin Budokai 1 made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://imgsli.com/NDQ1NzY0" target="_blank">https://imgsli.com/NDQ1NzY0</a><br />
<br />
<span style="font-weight: bold;">Screenshots png 8bit(xnconvert) vs 24bits(adobe photoshop):</span>  <a href="https://imgsli.com/NDQ1NzY2" target="_blank">https://imgsli.com/NDQ1NzY2</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/Dragon-Ball-Z-Shin-Budokai-1" target="_blank">https://github.com/MESKH4H4/Dragon-Ball-...-Budokai-1</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
- the pack is complete<br />
<br />
-I made two versions, one using xnconvert which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
-Note 1: there are 3 images that are not upscaled, which are the upper part of the normal Broly's body, the upper part of the legendary Broly's body and the hourglasses along with the roof of the time chambler, the reason for this is because the dump of these images itself is already broken and you can't even do anything with these images.<br />
<br />
-Note 2:Avoid playing this game with the emulator dump enabled, because it takes many of the same textures and ends up making the texture load stop working because the hashes change many times.<br />
<br />
note: the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULUS10081 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Dragon Ball Shin Budokai 1 HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Dragon Ball Shin Budokai 1 made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://imgsli.com/NDQ1NzY0" target="_blank">https://imgsli.com/NDQ1NzY0</a><br />
<br />
<span style="font-weight: bold;">Screenshots png 8bit(xnconvert) vs 24bits(adobe photoshop):</span>  <a href="https://imgsli.com/NDQ1NzY2" target="_blank">https://imgsli.com/NDQ1NzY2</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/Dragon-Ball-Z-Shin-Budokai-1" target="_blank">https://github.com/MESKH4H4/Dragon-Ball-...-Budokai-1</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
- the pack is complete<br />
<br />
-I made two versions, one using xnconvert which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
-Note 1: there are 3 images that are not upscaled, which are the upper part of the normal Broly's body, the upper part of the legendary Broly's body and the hourglasses along with the roof of the time chambler, the reason for this is because the dump of these images itself is already broken and you can't even do anything with these images.<br />
<br />
-Note 2:Avoid playing this game with the emulator dump enabled, because it takes many of the same textures and ends up making the texture load stop working because the hashes change many times.<br />
<br />
note: the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULUS10081 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Naruto Shippuden Ultimate Ninja Heroes 3 HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=39140</link>
			<pubDate>Wed, 07 Jan 2026 07:28:49 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=39140</guid>
			<description><![CDATA[<span style="font-weight: bold;">Naruto Shippuden Ultimate Ninja Heroes 3 HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Naruto Shippuden Ultimate Ninja Heroes 3 made using HDCube4Plus with very little hand-touching.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://imgsli.com/NDM5Nzcy" target="_blank">https://imgsli.com/NDM5Nzcy</a><br />
<br />
<span style="font-weight: bold;">Screenshots png 8bit(photopea) vs 24bits(adobe photoshop):</span> <a href="https://imgsli.com/NDM5Nzc3" target="_blank">https://imgsli.com/NDM5Nzc3</a><br />
<br />
<span style="font-weight: bold;">Link Download:</span> <a href="https://github.com/MESKH4H4/naruto-shippuden-ultimate-ninja-heroes-3" target="_blank">https://github.com/MESKH4H4/naruto-shipp...a-heroes-3</a><br />
<br />
-I played this game 100%.<br />
<br />
-everything is complete.<br />
<br />
-all images were upscale using only HDCube4Plus.<br />
<br />
-I made two versions, one using Xnconvert which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
-the textures are organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
ps:This was the texture pack I enjoyed working on the least, because in my opinion it didn’t turn out very well. The original textures are already quite ugly, and the upscaling only makes that more noticeable. On top of that, there weren’t many good textures that could be reused in multiple places. I usually only edit textures when the game itself has a better one that can be repurposed, and since that wasn’t the case here, this pack ended up being mostly just upscaling.<br />
<br />
ps2:I forgot to tell you not to activate the texture dump; it will dump the textures of the letters, which are infinite dumps. In a few minutes, you'll have thousands of dumped images.The reason they weren't upscaled in the first place.<br />
<br />
--------------------------------------<br />
Install Instructions:<br />
--------------------------------------<br />
1. Copy the folder ULUS10518 to your \Textures folder<br />
2. Enable texture replacements under developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Naruto Shippuden Ultimate Ninja Heroes 3 HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Naruto Shippuden Ultimate Ninja Heroes 3 made using HDCube4Plus with very little hand-touching.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://imgsli.com/NDM5Nzcy" target="_blank">https://imgsli.com/NDM5Nzcy</a><br />
<br />
<span style="font-weight: bold;">Screenshots png 8bit(photopea) vs 24bits(adobe photoshop):</span> <a href="https://imgsli.com/NDM5Nzc3" target="_blank">https://imgsli.com/NDM5Nzc3</a><br />
<br />
<span style="font-weight: bold;">Link Download:</span> <a href="https://github.com/MESKH4H4/naruto-shippuden-ultimate-ninja-heroes-3" target="_blank">https://github.com/MESKH4H4/naruto-shipp...a-heroes-3</a><br />
<br />
-I played this game 100%.<br />
<br />
-everything is complete.<br />
<br />
-all images were upscale using only HDCube4Plus.<br />
<br />
-I made two versions, one using Xnconvert which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
-the textures are organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
ps:This was the texture pack I enjoyed working on the least, because in my opinion it didn’t turn out very well. The original textures are already quite ugly, and the upscaling only makes that more noticeable. On top of that, there weren’t many good textures that could be reused in multiple places. I usually only edit textures when the game itself has a better one that can be repurposed, and since that wasn’t the case here, this pack ended up being mostly just upscaling.<br />
<br />
ps2:I forgot to tell you not to activate the texture dump; it will dump the textures of the letters, which are infinite dumps. In a few minutes, you'll have thousands of dumped images.The reason they weren't upscaled in the first place.<br />
<br />
--------------------------------------<br />
Install Instructions:<br />
--------------------------------------<br />
1. Copy the folder ULUS10518 to your \Textures folder<br />
