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		<title><![CDATA[forums.PPSSPP.org - All Forums]]></title>
		<link>https://forums.ppsspp.org/</link>
		<description><![CDATA[forums.PPSSPP.org - https://forums.ppsspp.org]]></description>
		<pubDate>Fri, 01 May 2026 18:22:30 +0000</pubDate>
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		<item>
			<title><![CDATA[God of War Chains of Olympus HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41156</link>
			<pubDate>Mon, 27 Apr 2026 02:16:36 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41156</guid>
			<description><![CDATA[<span style="font-weight: bold;">God of War Chains of Olympus HD Texture Pack</span><br />
<br />
This is a 4x AI upscale of God of War: Chains of Olympus, made using textures taken from the PS3 version and upscaling them with HDCube4Plus.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/God-of-War-Chains-of-Olympus/" target="_blank">https://meskh4h4.github.io/God-of-War-Ch...f-Olympus/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/God-of-War-Chains-of-Olympus" target="_blank">https://github.com/MESKH4H4/God-of-War-C...of-Olympus</a><br />
<br />
- all images were upscaled using only HDCube4Plus<br />
<br />
- the pack is complete<br />
<br />
The pack is available in five different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
The PNG format preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
Normal PNG<br />
Vibrant Colors PNG<br />
<br />
Each version is between 750 and 850 MB.<br />
<br />
<span style="font-weight: bold;">KTX2 (Best Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
Normal KTX2<br />
Vibrant Colors KTX2<br />
<br />
These versions include:<br />
<br />
Better performance<br />
Faster loading<br />
Smaller file size (600 MB)<br />
<br />
The visual difference compared to PNG is minimal in most cases. Therefore, I recommend using KTX2. If your PC is powerful, you can use PNG, but if it's a bit weaker, use KTX2. The visual difference is so small you won't even notice it, and the performance will be much better.<br />
<br />
<span style="font-weight: bold;">Normal Upscale</span><br />
<br />
Just a normal upscale using the PSP textures and the upscale model already mentioned.<br />
<br />
<span style="font-weight: bold;">note:</span> The folders inside the pack are named exactly as they were extracted from the PS3 version.<br />
<br />
<span style="font-weight: bold;">note 1:</span>The upscaled textures may appear to have little difference compared to the originals, as you can see in the screenshots, but this is due to the game's awful blurring effect combined with the bizarrely strong lighting, which makes the difference less noticeable. If you compare two raw textures side-by-side, you'll notice the real difference, but in-game, due to what I mentioned, you might not perceive it as much.<br />
<br />
<span style="font-weight: bold;">note 2:</span>The downloads page also has the dump for those who want to make their own packages, and the PS3 assets, which are textures taken from the PS3 version.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the UCES00842 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">God of War Chains of Olympus HD Texture Pack</span><br />
<br />
This is a 4x AI upscale of God of War: Chains of Olympus, made using textures taken from the PS3 version and upscaling them with HDCube4Plus.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/God-of-War-Chains-of-Olympus/" target="_blank">https://meskh4h4.github.io/God-of-War-Ch...f-Olympus/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/God-of-War-Chains-of-Olympus" target="_blank">https://github.com/MESKH4H4/God-of-War-C...of-Olympus</a><br />
<br />
- all images were upscaled using only HDCube4Plus<br />
<br />
- the pack is complete<br />
<br />
The pack is available in five different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
The PNG format preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
Normal PNG<br />
Vibrant Colors PNG<br />
<br />
Each version is between 750 and 850 MB.<br />
<br />
<span style="font-weight: bold;">KTX2 (Best Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
Normal KTX2<br />
Vibrant Colors KTX2<br />
<br />
These versions include:<br />
<br />
Better performance<br />
Faster loading<br />
Smaller file size (600 MB)<br />
<br />
The visual difference compared to PNG is minimal in most cases. Therefore, I recommend using KTX2. If your PC is powerful, you can use PNG, but if it's a bit weaker, use KTX2. The visual difference is so small you won't even notice it, and the performance will be much better.<br />
<br />
<span style="font-weight: bold;">Normal Upscale</span><br />
<br />
Just a normal upscale using the PSP textures and the upscale model already mentioned.<br />
<br />
<span style="font-weight: bold;">note:</span> The folders inside the pack are named exactly as they were extracted from the PS3 version.<br />
<br />
<span style="font-weight: bold;">note 1:</span>The upscaled textures may appear to have little difference compared to the originals, as you can see in the screenshots, but this is due to the game's awful blurring effect combined with the bizarrely strong lighting, which makes the difference less noticeable. If you compare two raw textures side-by-side, you'll notice the real difference, but in-game, due to what I mentioned, you might not perceive it as much.<br />
<br />
<span style="font-weight: bold;">note 2:</span>The downloads page also has the dump for those who want to make their own packages, and the PS3 assets, which are textures taken from the PS3 version.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the UCES00842 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DLC Recipe Tool]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41137</link>