2. Enable texture replacements under developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh GX Tag Force 2 Mod Background]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=39102</link>
			<pubDate>Thu, 01 Jan 2026 20:42:46 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=39102</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: medium;"><span style="font-size: medium;"><div style="text-align: left;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/FLXsTIQQZEY" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<div style="text-align: center;"><div style="text-align: center;">Olá, pessoal! Neste tutorial, você vai aprender a alterar o background do Yu-Gi-Oh! GX Tag Force 1 usando imagens personalizadas, em 4 passos simples.<br />
<br />
Passo 1: Baixar o Pacote de Texturas<br />
O mod é compatível com packs de textura HD. Escolha o pacote correspondente à sua ISO neste link: <a href="https://muquifoplaysoficial.blogspot.com/2026/01/ygotagforce2modbackgound.html.html" target="_blank">https://muquifoplaysoficial.blogspot.com....html.html</a><br />
<br />
Observação: esse pacote de textura é apenas para alterar o background. Se quiser o pack de textura em HD completo neste link <a href="https://muquifoplaysoficial.blogspot.com/2026/01/gotagforce2hdtexture.html" target="_blank">https://muquifoplaysoficial.blogspot.com...xture.html</a><br />
<br />
Passo 2: Extrair e Configurar<br />
• Extraia o arquivo baixado.<br />
• Copie a pasta ULUS10302 para a pasta Texture dentro das pastas do PPSSPP.<br />
• Vá para ULUS10302/background/.<br />
• Cole a sua imagem PNG (proporção 16:9) e renomeie para bg.png.<br />
<br />
Abra o emulador PPSSPP e vá em:<br />
Configurações → Ferramentas → Ferramentas do desenvolvedor<br />
Ative a opção Substituir texturas<br />
Passo 3: Baixar a ISO Modificada<br />
É necessário usar a ISO modificada para que o mod funcione corretamente. Disponível nas versões em português e inglês neste link: <a href="https://muquifoplaysoficial.blogspot.com/2026/01/ygotagforce2modbackgound.html.html" target="_blank">https://muquifoplaysoficial.blogspot.com....html.html</a><br />
<br />
ISO Mod BG PTBR ISO Mod BG ENG<br />
Passo 4: Aproveitar o Mod<br />
Entre no jogo e duela! Se tudo estiver correto, o background personalizado aparecerá normalmente. Em caso de links quebrados, deixe seu comentário avisando.<br />
<br />
<span style="font-size: xx-small;"><img src="https://i.imgur.com/G5rXrps.png" border="0" alt="[Image: G5rXrps.png]" /></span><br />
<br />
Créditos:<br />
<br />
Chrisfand e Yuujibr – Criador do pack de texturas para a ISO em português brasileiro.<br />
<br />
Angel105 – Criador do pack de texturas para a ISO em inglês.<br />
<br />
Juninfs – Tradução do jogo para português brasileiro</div></div>.</div></span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: medium;"><span style="font-size: medium;"><div style="text-align: left;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/FLXsTIQQZEY" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<div style="text-align: center;"><div style="text-align: center;">Olá, pessoal! Neste tutorial, você vai aprender a alterar o background do Yu-Gi-Oh! GX Tag Force 1 usando imagens personalizadas, em 4 passos simples.<br />
<br />
Passo 1: Baixar o Pacote de Texturas<br />
O mod é compatível com packs de textura HD. Escolha o pacote correspondente à sua ISO neste link: <a href="https://muquifoplaysoficial.blogspot.com/2026/01/ygotagforce2modbackgound.html.html" target="_blank">https://muquifoplaysoficial.blogspot.com....html.html</a><br />
<br />
Observação: esse pacote de textura é apenas para alterar o background. Se quiser o pack de textura em HD completo neste link <a href="https://muquifoplaysoficial.blogspot.com/2026/01/gotagforce2hdtexture.html" target="_blank">https://muquifoplaysoficial.blogspot.com...xture.html</a><br />
<br />
Passo 2: Extrair e Configurar<br />
• Extraia o arquivo baixado.<br />
• Copie a pasta ULUS10302 para a pasta Texture dentro das pastas do PPSSPP.<br />
• Vá para ULUS10302/background/.<br />
• Cole a sua imagem PNG (proporção 16:9) e renomeie para bg.png.<br />
<br />
Abra o emulador PPSSPP e vá em:<br />
Configurações → Ferramentas → Ferramentas do desenvolvedor<br />
Ative a opção Substituir texturas<br />
Passo 3: Baixar a ISO Modificada<br />
É necessário usar a ISO modificada para que o mod funcione corretamente. Disponível nas versões em português e inglês neste link: <a href="https://muquifoplaysoficial.blogspot.com/2026/01/ygotagforce2modbackgound.html.html" target="_blank">https://muquifoplaysoficial.blogspot.com....html.html</a><br />
<br />
ISO Mod BG PTBR ISO Mod BG ENG<br />
Passo 4: Aproveitar o Mod<br />
Entre no jogo e duela! Se tudo estiver correto, o background personalizado aparecerá normalmente. Em caso de links quebrados, deixe seu comentário avisando.<br />
<br />
<span style="font-size: xx-small;"><img src="https://i.imgur.com/G5rXrps.png" border="0" alt="[Image: G5rXrps.png]" /></span><br />
<br />
Créditos:<br />
<br />
Chrisfand e Yuujibr – Criador do pack de texturas para a ISO em português brasileiro.<br />
<br />
Angel105 – Criador do pack de texturas para a ISO em inglês.<br />
<br />
Juninfs – Tradução do jogo para português brasileiro</div></div>.</div></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh GX Tag Force 1 Mod Background]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=39101</link>
			<pubDate>Thu, 01 Jan 2026 15:43:28 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=39101</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: medium;"><span style="font-size: medium;"><div style="text-align: left;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/5flj26m7HtY" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<div style="text-align: center;"><div style="text-align: center;">Olá, pessoal! Neste tutorial, você vai aprender a alterar o background do Yu-Gi-Oh! GX Tag Force 1 usando imagens personalizadas, em 4 passos simples.<br />
<br />
Passo 1: Baixar o Pacote de Texturas<br />
O mod é compatível com packs de textura HD. Escolha o pacote correspondente à sua ISO neste link: <a href="https://muquifoplaysoficial.blogspot.com/2025/12/ygotagforce1modbackgound.html" target="_blank">https://muquifoplaysoficial.blogspot.com...gound.html</a> <br />
<br />
As texturas vêm organizadas por estilo de carta:<br />
<br />
PTBR: 4KIDS ANIME | TCG PADRÃO<br />
ENG: anime_style | official_tcg_style<br />
<br />
Observação: esse pacote de textura é apenas para alterar o background. Se quiser o pack de textura em HD completo neste link <a href="https://muquifoplaysoficial.blogspot.com/2026/01/ygotagforce1hdtexture.html" target="_blank">https://muquifoplaysoficial.blogspot.com...xture.html</a><br />
<br />
Passo 2: Extrair e Configurar<br />
• Extraia o arquivo baixado.<br />
• Copie a pasta ULUS10136 para a pasta Texture dentro das pastas do PPSSPP.<br />
• Vá para ULUS10136/background/.<br />
• Cole a sua imagem PNG (proporção 16:9) e renomeie para bg.png.<br />
<br />
Abra o emulador PPSSPP e vá em:<br />
Configurações → Ferramentas → Ferramentas do desenvolvedor<br />