			<pubDate>Tue, 21 Apr 2026 20:11:10 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41137</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: 15pt;"><span style="font-weight: bold;">DLC Recipe Tool: O Editor e criador de DLC de receitas para Yu-Gi-Oh! Tag Force</span></span></div>
<br />
<div style="text-align: center;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/FAjuhvNrzB8" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<span style="font-weight: bold;">Fala, duelistas!</span> Montar o deck perfeito em Yu-Gi-Oh! Tag Force sempre foi uma das partes mais divertidas da franquia. No entanto, criar e testar múltiplas receitas diretamente pelo menu do PSP ou do emulador PPSSPP pode ser um processo demorado e pouco prático. No passado, se você quisesse importar um deck da internet ou compartilhar sua criação com amigos, isso simplesmente não era possível.<br />
<br />
É exatamente para resolver esse problema que apresentamos a página oficial do <span style="font-weight: bold;">DLC Recipe Tool</span>. Este programa funciona como um <span style="font-style: italic;">Deck Builder</span> completo para o seu computador, permitindo que você crie receitas personalizadas e as exporte no formato <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>.YGR</code></div></div>
 de forma fácil e intuitiva. A ferramenta respeita automaticamente todas as regras de montagem do jogo: você pode adicionar de 40 a 60 cartas no Main Deck, até 15 cartas no Extra Deck e no Side Deck, sempre limitando a 3 cópias por carta. Além disso, você pode nomear sua receita com até 18 caracteres para identificá-la facilmente in-game.<br />
<br />
Os decks gerados são lidos nativamente pelo jogo como se fossem DLCs oficiais da Konami, garantindo 100% de compatibilidade direta (do Tag Force 1 ao 6 e Special) e total segurança para o seu progresso no jogo. <span style="font-weight: bold;">Não é necessário utilizar nenhum tipo de cheat</span> para que o emulador ou console reconheça os arquivos.<br />
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">⬇️ Área de Download (Versão Mais Recente)</span></span><br />
Baixe a ferramenta acessando o post oficial no blog. Lembre-se de extrair os arquivos em uma pasta no seu computador antes de executar o programa!<br />
<br />
<span style="font-weight: bold;"><a href="https://www.muquifoplays.online/2026/03/dlcrecipetool.html" target="_blank">? CLIQUE AQUI PARA ACESSAR E BAIXAR O DLC RECIPE TOOL ?</a></span></div>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">?️ Como Usar o DLC Recipe Tool: Tutorial Completo</span></span></div>
<br />
O DLC Recipe Tool foi projetado para ser intuitivo. Confira abaixo as principais funções da interface para começar a criar seus decks agora mesmo:<br />
<br />
<span style="font-weight: bold;">1. Nome da Receita</span><ul>
<li>Campo localizado no topo da janela. Possui um limite fixo de 18 caracteres para evitar bugs visuais no jogo. Este nome é salvo diretamente dentro do arquivo <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>.YGR</code></div></div>
.<br />
</li></ul>
<br />
<span style="font-weight: bold;">2. Database (Lista Geral de Cartas)</span><ul>
<li>Banco de dados contendo todas as cartas do jogo, com ordenação automática e um campo de busca dinâmica para facilitar a localização dos seus monstros, mágicas e armadilhas.<br />
</li></ul>
<br />
<span style="font-weight: bold;">3. Painéis do Deck</span><ul>
<li>Áreas dedicadas para visualizar a construção do seu <span style="font-weight: bold;">Main Deck</span>, <span style="font-weight: bold;">Extra Deck</span> e <span style="font-weight: bold;">Side Deck</span> em tempo real.<br />
</li></ul>
<br />
<span style="font-weight: bold;">? Funções dos Comandos:</span><ul>
<li><span style="font-weight: bold;">&lt;&lt; Main:</span> Envia a carta selecionada no Database para o Main Deck.</li>
<li><span style="font-weight: bold;">&lt;&lt; Extra:</span> Envia a carta selecionada no Database para o Extra Deck.</li>
<li><span style="font-weight: bold;">&lt;&lt; Side:</span> Envia a carta selecionada no Database para o Side Deck.</li>
<li><span style="font-weight: bold;">Clique Botão Direito:</span> Atalho prático para adicionar cartas ou removê-las rapidamente da lista.</li>
<li><span style="font-weight: bold;">Remover Selecionado:</span> Retira a carta selecionada da sua lista atual.</li>
<li><span style="font-weight: bold;">Abrir .YGR:</span> Carrega um arquivo de deck existente do seu PC para edição.</li>
<li><span style="font-weight: bold;">Salvar .YGR:</span> Exporta o deck criado para o formato nativo de DLC do jogo.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Passo a Passo: Exportando e Jogando</span></span></div>
<br />
<ol type="1">
<li>Abra o programa e digite o nome da receita no topo (lembre-se: máximo de 18 caracteres).</li>
<li>Utilize a barra de pesquisa na seção <span style="font-weight: bold;">Database</span> para encontrar a carta desejada. Aproveite a nova função visual para ver a imagem da carta!</li>
<li>Selecione a carta e clique no botão correspondente para adicioná-la, ou utilize o <span style="font-weight: bold;">botão direito do mouse</span> para ganhar tempo.</li>
<li>Fique de olho nos limites de cópias (máximo de 3) e no tamanho do deck (40 a 60 cartas no Main).</li>
<li>Repita o processo até finalizar a sua estratégia.</li>
<li>Clique em <span style="font-weight: bold;">Salvar .YGR</span>, pegue o arquivo gerado e coloque-o na pasta do seu <span style="font-weight: bold;">SAVEDATA</span>.</li>
<li>Abra o jogo, vá na seção de Receitas (Recipes) e o seu deck estará lá, pronto para ser usado no seu próximo duelo!<br />
</li></ol>
<br />
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Histórico de Atualizações (Changelog)</span></span></div>
<br />
<span style="font-weight: bold;">v2.9 (Atualização Mais Recente)</span><ul>
<li><span style="font-weight: bold;">Imagens Adicionadas:</span> Agora você pode ver as imagens das cartas durante a pesquisa, facilitando muito a montagem do deck.</li>
<li><span style="font-weight: bold;">Atalhos Dinâmicos:</span> Opção rápida adicionada para remover ou adicionar cartas nas listas usando apenas o clique com o botão direito do mouse.</li>
<li><span style="font-weight: bold;">Visualização Otimizada:</span> Melhorias gerais na exibição dos nomes das cartas dentro da interface.</li>
<li><span style="font-weight: bold;">Correções e Estabilidade:</span> Foram corrigidos bugs pontuais no carregamento dos bancos de dados.<br />
</li></ul>
<br />
<span style="font-weight: bold;">v2.7 e versões anteriores</span><ul>
<li>A ferramenta foi totalmente reconstruída do zero, focando em performance e otimização.</li>
<li>Implementada a geração nativa: não é mais necessário utilizar nenhum tipo de cheat para que o emulador ou console reconheça os arquivos de deck.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 13pt;"><span style="font-weight: bold;">? Créditos e Colaboradores do Projeto</span></span><br />
<br />
<span style="font-weight: bold;">DLC Recipe Tool</span><br />
Desenvolvido por <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">White</a></span> — <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">Muquifo Plays</a></span></div>
<br />
<span style="font-style: italic;">Um agradecimento especial para as pessoas que ajudaram no desenvolvimento da ferramenta ao longo das atualizações:</span><ul>
<li><span style="font-weight: bold;"><a href="https://forums.ppsspp.org/member.php?action=profile&amp;uid=1828162" target="_blank">Chrisfand</a>:</span> Criou toda a metodologia e base teórica que possibilitou o desenvolvimento da ferramenta.</li>
<li><span style="font-weight: bold;"><a href="https://www.youtube.com/@ralphjv" target="_blank">Ralph</a>:</span> Ensinou e documentou como funciona a criptografia usada pela Konami nos arquivos de DLC.</li>
<li><span style="font-weight: bold;"><a href="https://www.youtube.com/@NotJuninfs" target="_blank">Juninfs</a>:</span> Disponibilizou um banco de dados completo das cartas utilizado no programa.</li>
<li><span style="font-weight: bold;"><a href="https://youtube.com/@vitor_tw1?si=eMqANsIRdBeb3Fhz" target="_blank">VitorTW</a>:</span> Ajudou exaustivamente nos testes de usabilidade e na identificação de bugs.<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: 15pt;"><span style="font-weight: bold;">DLC Recipe Tool: O Editor e criador de DLC de receitas para Yu-Gi-Oh! Tag Force</span></span></div>
<br />
<div style="text-align: center;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/FAjuhvNrzB8" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<span style="font-weight: bold;">Fala, duelistas!</span> Montar o deck perfeito em Yu-Gi-Oh! Tag Force sempre foi uma das partes mais divertidas da franquia. No entanto, criar e testar múltiplas receitas diretamente pelo menu do PSP ou do emulador PPSSPP pode ser um processo demorado e pouco prático. No passado, se você quisesse importar um deck da internet ou compartilhar sua criação com amigos, isso simplesmente não era possível.<br />
<br />
É exatamente para resolver esse problema que apresentamos a página oficial do <span style="font-weight: bold;">DLC Recipe Tool</span>. Este programa funciona como um <span style="font-style: italic;">Deck Builder</span> completo para o seu computador, permitindo que você crie receitas personalizadas e as exporte no formato <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>.YGR</code></div></div>
 de forma fácil e intuitiva. A ferramenta respeita automaticamente todas as regras de montagem do jogo: você pode adicionar de 40 a 60 cartas no Main Deck, até 15 cartas no Extra Deck e no Side Deck, sempre limitando a 3 cópias por carta. Além disso, você pode nomear sua receita com até 18 caracteres para identificá-la facilmente in-game.<br />
<br />
Os decks gerados são lidos nativamente pelo jogo como se fossem DLCs oficiais da Konami, garantindo 100% de compatibilidade direta (do Tag Force 1 ao 6 e Special) e total segurança para o seu progresso no jogo. <span style="font-weight: bold;">Não é necessário utilizar nenhum tipo de cheat</span> para que o emulador ou console reconheça os arquivos.<br />
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">⬇️ Área de Download (Versão Mais Recente)</span></span><br />
Baixe a ferramenta acessando o post oficial no blog. Lembre-se de extrair os arquivos em uma pasta no seu computador antes de executar o programa!<br />
<br />
<span style="font-weight: bold;"><a href="https://www.muquifoplays.online/2026/03/dlcrecipetool.html" target="_blank">? CLIQUE AQUI PARA ACESSAR E BAIXAR O DLC RECIPE TOOL ?</a></span></div>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">?️ Como Usar o DLC Recipe Tool: Tutorial Completo</span></span></div>
<br />
O DLC Recipe Tool foi projetado para ser intuitivo. Confira abaixo as principais funções da interface para começar a criar seus decks agora mesmo:<br />
<br />
<span style="font-weight: bold;">1. Nome da Receita</span><ul>
<li>Campo localizado no topo da janela. Possui um limite fixo de 18 caracteres para evitar bugs visuais no jogo. Este nome é salvo diretamente dentro do arquivo <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>.YGR</code></div></div>
.<br />
</li></ul>
<br />
<span style="font-weight: bold;">2. Database (Lista Geral de Cartas)</span><ul>
<li>Banco de dados contendo todas as cartas do jogo, com ordenação automática e um campo de busca dinâmica para facilitar a localização dos seus monstros, mágicas e armadilhas.<br />
</li></ul>
<br />