Ative a opção Substituir texturas<br />
<br />
Passo 3: Baixar a ISO Modificada<br />
É necessário usar a ISO modificada para que o mod funcione corretamente. Disponível nas versões em português e inglês neste link: <a href="https://muquifoplaysoficial.blogspot.com/2025/12/ygotagforce1modbackgound.html" target="_blank">https://muquifoplaysoficial.blogspot.com...gound.html</a> <br />
<br />
Passo 4: Aproveitar o Mod<br />
Entre no jogo e duela! Se tudo estiver correto, o background personalizado aparecerá normalmente. Em caso de links quebrados, deixe seu comentário avisando.<br />
<br />
<span style="font-size: xx-small;"><img src="https://i.imgur.com/K1ei6Ho.png" border="0" alt="[Image: K1ei6Ho.png]" /></span><br />
<br />
Créditos:<br />
<br />
Yuujibr – Criador do pack de texturas para a ISO em português brasileiro.<br />
<br />
Chrisfand – Criador do pack de texturas para a ISO em inglês.<br />
<br />
Juninfs – Tradução do jogo para português brasileiro</div></div>.</div></span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: medium;"><span style="font-size: medium;"><div style="text-align: left;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/5flj26m7HtY" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<div style="text-align: center;"><div style="text-align: center;">Olá, pessoal! Neste tutorial, você vai aprender a alterar o background do Yu-Gi-Oh! GX Tag Force 1 usando imagens personalizadas, em 4 passos simples.<br />
<br />
Passo 1: Baixar o Pacote de Texturas<br />
O mod é compatível com packs de textura HD. Escolha o pacote correspondente à sua ISO neste link: <a href="https://muquifoplaysoficial.blogspot.com/2025/12/ygotagforce1modbackgound.html" target="_blank">https://muquifoplaysoficial.blogspot.com...gound.html</a> <br />
<br />
As texturas vêm organizadas por estilo de carta:<br />
<br />
PTBR: 4KIDS ANIME | TCG PADRÃO<br />
ENG: anime_style | official_tcg_style<br />
<br />
Observação: esse pacote de textura é apenas para alterar o background. Se quiser o pack de textura em HD completo neste link <a href="https://muquifoplaysoficial.blogspot.com/2026/01/ygotagforce1hdtexture.html" target="_blank">https://muquifoplaysoficial.blogspot.com...xture.html</a><br />
<br />
Passo 2: Extrair e Configurar<br />
• Extraia o arquivo baixado.<br />
• Copie a pasta ULUS10136 para a pasta Texture dentro das pastas do PPSSPP.<br />
• Vá para ULUS10136/background/.<br />
• Cole a sua imagem PNG (proporção 16:9) e renomeie para bg.png.<br />
<br />
Abra o emulador PPSSPP e vá em:<br />
Configurações → Ferramentas → Ferramentas do desenvolvedor<br />
Ative a opção Substituir texturas<br />
<br />
Passo 3: Baixar a ISO Modificada<br />
É necessário usar a ISO modificada para que o mod funcione corretamente. Disponível nas versões em português e inglês neste link: <a href="https://muquifoplaysoficial.blogspot.com/2025/12/ygotagforce1modbackgound.html" target="_blank">https://muquifoplaysoficial.blogspot.com...gound.html</a> <br />
<br />
Passo 4: Aproveitar o Mod<br />
Entre no jogo e duela! Se tudo estiver correto, o background personalizado aparecerá normalmente. Em caso de links quebrados, deixe seu comentário avisando.<br />
<br />
<span style="font-size: xx-small;"><img src="https://i.imgur.com/K1ei6Ho.png" border="0" alt="[Image: K1ei6Ho.png]" /></span><br />
<br />
Créditos:<br />
<br />
Yuujibr – Criador do pack de texturas para a ISO em português brasileiro.<br />
<br />
Chrisfand – Criador do pack de texturas para a ISO em inglês.<br />
<br />
Juninfs – Tradução do jogo para português brasileiro</div></div>.</div></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fate/Extra CCC HD Lite]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=38996</link>
			<pubDate>Thu, 25 Dec 2025 08:54:41 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=38996</guid>
			<description><![CDATA[Hi everyone,<br />
First, a huge thank you to pandavenom, user555, and everyone else involved in the original Fate/Extra CCC HD project. The work you’ve done is incredible!<br />
I noticed that many users on Android and lower-end laptops were struggling with the full 1.3GB pack due to the high file count, which often leads to stuttering or crashes on mobile devices. To help the community, I’ve created a "Lite" version of this project.<br />
What I did:<br />
Compressed textures to reduce the total size to 340MB.<br />
* Focused on maintaining high visual quality at 4x scaling while significantly reducing the load on mobile hardware.<br />
* Fixed performance lag issues reported by mobile users.<br />
Comparison &amp; Preview:<br />
<a href="https://youtu.be/V7vrw2mMRcI" target="_blank">https://youtu.be/V7vrw2mMRcI</a><br />
Download &amp; Instructions:<br />
You can find the download link and installation steps on my Ko-fi page here: <a href="https://ko-fi.com/i/IL3L41QXL3D" target="_blank">https://ko-fi.com/i/IL3L41QXL3D</a><br />
Stay Updated for Future Projects:<br />
If you like this optimization, please consider following my Ko-fi page. I am planning to release more "Lite" versions of popular HD texture packs to help mobile and low-end PC players get the best performance possible!<br />
Follow here: <a href="https://ko-fi.com/tp009" target="_blank">https://ko-fi.com/tp009</a><br />
I hope this helps more people enjoy this amazing remaster on their portable devices!<br />
Best regards,<br />
ThePunisher009<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=18375" target="_blank">IMG-20251225-WA0000.jpg</a> (Size: 152.33 KB / Downloads: 191)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi everyone,<br />
First, a huge thank you to pandavenom, user555, and everyone else involved in the original Fate/Extra CCC HD project. The work you’ve done is incredible!<br />
I noticed that many users on Android and lower-end laptops were struggling with the full 1.3GB pack due to the high file count, which often leads to stuttering or crashes on mobile devices. To help the community, I’ve created a "Lite" version of this project.<br />
What I did:<br />
Compressed textures to reduce the total size to 340MB.<br />
* Focused on maintaining high visual quality at 4x scaling while significantly reducing the load on mobile hardware.<br />
* Fixed performance lag issues reported by mobile users.<br />
Comparison &amp; Preview:<br />
<a href="https://youtu.be/V7vrw2mMRcI" target="_blank">https://youtu.be/V7vrw2mMRcI</a><br />
Download &amp; Instructions:<br />
You can find the download link and installation steps on my Ko-fi page here: <a href="https://ko-fi.com/i/IL3L41QXL3D" target="_blank">https://ko-fi.com/i/IL3L41QXL3D</a><br />
Stay Updated for Future Projects:<br />
If you like this optimization, please consider following my Ko-fi page. I am planning to release more "Lite" versions of popular HD texture packs to help mobile and low-end PC players get the best performance possible!<br />
Follow here: <a href="https://ko-fi.com/tp009" target="_blank">https://ko-fi.com/tp009</a><br />
I hope this helps more people enjoy this amazing remaster on their portable devices!<br />
Best regards,<br />