<span style="font-weight: bold;">3. Painéis do Deck</span><ul>
<li>Áreas dedicadas para visualizar a construção do seu <span style="font-weight: bold;">Main Deck</span>, <span style="font-weight: bold;">Extra Deck</span> e <span style="font-weight: bold;">Side Deck</span> em tempo real.<br />
</li></ul>
<br />
<span style="font-weight: bold;">? Funções dos Comandos:</span><ul>
<li><span style="font-weight: bold;">&lt;&lt; Main:</span> Envia a carta selecionada no Database para o Main Deck.</li>
<li><span style="font-weight: bold;">&lt;&lt; Extra:</span> Envia a carta selecionada no Database para o Extra Deck.</li>
<li><span style="font-weight: bold;">&lt;&lt; Side:</span> Envia a carta selecionada no Database para o Side Deck.</li>
<li><span style="font-weight: bold;">Clique Botão Direito:</span> Atalho prático para adicionar cartas ou removê-las rapidamente da lista.</li>
<li><span style="font-weight: bold;">Remover Selecionado:</span> Retira a carta selecionada da sua lista atual.</li>
<li><span style="font-weight: bold;">Abrir .YGR:</span> Carrega um arquivo de deck existente do seu PC para edição.</li>
<li><span style="font-weight: bold;">Salvar .YGR:</span> Exporta o deck criado para o formato nativo de DLC do jogo.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Passo a Passo: Exportando e Jogando</span></span></div>
<br />
<ol type="1">
<li>Abra o programa e digite o nome da receita no topo (lembre-se: máximo de 18 caracteres).</li>
<li>Utilize a barra de pesquisa na seção <span style="font-weight: bold;">Database</span> para encontrar a carta desejada. Aproveite a nova função visual para ver a imagem da carta!</li>
<li>Selecione a carta e clique no botão correspondente para adicioná-la, ou utilize o <span style="font-weight: bold;">botão direito do mouse</span> para ganhar tempo.</li>
<li>Fique de olho nos limites de cópias (máximo de 3) e no tamanho do deck (40 a 60 cartas no Main).</li>
<li>Repita o processo até finalizar a sua estratégia.</li>
<li>Clique em <span style="font-weight: bold;">Salvar .YGR</span>, pegue o arquivo gerado e coloque-o na pasta do seu <span style="font-weight: bold;">SAVEDATA</span>.</li>
<li>Abra o jogo, vá na seção de Receitas (Recipes) e o seu deck estará lá, pronto para ser usado no seu próximo duelo!<br />
</li></ol>
<br />
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Histórico de Atualizações (Changelog)</span></span></div>
<br />
<span style="font-weight: bold;">v2.9 (Atualização Mais Recente)</span><ul>
<li><span style="font-weight: bold;">Imagens Adicionadas:</span> Agora você pode ver as imagens das cartas durante a pesquisa, facilitando muito a montagem do deck.</li>
<li><span style="font-weight: bold;">Atalhos Dinâmicos:</span> Opção rápida adicionada para remover ou adicionar cartas nas listas usando apenas o clique com o botão direito do mouse.</li>
<li><span style="font-weight: bold;">Visualização Otimizada:</span> Melhorias gerais na exibição dos nomes das cartas dentro da interface.</li>
<li><span style="font-weight: bold;">Correções e Estabilidade:</span> Foram corrigidos bugs pontuais no carregamento dos bancos de dados.<br />
</li></ul>
<br />
<span style="font-weight: bold;">v2.7 e versões anteriores</span><ul>
<li>A ferramenta foi totalmente reconstruída do zero, focando em performance e otimização.</li>
<li>Implementada a geração nativa: não é mais necessário utilizar nenhum tipo de cheat para que o emulador ou console reconheça os arquivos de deck.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 13pt;"><span style="font-weight: bold;">? Créditos e Colaboradores do Projeto</span></span><br />
<br />
<span style="font-weight: bold;">DLC Recipe Tool</span><br />
Desenvolvido por <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">White</a></span> — <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">Muquifo Plays</a></span></div>
<br />
<span style="font-style: italic;">Um agradecimento especial para as pessoas que ajudaram no desenvolvimento da ferramenta ao longo das atualizações:</span><ul>
<li><span style="font-weight: bold;"><a href="https://forums.ppsspp.org/member.php?action=profile&amp;uid=1828162" target="_blank">Chrisfand</a>:</span> Criou toda a metodologia e base teórica que possibilitou o desenvolvimento da ferramenta.</li>
<li><span style="font-weight: bold;"><a href="https://www.youtube.com/@ralphjv" target="_blank">Ralph</a>:</span> Ensinou e documentou como funciona a criptografia usada pela Konami nos arquivos de DLC.</li>
<li><span style="font-weight: bold;"><a href="https://www.youtube.com/@NotJuninfs" target="_blank">Juninfs</a>:</span> Disponibilizou um banco de dados completo das cartas utilizado no programa.</li>
<li><span style="font-weight: bold;"><a href="https://youtube.com/@vitor_tw1?si=eMqANsIRdBeb3Fhz" target="_blank">VitorTW</a>:</span> Ajudou exaustivamente nos testes de usabilidade e na identificação de bugs.<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TF Savedata Recipe Extractor Tool]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41135</link>
			<pubDate>Tue, 21 Apr 2026 20:06:41 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41135</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: 15pt;"><span style="font-weight: bold;">TF Savedata Recipe Extractor: Extraia Receitas direto do seu Save!</span></span></div>
<br />
<div style="text-align: center;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/uggmxdRs0Kw" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<span style="font-weight: bold;">Fala, duelistas!</span> Você já passou horas montando os decks perfeitos no seu console ou emulador e desejou poder extraí-los para compartilhar com a comunidade ou editar no PC? Antes, os decks ficavam "presos" dentro do arquivo de Save do jogo, e recriá-los um a um no computador era um trabalho extremamente exaustivo.<br />