ThePunisher009<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=18375" target="_blank">IMG-20251225-WA0000.jpg</a> (Size: 152.33 KB / Downloads: 191)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Cyber Dragon Texture]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=38861</link>
			<pubDate>Wed, 17 Dec 2025 14:40:19 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=38861</guid>
			<description><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Cyber Dragon Texture<br />
<br />
<span style="font-size: xx-small;"><img src="https://i.imgur.com/pUdvzFI.png" border="0" alt="[Image: pUdvzFI.png]" /></span><br />
<br />
E aí, galera! Este é um pack de textura temático do arquétipo Cyber Dragon para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1BxboAkd9Y5cQlobX1pDANwgBn-1q6vuv/view?usp=drivesdk" target="_blank">https://drive.google.com/file/d/1BxboAkd...p=drivesdk</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html" target="_blank">https://muquifoplaysoficial.blogspot.com...o-mod.html</a><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.htmlm=1" target="_blank">https://muquifoplaysoficial.blogspot.com...oh.htmlm=1</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></description>
			<content:encoded><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Cyber Dragon Texture<br />
<br />
<span style="font-size: xx-small;"><img src="https://i.imgur.com/pUdvzFI.png" border="0" alt="[Image: pUdvzFI.png]" /></span><br />
<br />
E aí, galera! Este é um pack de textura temático do arquétipo Cyber Dragon para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1BxboAkd9Y5cQlobX1pDANwgBn-1q6vuv/view?usp=drivesdk" target="_blank">https://drive.google.com/file/d/1BxboAkd...p=drivesdk</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html" target="_blank">https://muquifoplaysoficial.blogspot.com...o-mod.html</a><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.htmlm=1" target="_blank">https://muquifoplaysoficial.blogspot.com...oh.htmlm=1</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Yubel Texture]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=38852</link>
			<pubDate>Tue, 16 Dec 2025 18:31:35 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=38852</guid>
			<description><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Yubel Texture<br />
<br />
<img src="https://i.imgur.com/hObqyTA.png" border="0" alt="[Image: hObqyTA.png]" /><br />
<br />
E aí, galera! Este é um pack de textura temático da Yubel para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1dFOLttjlz_qRAghyqgHENF-PFHYdHpX3/view?usp=drivesdk" target="_blank">https://drive.google.com/file/d/1dFOLttj...p=drivesdk</a><br />
<br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html." target="_blank">https://muquifoplaysoficial.blogspot.com...-mod.html.</a><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.html" target="_blank">https://muquifoplaysoficial.blogspot.com...gi-oh.html</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.]]></description>
			<content:encoded><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Yubel Texture<br />
<br />
<img src="https://i.imgur.com/hObqyTA.png" border="0" alt="[Image: hObqyTA.png]" /><br />
<br />
E aí, galera! Este é um pack de textura temático da Yubel para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1dFOLttjlz_qRAghyqgHENF-PFHYdHpX3/view?usp=drivesdk" target="_blank">https://drive.google.com/file/d/1dFOLttj...p=drivesdk</a><br />
<br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html." target="_blank">https://muquifoplaysoficial.blogspot.com...-mod.html.</a><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.html" target="_blank">https://muquifoplaysoficial.blogspot.com...gi-oh.html</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Karakuri Texture]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=38810</link>
			<pubDate>Sat, 13 Dec 2025 11:59:33 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=38810</guid>
			<description><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Karakuri Texture<br />
<br />
<img src="https://i.imgur.com/nUK7ZdS.png" border="0" alt="[Image: nUK7ZdS.png]" /><br />
<br />
E aí, galera! Este é um pack de textura temático do arquétipo Karakuri para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1nb49SV7Ysq2X1V83cazSUgTo2-5vfNt8/view?usp=drive_link" target="_blank">https://drive.google.com/file/d/1nb49SV7...drive_link</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com" target="_blank">https://muquifoplaysoficial.blogspot.com</a>...-mod.html.<br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com" target="_blank">https://muquifoplaysoficial.blogspot.com</a>...h.html?m=1 (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></description>
			<content:encoded><![CDATA[Yu-Gi-Oh Arc-V Tag Force Special: Karakuri Texture<br />
<br />
<img src="https://i.imgur.com/nUK7ZdS.png" border="0" alt="[Image: nUK7ZdS.png]" /><br />
<br />
E aí, galera! Este é um pack de textura temático do arquétipo Karakuri para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1nb49SV7Ysq2X1V83cazSUgTo2-5vfNt8/view?usp=drive_link" target="_blank">https://drive.google.com/file/d/1nb49SV7...drive_link</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com" target="_blank">https://muquifoplaysoficial.blogspot.com</a>...-mod.html.<br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com" target="_blank">https://muquifoplaysoficial.blogspot.com</a>...h.html?m=1 (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Pack de Textura Gimmick Puppet para Yu-Gi-Oh! Tag Force [PPSSPP]]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=38808</link>
			<pubDate>Sat, 13 Dec 2025 11:36:11 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=38808</guid>
			<description><![CDATA[Pack de Textura Gimmick Puppet - Yu-Gi-Oh! Tag Force<br />
<br />
<img src="https://i.imgur.com/4jLdK58.jpeg" border="0" alt="[Image: 4jLdK58.jpeg]" /><br />
<br />
E aí, galera! Este é um pack de textura temático do arquétipo Gimmick Puppets para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1QNKfPAg0UDUS6RV162q9cjsVJGqrRQPG/view?pli=1" target="_blank">https://drive.google.com/file/d/1QNKfPAg...view?pli=1</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html." target="_blank">https://muquifoplaysoficial.blogspot.com...-mod.html.</a><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.html?m=1" target="_blank">https://muquifoplaysoficial.blogspot.com...h.html?m=1</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></description>
			<content:encoded><![CDATA[Pack de Textura Gimmick Puppet - Yu-Gi-Oh! Tag Force<br />
<br />
<img src="https://i.imgur.com/4jLdK58.jpeg" border="0" alt="[Image: 4jLdK58.jpeg]" /><br />
<br />
E aí, galera! Este é um pack de textura temático do arquétipo Gimmick Puppets para o Yu-Gi-Oh! Arc-V Tag Force Special. Para usar o pack, siga os passos abaixo:<br />
<br />
Baixe o arquivo .zip <a href="https://drive.google.com/file/d/1QNKfPAg0UDUS6RV162q9cjsVJGqrRQPG/view?pli=1" target="_blank">https://drive.google.com/file/d/1QNKfPAg...view?pli=1</a><br />
Extraia o conteúdo e mova a pasta NPJH00142 para dentro da pasta Textures do PPSSPP.<br />