<br />
É para resolver isso que trazemos o <span style="font-weight: bold;">TF Savedata Recipe Extractor</span>! Esta ferramenta poderosa permite que você abra o arquivo de save original do jogo (o famoso <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>DATA0</code></div></div>
) e leia todo o conteúdo de forma automática. O programa identifica as receitas salvas na memória do jogo e permite que você exporte cada uma delas separadamente no formato <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>.YGR</code></div></div>
 (formato oficial de DLC).<br />
<br />
<blockquote><cite>Quote:</cite><span style="font-weight: bold;">⚠️ Aviso de Compatibilidade:</span> Pelos meus testes até o momento, a compatibilidade de leitura é quase total com o <span style="font-weight: bold;">Yu-Gi-Oh! Tag Force Special</span>. Para os outros jogos da franquia (Tag Force 1 ao 6), a ferramenta precisará de mais testes da comunidade para termos uma base boa e garantirmos 100% de estabilidade com todas as variações de criptografia.</blockquote>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">⬇️ Área de Download (Versão Mais Recente)</span></span><br />
Baixe a ferramenta acessando o post original no meu blog. Extraia todos os arquivos em uma única pasta (o executável principal e o motor de descriptografia precisam ficar juntos)!<br />
<br />
<span style="font-weight: bold;"><a href="http://COLOQUE_SEU_LINK_PUBLICO_AQUI" target="_blank">? CLIQUE AQUI PARA BAIXAR O EXTRATOR ?</a></span></div>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">?️ Como Usar a Ferramenta: Tutorial Completo</span></span></div>
<br />
A interface foi desenhada para ser simples, direta e sem complicações. Entenda as funções:<br />
<br />
<span style="font-weight: bold;">1. Abrir Arquivo de Save</span><ul>
<li>Botão responsável por localizar o seu arquivo <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>DATA0</code></div></div>
. O programa tentará lê-lo diretamente. Se estiver criptografado, ele acionará os processos internos para tentar fazer a leitura.<br />
</li></ul>
<br />
<span style="font-weight: bold;">2. Lista de Decks (Box Central)</span><ul>
<li>Assim que o save for lido com sucesso, todos os decks que você montou in-game aparecerão nesta lista com os nomes originais que você deu a eles.<br />
</li></ul>
<br />
<span style="font-weight: bold;">3. Exportar Deck</span><ul>
<li>Gera o arquivo final da sua receita pronta para ser usada no <a href="https://www.muquifoplays.online/2026/03/dlcrecipetool.html" target="_blank">DLC Recipe Tool</a> ou colocada de volta no jogo.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Passo a Passo: Extraindo suas Receitas</span></span></div>
<br />
<ol type="1">
<li>Extraia o arquivo baixado em uma pasta.</li>
<li>Abra o <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>TFSavedataRecipeExtractor.exe</code></div></div>
.</li>
<li>Clique no botão <span style="font-weight: bold;">1. Abrir Arquivo de Save (data0)</span> e localize a sua pasta de <span style="font-style: italic;">SAVEDATA</span>.</li>
<li>Selecione o seu arquivo <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>DATA0</code></div></div>
. O programa vai processar os dados; aguarde a mensagem de sucesso.</li>
<li>Na lista branca central, todos os seus decks aparecerão. <span style="font-weight: bold;">Clique em cima do deck que deseja salvar</span>.</li>
<li>Clique no botão <span style="font-weight: bold;">2. Exportar Deck (.YGR)</span>, escolha onde quer salvar o arquivo no seu PC e pronto!<br />
</li></ol>
<br />
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Histórico de Atualizações (Changelog)</span></span></div>
<br />
<span style="font-weight: bold;">v1.0 (Lançamento Inicial)</span><ul>
<li>Ferramenta desenvolvida do zero para escaneamento de memória de Save Datas.</li>
<li>Lê o arquivo de savedata bruto sem precisar de modificações.</li>
<li>Detecção inteligente de saves do emulador PPSSPP (leitura direta).</li>
<li>Extração validada e testada com excelentes resultados em Yu-Gi-Oh! Tag Force Special.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 13pt;"><span style="font-weight: bold;">? Créditos e Colaboradores do Projeto</span></span><br />
<br />
<span style="font-weight: bold;">TF Savedata Recipe Extractor</span><br />
Desenvolvido por <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">White</a></span> — <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">Muquifo Plays</a></span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: 15pt;"><span style="font-weight: bold;">TF Savedata Recipe Extractor: Extraia Receitas direto do seu Save!</span></span></div>
<br />
<div style="text-align: center;"><!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/uggmxdRs0Kw" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --></div>
<br />
<span style="font-weight: bold;">Fala, duelistas!</span> Você já passou horas montando os decks perfeitos no seu console ou emulador e desejou poder extraí-los para compartilhar com a comunidade ou editar no PC? Antes, os decks ficavam "presos" dentro do arquivo de Save do jogo, e recriá-los um a um no computador era um trabalho extremamente exaustivo.<br />
<br />
É para resolver isso que trazemos o <span style="font-weight: bold;">TF Savedata Recipe Extractor</span>! Esta ferramenta poderosa permite que você abra o arquivo de save original do jogo (o famoso <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>DATA0</code></div></div>
) e leia todo o conteúdo de forma automática. O programa identifica as receitas salvas na memória do jogo e permite que você exporte cada uma delas separadamente no formato <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>.YGR</code></div></div>
 (formato oficial de DLC).<br />
<br />
<blockquote><cite>Quote:</cite><span style="font-weight: bold;">⚠️ Aviso de Compatibilidade:</span> Pelos meus testes até o momento, a compatibilidade de leitura é quase total com o <span style="font-weight: bold;">Yu-Gi-Oh! Tag Force Special</span>. Para os outros jogos da franquia (Tag Force 1 ao 6), a ferramenta precisará de mais testes da comunidade para termos uma base boa e garantirmos 100% de estabilidade com todas as variações de criptografia.</blockquote>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">⬇️ Área de Download (Versão Mais Recente)</span></span><br />
Baixe a ferramenta acessando o post original no meu blog. Extraia todos os arquivos em uma única pasta (o executável principal e o motor de descriptografia precisam ficar juntos)!<br />
<br />
<span style="font-weight: bold;"><a href="http://COLOQUE_SEU_LINK_PUBLICO_AQUI" target="_blank">? CLIQUE AQUI PARA BAIXAR O EXTRATOR ?</a></span></div>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">?️ Como Usar a Ferramenta: Tutorial Completo</span></span></div>
<br />
A interface foi desenhada para ser simples, direta e sem complicações. Entenda as funções:<br />
<br />
<span style="font-weight: bold;">1. Abrir Arquivo de Save</span><ul>
<li>Botão responsável por localizar o seu arquivo <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>DATA0</code></div></div>
. O programa tentará lê-lo diretamente. Se estiver criptografado, ele acionará os processos internos para tentar fazer a leitura.<br />
</li></ul>
<br />
<span style="font-weight: bold;">2. Lista de Decks (Box Central)</span><ul>
<li>Assim que o save for lido com sucesso, todos os decks que você montou in-game aparecerão nesta lista com os nomes originais que você deu a eles.<br />
</li></ul>
<br />
<span style="font-weight: bold;">3. Exportar Deck</span><ul>
<li>Gera o arquivo final da sua receita pronta para ser usada no <a href="https://www.muquifoplays.online/2026/03/dlcrecipetool.html" target="_blank">DLC Recipe Tool</a> ou colocada de volta no jogo.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Passo a Passo: Extraindo suas Receitas</span></span></div>
<br />
<ol type="1">
<li>Extraia o arquivo baixado em uma pasta.</li>
<li>Abra o <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>TFSavedataRecipeExtractor.exe</code></div></div>
.</li>
<li>Clique no botão <span style="font-weight: bold;">1. Abrir Arquivo de Save (data0)</span> e localize a sua pasta de <span style="font-style: italic;">SAVEDATA</span>.</li>
<li>Selecione o seu arquivo <div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>DATA0</code></div></div>
. O programa vai processar os dados; aguarde a mensagem de sucesso.</li>
<li>Na lista branca central, todos os seus decks aparecerão. <span style="font-weight: bold;">Clique em cima do deck que deseja salvar</span>.</li>
<li>Clique no botão <span style="font-weight: bold;">2. Exportar Deck (.YGR)</span>, escolha onde quer salvar o arquivo no seu PC e pronto!<br />
</li></ol>
<br />
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 14pt;"><span style="font-weight: bold;">? Histórico de Atualizações (Changelog)</span></span></div>
<br />
<span style="font-weight: bold;">v1.0 (Lançamento Inicial)</span><ul>
<li>Ferramenta desenvolvida do zero para escaneamento de memória de Save Datas.</li>
<li>Lê o arquivo de savedata bruto sem precisar de modificações.</li>
<li>Detecção inteligente de saves do emulador PPSSPP (leitura direta).</li>
<li>Extração validada e testada com excelentes resultados em Yu-Gi-Oh! Tag Force Special.<br />
</li></ul>
<br />
<hr />
<br />
<div style="text-align: center;"><span style="font-size: 13pt;"><span style="font-weight: bold;">? Créditos e Colaboradores do Projeto</span></span><br />
<br />
<span style="font-weight: bold;">TF Savedata Recipe Extractor</span><br />
Desenvolvido por <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">White</a></span> — <span style="font-weight: bold;"><a href="https://muquifoplaysoficial.blogspot.com/" target="_blank">Muquifo Plays</a></span></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to get started with multiplayer?]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41133</link>
			<pubDate>Tue, 21 Apr 2026 04:13:40 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41133</guid>
			<description><![CDATA[Hello,<br />
I would like to play Tekken 6 with some friends online. How do I get this started? We are all using desktop computers]]></description>
			<content:encoded><![CDATA[Hello,<br />
I would like to play Tekken 6 with some friends online. How do I get this started? We are all using desktop computers]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[NPJH-50045] Peace walker - Any cheat for change sensibilities in the JAP?]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41085</link>
			<pubDate>Sun, 12 Apr 2026 19:32:23 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41085</guid>
			<description><![CDATA[I can’t find any cheat for the Japanese version that lets me change those values. I found some for other regions, but not for this one. This one is for the USA version, but it doesn’t work on the Japanese version:<br />
<br />
// external camera<br />
_L 0x20001134 0x3C023F80 // horizontal<br />
_L 0x20001158 0x3C023F80 // vertical<br />
// aim camera<br />
_L 0x2000117C 0x3C033F4C // horizontal<br />
_L 0x200011A4 0x3C023F4C // vertical<br />
// scoped aim camera<br />
_L 0x200011CC 0x3C033F4C // horizontal<br />
_L 0x200011F4 0x3C023F4C // vertical]]></description>
			<content:encoded><![CDATA[I can’t find any cheat for the Japanese version that lets me change those values. I found some for other regions, but not for this one. This one is for the USA version, but it doesn’t work on the Japanese version:<br />
<br />
// external camera<br />
_L 0x20001134 0x3C023F80 // horizontal<br />