Para que o background funcione, é necessário usar minha versão do jogo com o mod de background, disponível para download nesse link <a href="https://muquifoplaysoficial.blogspot.com/2024/04/ola-pessoal-essa-postagem-e-sobre-o-mod.html." target="_blank">https://muquifoplaysoficial.blogspot.com...-mod.html.</a><br />
<br />
Você pode baixar meu pack de textura em HD clicando no link <a href="https://muquifoplaysoficial.blogspot.com/2024/08/novo-pack-de-texturas-para-o-yu-gi-oh.html?m=1" target="_blank">https://muquifoplaysoficial.blogspot.com...h.html?m=1</a> (opcional). Instale primeiro o HD e depois este pack temático para evitar conflitos.<br />
<br />
Todos os meus packs são compatíveis com a tradução do Juninfs e com o pack de textura em HD do Yuujibr.<br />
<br />
Encontre mais packs temáticos clicando aqui.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WIPEOUT Pure Overhaul]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=38252</link>
			<pubDate>Mon, 03 Nov 2025 12:35:08 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=38252</guid>
			<description><![CDATA[Hey everyone,<br />
<br />
I’ve been working on a personal HD texture project for Wipeout Pure, and I thought I’d share what I’ve got so far. My goal is to give the game a full visual refresh while staying faithful to the original style and design.<br />
<br />
Right now, I’m rebuilding a lot of the textures from scratch in higher resolution, including signage, track surfaces, and skyboxes. I’m focusing on preserving the clean, futuristic aesthetic that made Pure stand out, rather than overhauling it into something unrecognizable.<br />
<br />
The project is still a work in progress, but I’ve attached a preview image of the Citta Nuova skybox I recently finished  it looks incredible in motion at higher resolutions.<br />
<br />
Once I’ve finished a few more zones and ships, I’ll be releasing a playable texture pack for testing and feedback.<br />
<br />
Would love to hear what you think  suggestions, critiques, or even collaboration offers are welcome.<br />
<br />
Cheers,<br />
Starscream<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=18257" target="_blank">citta_nuova_recombined.jpg</a> (Size: 343.08 KB / Downloads: 418)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hey everyone,<br />
<br />
I’ve been working on a personal HD texture project for Wipeout Pure, and I thought I’d share what I’ve got so far. My goal is to give the game a full visual refresh while staying faithful to the original style and design.<br />
<br />
Right now, I’m rebuilding a lot of the textures from scratch in higher resolution, including signage, track surfaces, and skyboxes. I’m focusing on preserving the clean, futuristic aesthetic that made Pure stand out, rather than overhauling it into something unrecognizable.<br />
<br />
The project is still a work in progress, but I’ve attached a preview image of the Citta Nuova skybox I recently finished  it looks incredible in motion at higher resolutions.<br />
<br />
Once I’ve finished a few more zones and ships, I’ll be releasing a playable texture pack for testing and feedback.<br />
<br />
Would love to hear what you think  suggestions, critiques, or even collaboration offers are welcome.<br />
<br />
Cheers,<br />
Starscream<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=18257" target="_blank">citta_nuova_recombined.jpg</a> (Size: 343.08 KB / Downloads: 418)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lego Batman ULUS10380 AI Upscale Texture]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=37842</link>
			<pubDate>Mon, 06 Oct 2025 07:01:57 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=37842</guid>
			<description><![CDATA[[center]<span style="font-size: large;"><span style="font-weight: bold;">Lego Batman: The Videogame (ULUS10380) AI Upscale Texture Pack</span></span>[/center]<br />
<br />
<hr />[/hr]<br />
This is a high-resolution texture pack for Lego Batman: The Videogame (ULUS10380), upscaled using Topaz Gigapixel AI for a sharper, more detailed gameplay experience.<br />
<br />
<span style="font-weight: bold;">Features:</span><ul>
<li>High-quality AI-upscaled textures.</li>
<li>Covers all 15 Hero levels.</li>
<li>Compatible with the USA version of the game (ULUS10380).<br />
</li></ul>
<br />
<span style="font-weight: bold;">Important Information:</span><ul>
<li>Textures from the Villain missions have not been dumped yet.</li>
<li>Future updates to include the Villain levels may or may not happen.<br />
</li></ul>
<br />
<span style="font-weight: bold;">Installation:</span><br />
<ol type="1">
<li>Download the texture pack from the link below.</li>
<li>Extract the .zip file.</li>
<li>Place the ULUS10380 folder into your PPSSPP `.../PSP/TEXTURES/` directory.</li>
<li>In PPSSPP settings, go to Graphics -&gt; Tools -&gt; Texture Replacement and enable "Replace Textures".<br />
</li></ol>
<br />
<hr />[/hr]<br />
<br />
[center]<br />
<span style="font-size: medium;"><span style="font-weight: bold;"><a href="https://imgsli.com/NDIwMzgw" target="_blank">Comparison Screenshots</a></span></span><br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><a href="https://drive.google.com/file/d/15BzNRuXFd_yYJ61BLcA6dNnPa3vYnZw1/view?usp=sharing" target="_blank">Download Link</a></span></span><br />
[/center]<br />
<br />
Enjoy the game in HD! Feedback is welcome.]]></description>
			<content:encoded><![CDATA[[center]<span style="font-size: large;"><span style="font-weight: bold;">Lego Batman: The Videogame (ULUS10380) AI Upscale Texture Pack</span></span>[/center]<br />
<br />
<hr />[/hr]<br />
This is a high-resolution texture pack for Lego Batman: The Videogame (ULUS10380), upscaled using Topaz Gigapixel AI for a sharper, more detailed gameplay experience.<br />
<br />
<span style="font-weight: bold;">Features:</span><ul>
<li>High-quality AI-upscaled textures.</li>
<li>Covers all 15 Hero levels.</li>
<li>Compatible with the USA version of the game (ULUS10380).<br />
</li></ul>
<br />
<span style="font-weight: bold;">Important Information:</span><ul>
<li>Textures from the Villain missions have not been dumped yet.</li>
<li>Future updates to include the Villain levels may or may not happen.<br />
</li></ul>
<br />
<span style="font-weight: bold;">Installation:</span><br />
<ol type="1">
<li>Download the texture pack from the link below.</li>
<li>Extract the .zip file.</li>
<li>Place the ULUS10380 folder into your PPSSPP `.../PSP/TEXTURES/` directory.</li>
<li>In PPSSPP settings, go to Graphics -&gt; Tools -&gt; Texture Replacement and enable "Replace Textures".<br />
</li></ol>
<br />
<hr />[/hr]<br />
<br />
[center]<br />
<span style="font-size: medium;"><span style="font-weight: bold;"><a href="https://imgsli.com/NDIwMzgw" target="_blank">Comparison Screenshots</a></span></span><br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><a href="https://drive.google.com/file/d/15BzNRuXFd_yYJ61BLcA6dNnPa3vYnZw1/view?usp=sharing" target="_blank">Download Link</a></span></span><br />
[/center]<br />
<br />
Enjoy the game in HD! Feedback is welcome.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PSP HD texture upscale service (Free)]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=37103</link>
			<pubDate>Mon, 18 Aug 2025 06:33:27 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=37103</guid>
			<description><![CDATA[Hi everyone!<br />
<br />
I'm willing to Upscale any PSP game. I don't know if it's allowed or not, but if not, let me know and I'll delete this thread.<br />
<br />
Just provide the dump using an online file hosting service (like <span style="font-weight: bold;">Mega</span>, <span style="font-weight: bold;">Mediafire</span>, or <span style="font-weight: bold;">Github</span>) and I'll post the result on the textures forum, always giving due credit to the dump provider.<br />
<br />
I use <span style="font-weight: bold;">4xHDcube Plus 4</span> and sometimes also <span style="font-weight: bold;">Photoshop</span>.<br />
<br />
<span style="font-weight: bold;">How to request:</span><br />
Leave a message with a link to the dump folder (compressed with the best possible compression ratio). Example message:<br />
<br />
"Hello, I'd like to see X, Y, and Z upscaled. [download link]"<br />
<br />
<span style="font-weight: bold;">Inside the compressed file, it should be something like:</span><br />
ULUS10401.zip -&gt; dumps -&gt; [several PNGs] and textures.ini or ULUS10401.zip -&gt; dumps -&gt; several organized folders -&gt; [several PNGs in folders] and textures.ini<br />
<br />
The code <span style="font-weight: bold;">ULUS10401</span> is the game ID.<br />
To find the game ID, go to the gear icon in the game list, enable the option to show the ID, and it will appear inside the game image.<br />
<br />
I'll also list all the games I've completed for other players in this post.<br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Guide to Getting Started with Dumping</span></span><br />
<br />
<span style="font-weight: bold;">Spoiler: Dump Tutorial</span><br />
<br />
<span style="font-weight: bold;">1:</span>Start the game normally and let it run.<br />
<br />
<span style="font-weight: bold;">2:</span>Press Esc and go to:<br />
Game Settings → Tools → Developer Tools → Texture Replacement.<br />
<br />
<span style="font-weight: bold;">3:</span>Click "Create/open textures.ini file for current game."<br />
<br />
This will open an .ini file in your text editor.<br />
<br />
You'll see a section similar to this:<br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[options]<br />
version = 1<br />
hash = quick # Available options: "quick", "xxh32" (more accurate, but slower), "xxh64" (accurate and relatively fast, but slower on 32-bit CPUs)<br />
<br />
ignoreMipmap = true # Generally, it's not necessary to dump them; they can be generated on a case-by-case basis.<br />
<br />
reduceHash = false # May cause crashes in some cases, but helps reduce junk/duplicates; requires a stronger hash like xxh32 or xxh64.<br />
<br />
ignoreAddress = false # Reduces duplicates, but makes the hash less reliable; requires xxh32 or xxh64. Essentially, you zero out the address in the dumped filenames.</code></div></div>
<br />
<span style="font-weight: bold;">4:</span>Change the following options:<br />
<br />
hash = quick → hash = xxh64<br />
<br />
ignoreAddress = false → ignoreAddress = true<br />
<br />
<span style="font-weight: bold;">5:</span>Save the .ini file and close the game.<br />
<br />
<span style="font-weight: bold;">6:</span>Go back to Developer Tools → Texture Replacement and enable the "Save new textures" option.<br />
<br />
The textures will be saved in:<br />
...\ppsspp executable\memstick\PSP\TEXTURES\GAME_ID\new<br />
<br />
Note: The 'new' folder will only be created after the first texture is captured. So restart the game to begin the process.<br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Important Tips</span></span><br />
<br />
<span style="font-weight: bold;">Bad Textures:</span><br />
<br />
They often come from videos (FMV), appear black, or have names/hashes with too many zeros.<br />
<br />
Example of a good hash: 00000000e43b2fee6a80dd1e<br />
<br />
Example of a bad hash: 000000000000909a0df81df (can be deleted).<br />
<br />
<span style="font-weight: bold;">Duplicate Textures:</span><br />
<br />
If you notice a lot of duplicates, exit the game, delete the new folder, and edit the .ini file:<br />
<br />
Change reduceHash = false to reduceHash = true.<br />
<br />
<span style="font-weight: bold;">Three possible results:</span><br />
<br />
<span style="font-weight: bold;">1:</span>It works and reduces duplicates without any issues.<br />
<br />
<span style="font-weight: bold;">2:</span>It works, but it breaks the game (textures stop dumping or appear glitchy). If this happens, there's no solution: set it to false.<br />
<br />
<span style="font-weight: bold;">3:</span>It doesn't work, and the duplicates persist. In this case, if there are few, keep them; if there are countless, give up on the dump.<br />
<br />
<span style="font-weight: bold;">Whenever you modify the .ini:</span><br />
<br />
Any change to hash, reduceHash, or ignoreAddress changes the name of the generated images.<br />
<br />
Therefore, always exit the game, delete the new folder, and restart the dump if you modify any of these three.<br />
<br />
<span style="font-weight: bold;">PS:</span>I'm new to forum interaction, so please correct me if I make any mistakes.]]></description>
			<content:encoded><![CDATA[Hi everyone!<br />
<br />
I'm willing to Upscale any PSP game. I don't know if it's allowed or not, but if not, let me know and I'll delete this thread.<br />
<br />
Just provide the dump using an online file hosting service (like <span style="font-weight: bold;">Mega</span>, <span style="font-weight: bold;">Mediafire</span>, or <span style="font-weight: bold;">Github</span>) and I'll post the result on the textures forum, always giving due credit to the dump provider.<br />
<br />
I use <span style="font-weight: bold;">4xHDcube Plus 4</span> and sometimes also <span style="font-weight: bold;">Photoshop</span>.<br />
<br />
<span style="font-weight: bold;">How to request:</span><br />
Leave a message with a link to the dump folder (compressed with the best possible compression ratio). Example message:<br />
<br />
"Hello, I'd like to see X, Y, and Z upscaled. [download link]"<br />
<br />
<span style="font-weight: bold;">Inside the compressed file, it should be something like:</span><br />
ULUS10401.zip -&gt; dumps -&gt; [several PNGs] and textures.ini or ULUS10401.zip -&gt; dumps -&gt; several organized folders -&gt; [several PNGs in folders] and textures.ini<br />
<br />
The code <span style="font-weight: bold;">ULUS10401</span> is the game ID.<br />
To find the game ID, go to the gear icon in the game list, enable the option to show the ID, and it will appear inside the game image.<br />
<br />
I'll also list all the games I've completed for other players in this post.<br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Guide to Getting Started with Dumping</span></span><br />
<br />
<span style="font-weight: bold;">Spoiler: Dump Tutorial</span><br />
<br />