_L 0x20001158 0x3C023F80 // vertical<br />
// aim camera<br />
_L 0x2000117C 0x3C033F4C // horizontal<br />
_L 0x200011A4 0x3C023F4C // vertical<br />
// scoped aim camera<br />
_L 0x200011CC 0x3C033F4C // horizontal<br />
_L 0x200011F4 0x3C023F4C // vertical]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[OutRun 2 HD GUI PPSSPP port]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41072</link>
			<pubDate>Wed, 08 Apr 2026 18:49:37 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41072</guid>
			<description><![CDATA[I wanted to ask if anyone could help me with taking the HD textures from the mod for OutRun2006Tweaks and port them to PPSSPP.]]></description>
			<content:encoded><![CDATA[I wanted to ask if anyone could help me with taking the HD textures from the mod for OutRun2006Tweaks and port them to PPSSPP.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[need help with hd texture]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41070</link>
			<pubDate>Wed, 08 Apr 2026 12:19:58 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41070</guid>
			<description><![CDATA[im running a custom linux os called muos and was wondering where i should put the hd textures?<br />
<br />
i tried putting it below but it just wont work<br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP<br />
<br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP/GAME/<br />
<br />
what am i doing wrong]]></description>
			<content:encoded><![CDATA[im running a custom linux os called muos and was wondering where i should put the hd textures?<br />
<br />
i tried putting it below but it just wont work<br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP<br />
<br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP/GAME/<br />
<br />
what am i doing wrong]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[need help on using hd texture from ps3]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41069</link>
			<pubDate>Wed, 08 Apr 2026 11:16:48 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41069</guid>
			<description><![CDATA[so i want to play a game eiyuu densetsu sora no kiseki with the ps3 hd texture on a linux like os called muos on a handheld called rg34xx sp . i already tried put the files in <br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP<br />
and<br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP/GAME/<br />
<br />
but nothing works. the game crashes when i hit start in the title screen.<br />
<br />
what am i doing wrong]]></description>
			<content:encoded><![CDATA[so i want to play a game eiyuu densetsu sora no kiseki with the ps3 hd texture on a linux like os called muos on a handheld called rg34xx sp . i already tried put the files in <br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP<br />
and<br />
/opt/muos/share/emulator/ppsspp/.config/ppsspp/PSP/GAME/<br />
<br />
but nothing works. the game crashes when i hit start in the title screen.<br />
<br />
what am i doing wrong]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Persona 2 Innocent Sin Cheats [ULUS10584]]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=41040</link>
			<pubDate>Wed, 01 Apr 2026 21:40:12 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=41040</guid>
			<description><![CDATA[hi, this is my first time being here<br />
and since there are no cheats where i could look fusion spells list for it <br />
so i decided to make it my own<br />
<br />
<br />
<br />
_C0 Have All Fusions Spells<br />
_L 0x8063D010 0x00120001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D023 0x00080001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D030 0x001C0001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D050 0x00050001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D056 0x00030001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D05B 0x00010001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D060 0x00140001<br />
_L 0x00000001 0x00000000<br />
<br />
<br />
_C0 PS1 Difficulty<br />
_L 0x20100E20 0xA6700020<br />
_L 0x20100E40 0x02031021<br />
_L 0x20100E58 0xA6620022<br />
_L 0x20100EE4 0xA6650024<br />
_L 0x20100F14 0x02031021<br />
_L 0x20100F2C 0xA6620026<br />
<br />
might as well throw this in since this code restore its original difficulty setting<br />
i dont know who made the code it's not mine i just found it off the internet so yeah have fun!]]></description>
			<content:encoded><![CDATA[hi, this is my first time being here<br />
and since there are no cheats where i could look fusion spells list for it <br />
so i decided to make it my own<br />
<br />
<br />
<br />
_C0 Have All Fusions Spells<br />
_L 0x8063D010 0x00120001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D023 0x00080001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D030 0x001C0001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D050 0x00050001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D056 0x00030001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D05B 0x00010001<br />
_L 0x00000001 0x00000000<br />
_L 0x8063D060 0x00140001<br />
_L 0x00000001 0x00000000<br />
<br />
<br />
_C0 PS1 Difficulty<br />
_L 0x20100E20 0xA6700020<br />
_L 0x20100E40 0x02031021<br />
_L 0x20100E58 0xA6620022<br />
_L 0x20100EE4 0xA6650024<br />
_L 0x20100F14 0x02031021<br />
_L 0x20100F2C 0xA6620026<br />
<br />
might as well throw this in since this code restore its original difficulty setting<br />
i dont know who made the code it's not mine i just found it off the internet so yeah have fun!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Blazblue Calamity Trigger freezes in Android version of PPSSPP version 1.20.3]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40924</link>
			<pubDate>Tue, 24 Mar 2026 02:41:28 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40924</guid>