<span style="font-weight: bold;">1:</span>Start the game normally and let it run.<br />
<br />
<span style="font-weight: bold;">2:</span>Press Esc and go to:<br />
Game Settings → Tools → Developer Tools → Texture Replacement.<br />
<br />
<span style="font-weight: bold;">3:</span>Click "Create/open textures.ini file for current game."<br />
<br />
This will open an .ini file in your text editor.<br />
<br />
You'll see a section similar to this:<br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[options]<br />
version = 1<br />
hash = quick # Available options: "quick", "xxh32" (more accurate, but slower), "xxh64" (accurate and relatively fast, but slower on 32-bit CPUs)<br />
<br />
ignoreMipmap = true # Generally, it's not necessary to dump them; they can be generated on a case-by-case basis.<br />
<br />
reduceHash = false # May cause crashes in some cases, but helps reduce junk/duplicates; requires a stronger hash like xxh32 or xxh64.<br />
<br />
ignoreAddress = false # Reduces duplicates, but makes the hash less reliable; requires xxh32 or xxh64. Essentially, you zero out the address in the dumped filenames.</code></div></div>
<br />
<span style="font-weight: bold;">4:</span>Change the following options:<br />
<br />
hash = quick → hash = xxh64<br />
<br />
ignoreAddress = false → ignoreAddress = true<br />
<br />
<span style="font-weight: bold;">5:</span>Save the .ini file and close the game.<br />
<br />
<span style="font-weight: bold;">6:</span>Go back to Developer Tools → Texture Replacement and enable the "Save new textures" option.<br />
<br />
The textures will be saved in:<br />
...\ppsspp executable\memstick\PSP\TEXTURES\GAME_ID\new<br />
<br />
Note: The 'new' folder will only be created after the first texture is captured. So restart the game to begin the process.<br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Important Tips</span></span><br />
<br />
<span style="font-weight: bold;">Bad Textures:</span><br />
<br />
They often come from videos (FMV), appear black, or have names/hashes with too many zeros.<br />
<br />
Example of a good hash: 00000000e43b2fee6a80dd1e<br />
<br />
Example of a bad hash: 000000000000909a0df81df (can be deleted).<br />
<br />
<span style="font-weight: bold;">Duplicate Textures:</span><br />
<br />
If you notice a lot of duplicates, exit the game, delete the new folder, and edit the .ini file:<br />
<br />
Change reduceHash = false to reduceHash = true.<br />
<br />
<span style="font-weight: bold;">Three possible results:</span><br />
<br />
<span style="font-weight: bold;">1:</span>It works and reduces duplicates without any issues.<br />
<br />
<span style="font-weight: bold;">2:</span>It works, but it breaks the game (textures stop dumping or appear glitchy). If this happens, there's no solution: set it to false.<br />
<br />
<span style="font-weight: bold;">3:</span>It doesn't work, and the duplicates persist. In this case, if there are few, keep them; if there are countless, give up on the dump.<br />
<br />
<span style="font-weight: bold;">Whenever you modify the .ini:</span><br />
<br />
Any change to hash, reduceHash, or ignoreAddress changes the name of the generated images.<br />
<br />
Therefore, always exit the game, delete the new folder, and restart the dump if you modify any of these three.<br />
<br />
<span style="font-weight: bold;">PS:</span>I'm new to forum interaction, so please correct me if I make any mistakes.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bleach Heat the Soul 2 HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=37052</link>
			<pubDate>Wed, 13 Aug 2025 21:26:59 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=37052</guid>
			<description><![CDATA[<span style="font-weight: bold;">Bleach Heat the Soul 2 HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Bleach Heat the Soul 2 made using HDCube4Plus with a few smaller touch ups done by hand.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://imgsli.com/NDA2NDEz" target="_blank">https://imgsli.com/NDA2NDEz</a><br />
<br />
<span style="font-weight: bold;">Screenshots png 8bit(photopea) vs 24bits(adobe photoshop):</span> <a href="https://imgsli.com/NDA2NDE0" target="_blank">https://imgsli.com/NDA2NDE0</a><br />
<br />
<span style="font-weight: bold;">Link Download:</span> <a href="https://github.com/MESKH4H4/Bleach-Heat-The-Soul-2" target="_blank">https://github.com/MESKH4H4/Bleach-Heat-The-Soul-2</a><br />
<br />
-I played this game 100%, excluding the blockon, the pack is complete but without the blockon part<br />
<br />
-everything is complete, the entire blockon part and its gallery are missing.<br />
<br />
-all images were upscale using only HDCube4Plus and some images from the gallery and cards were used HDCube4Plus+photoshops<br />
<br />
-I made two versions, one using Photopea which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
-the textures are organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
--------------------------------------<br />
Install Instructions:<br />
--------------------------------------<br />
1. Copy the folder UCJS10017 to your \Textures folder<br />
2. Enable texture replacements under developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Bleach Heat the Soul 2 HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Bleach Heat the Soul 2 made using HDCube4Plus with a few smaller touch ups done by hand.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://imgsli.com/NDA2NDEz" target="_blank">https://imgsli.com/NDA2NDEz</a><br />
<br />
<span style="font-weight: bold;">Screenshots png 8bit(photopea) vs 24bits(adobe photoshop):</span> <a href="https://imgsli.com/NDA2NDE0" target="_blank">https://imgsli.com/NDA2NDE0</a><br />
<br />
<span style="font-weight: bold;">Link Download:</span> <a href="https://github.com/MESKH4H4/Bleach-Heat-The-Soul-2" target="_blank">https://github.com/MESKH4H4/Bleach-Heat-The-Soul-2</a><br />
<br />
-I played this game 100%, excluding the blockon, the pack is complete but without the blockon part<br />
<br />
-everything is complete, the entire blockon part and its gallery are missing.<br />
<br />
-all images were upscale using only HDCube4Plus and some images from the gallery and cards were used HDCube4Plus+photoshops<br />
<br />
-I made two versions, one using Photopea which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
-the textures are organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
--------------------------------------<br />
Install Instructions:<br />
--------------------------------------<br />
1. Copy the folder UCJS10017 to your \Textures folder<br />
2. Enable texture replacements under developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Samurai Showdown Anthology HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=36574</link>
			<pubDate>Mon, 21 Jul 2025 15:22:34 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=36574</guid>
			<description><![CDATA[Samurai Showdown Anthology HD Texture Pack<br />
<br />
This is a 4x A.I upscale of Naruto Ultimate Samurai Showdown Anthology made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
Screenshots: <a href="https://imgsli.com/NDAwMDE3" target="_blank">https://imgsli.com/NDAwMDE3</a><br />
<br />
Screenshots png 8bit(photopea) vs 24bits(adobe photoshop): <a href="https://imgsli.com/NDAwMDIw" target="_blank">https://imgsli.com/NDAwMDIw</a><br />
<br />
Download link: <a href="https://github.com/MESKH4H4/Samurai-Showdown-Anthology" target="_blank">https://github.com/MESKH4H4/Samurai-Showdown-Anthology</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
07/21/2025 update<br />
- The pack is theoretically 'complete', but to be clear, the only thing I upscaled is the entire menu section. I didn't upscale anything in the gameplay, since they are ports that use sprites and not textures and when I dump them, they're all 'broken', and I have no idea what to do with them, so there are only the menus.<br />
<br />
-I made two versions, one using Photopea which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
note: the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULUS10401 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[Samurai Showdown Anthology HD Texture Pack<br />
<br />
This is a 4x A.I upscale of Naruto Ultimate Samurai Showdown Anthology made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
Screenshots: <a href="https://imgsli.com/NDAwMDE3" target="_blank">https://imgsli.com/NDAwMDE3</a><br />
<br />
Screenshots png 8bit(photopea) vs 24bits(adobe photoshop): <a href="https://imgsli.com/NDAwMDIw" target="_blank">https://imgsli.com/NDAwMDIw</a><br />
<br />
Download link: <a href="https://github.com/MESKH4H4/Samurai-Showdown-Anthology" target="_blank">https://github.com/MESKH4H4/Samurai-Showdown-Anthology</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
07/21/2025 update<br />
- The pack is theoretically 'complete', but to be clear, the only thing I upscaled is the entire menu section. I didn't upscale anything in the gameplay, since they are ports that use sprites and not textures and when I dump them, they're all 'broken', and I have no idea what to do with them, so there are only the menus.<br />
<br />
-I made two versions, one using Photopea which converted the images into 8-bit colors and another using Adobe Photoshop which converted the images into 24-bit colors, choose the one you think is best.<br />
<br />
note: the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULUS10401 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[ULUS10555] Yu-Gi-Oh 5D's Tagforce 5 - HD Remaster]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=35573</link>
			<pubDate>Tue, 27 May 2025 22:42:17 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=35573</guid>
			<description><![CDATA[Hello all!<br />
<br />
This is my very first mod. I started this journey with illiteracy in command line, and now I have some basic proficiency in Python. So, if you want to make something similar, <span style="font-style: italic;"><span style="font-weight: bold;">you can do it!!</span></span> <br />
<br />
Tagfore 5 was the last officially localized Tagforce title and has gone neglected for too long, so I made this:<br />
<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/3WwYLDICGrc" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --><br />
<br />
<span style="font-weight: bold;">Features</span><br />
- Thousands of HD card arts by the legendary Chrisfand!<br />
- Custom card sleeve and deck image to match the anime.<br />
- Various refreshed and upscaled UI elements<br />
- Optional duel background replacement through UMDGen.<br />
<br />
<span style="font-weight: bold;">To Do</span><br />
- I consider this version 1 of the remaster. There are things left to do, and there will be updates. <br />
- Tokens are missing and need to be added.<br />
- Characters and Maps need to be upscaled.<br />
<br />
<span style="font-weight: bold;">Please Note</span><br />
- I am a beginner at all of this. Some improvements can definitely be made, but please don't be a jerk about it, or I will not engage with you. <br />
- <span style="font-style: italic;">I highly encourage playing on RetroArch with the following shaders:psp color, mixed frames (smart (motion blur)), gaussian blur, and psplcdx1.</span><br />
<br />
<span style="font-weight: bold;">Special Thanks</span><br />
- Chrisfand for the card arts and amazing foundation with his other remaster projects!<br />
- Moki from the YGOtagforce modding discord!<br />
- The YGOtagforce modding discord as a whole for resources and information!<br />
<br />
<span style="font-weight: bold;">Screenshots</span><br />
<br />
<a href="https://imgur.com/a/3xX48q5" target="_blank">https://imgur.com/a/3xX48q5</a><br />
<br />
<span style="font-weight: bold;">Download</span><br />
<br />
<a href="https://mega.nz/file/GR1nDbqB#3dTtTTHeSk4IolZfXeH4OUcYE56Js_2FYc9MplUTpoU" target="_blank">https://mega.nz/file/GR1nDbqB#3dTtTTHeSk...c9MplUTpoU</a>]]></description>
			<content:encoded><![CDATA[Hello all!<br />
<br />
This is my very first mod. I started this journey with illiteracy in command line, and now I have some basic proficiency in Python. So, if you want to make something similar, <span style="font-style: italic;"><span style="font-weight: bold;">you can do it!!</span></span> <br />
<br />
Tagfore 5 was the last officially localized Tagforce title and has gone neglected for too long, so I made this:<br />
<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/3WwYLDICGrc" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --><br />
<br />
<span style="font-weight: bold;">Features</span><br />
- Thousands of HD card arts by the legendary Chrisfand!<br />
- Custom card sleeve and deck image to match the anime.<br />
- Various refreshed and upscaled UI elements<br />
- Optional duel background replacement through UMDGen.<br />
<br />
<span style="font-weight: bold;">To Do</span><br />
- I consider this version 1 of the remaster. There are things left to do, and there will be updates. <br />
- Tokens are missing and need to be added.<br />
- Characters and Maps need to be upscaled.<br />
<br />
<span style="font-weight: bold;">Please Note</span><br />
- I am a beginner at all of this. Some improvements can definitely be made, but please don't be a jerk about it, or I will not engage with you. <br />
- <span style="font-style: italic;">I highly encourage playing on RetroArch with the following shaders:psp color, mixed frames (smart (motion blur)), gaussian blur, and psplcdx1.</span><br />
<br />
<span style="font-weight: bold;">Special Thanks</span><br />
- Chrisfand for the card arts and amazing foundation with his other remaster projects!<br />
- Moki from the YGOtagforce modding discord!<br />
- The YGOtagforce modding discord as a whole for resources and information!<br />
<br />
<span style="font-weight: bold;">Screenshots</span><br />
<br />
<a href="https://imgur.com/a/3xX48q5" target="_blank">https://imgur.com/a/3xX48q5</a><br />
<br />
<span style="font-weight: bold;">Download</span><br />
<br />
<a href="https://mega.nz/file/GR1nDbqB#3dTtTTHeSk4IolZfXeH4OUcYE56Js_2FYc9MplUTpoU" target="_blank">https://mega.nz/file/GR1nDbqB#3dTtTTHeSk...c9MplUTpoU</a>]]></content:encoded>
		</item>
	</channel>
</rss>