			<description><![CDATA[Help! My phone runs Tekken 6 fine! But after playing for a few minutes on this game, it freezes! Someone help me...]]></description>
			<content:encoded><![CDATA[Help! My phone runs Tekken 6 fine! But after playing for a few minutes on this game, it freezes! Someone help me...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[God of War: Ghost of Sparta HD Lite]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40782</link>
			<pubDate>Thu, 12 Mar 2026 16:17:04 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40782</guid>
			<description><![CDATA[Experience Kratos journey in stunning detail with this HD Lite Texture Pack for God of War: Ghost of Sparta! ⚔️?<br />
<br />
This pack is specifically optimized for Android devices and Laptops, providing high-quality textures while keeping the file size small and performance at a smooth 60 FPS.<br />
<br />
- Features of this HD Lite Pack:<br />
<br />
High QualityTexture: High-definition environments and character models.<br />
<br />
Optimized Size: Only 232MB! (Perfect for saving storage).<br />
<br />
60 FPS Fixed: No lag, even during heavy combat on the Atlantis boat.<br />
<br />
Compatible with PPSSPP: Works on Android, PC, and Laptop.<br />
<br />
- Video Comparison &amp; Preview:<br />
<br />
<br />
<br />
<a href="https://youtu.be/fX1EJ0vOtdA" target="_blank">https://youtu.be/fX1EJ0vOtdA</a><br />
<br />
<br />
<br />
- DOWNLOAD LINK:<br />
<br />
<a href="https://ko-fi.com/i/IB0B31SLN21" target="_blank">https://ko-fi.com/i/IB0B31SLN21</a><br />
<br />
(Click the link above for the MEGA download)<br />
<br />
<br />
<br />
- INSTALLATION INSTRUCTIONS:<br />
<br />
* Download the zip file from the MEGA link above.<br />
<br />
* Extract the file (you will see a folder with the game ID:UCUS98737.<br />
<br />
* Move that folder to your PPSSPP directory:<br />
<br />
   * Android: PSP/TEXTURES/<br />
<br />
   * PC: memstick/PSP/TEXTURES/<br />
<br />
* Enable Textures: Open PPSSPP -&gt; Settings -&gt; Tools -&gt; Developer Tools -&gt; Check "Replace Textures".<br />
<br />
* Restart the game and enjoy!<br />
<br />
CREDITS &amp; ACKNOWLEDGMENTS:<br />
<br />
         -I DO NOT OWN ANYTHING-<br />
<br />
This pack is an optimization for phones of the amazing HD project of Modder Espartano. Massive thanks to the original creator:<br />
<br />
* Original Creator: Modder Espartano<br />
<br />
I hope this helps more people enjoy this amazing remaster on their portable devices!<br />
Best regards,<br />
ThePunisher009<br />
<br />
#godofwar #godofwarghostofsparta  #PPSSPP #TexturePack #HDMod #AndroidGaming<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18599" target="_blank">After.png</a> (Size: 498.87 KB / Downloads: 337)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18600" target="_blank">Before.png</a> (Size: 484.3 KB / Downloads: 287)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Experience Kratos journey in stunning detail with this HD Lite Texture Pack for God of War: Ghost of Sparta! ⚔️?<br />
<br />
This pack is specifically optimized for Android devices and Laptops, providing high-quality textures while keeping the file size small and performance at a smooth 60 FPS.<br />
<br />
- Features of this HD Lite Pack:<br />
<br />
High QualityTexture: High-definition environments and character models.<br />
<br />
Optimized Size: Only 232MB! (Perfect for saving storage).<br />
<br />
60 FPS Fixed: No lag, even during heavy combat on the Atlantis boat.<br />
<br />
Compatible with PPSSPP: Works on Android, PC, and Laptop.<br />
<br />
- Video Comparison &amp; Preview:<br />
<br />
<br />
<br />
<a href="https://youtu.be/fX1EJ0vOtdA" target="_blank">https://youtu.be/fX1EJ0vOtdA</a><br />
<br />
<br />
<br />
- DOWNLOAD LINK:<br />
<br />
<a href="https://ko-fi.com/i/IB0B31SLN21" target="_blank">https://ko-fi.com/i/IB0B31SLN21</a><br />
<br />
(Click the link above for the MEGA download)<br />
<br />
<br />
<br />
- INSTALLATION INSTRUCTIONS:<br />
<br />
* Download the zip file from the MEGA link above.<br />
<br />
* Extract the file (you will see a folder with the game ID:UCUS98737.<br />
<br />
* Move that folder to your PPSSPP directory:<br />
<br />
   * Android: PSP/TEXTURES/<br />
<br />
   * PC: memstick/PSP/TEXTURES/<br />
<br />
* Enable Textures: Open PPSSPP -&gt; Settings -&gt; Tools -&gt; Developer Tools -&gt; Check "Replace Textures".<br />
<br />
* Restart the game and enjoy!<br />
<br />
CREDITS &amp; ACKNOWLEDGMENTS:<br />
<br />
         -I DO NOT OWN ANYTHING-<br />
<br />
This pack is an optimization for phones of the amazing HD project of Modder Espartano. Massive thanks to the original creator:<br />
<br />
* Original Creator: Modder Espartano<br />
<br />
I hope this helps more people enjoy this amazing remaster on their portable devices!<br />
Best regards,<br />
ThePunisher009<br />
<br />
#godofwar #godofwarghostofsparta  #PPSSPP #TexturePack #HDMod #AndroidGaming<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18599" target="_blank">After.png</a> (Size: 498.87 KB / Downloads: 337)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=18600" target="_blank">Before.png</a> (Size: 484.3 KB / Downloads: 287)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Naruto Shippuden Ultimate Ninja Impact HD]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40768</link>
			<pubDate>Wed, 11 Mar 2026 16:29:52 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40768</guid>
			<description><![CDATA[<span style="font-weight: bold;">Naruto Shippuden Ultimate Ninja Impact HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Naruto Shippuden Ultimate Ninja Impact HD made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/naruto-shippuden-ultimate-ninja-impact/" target="_blank">https://meskh4h4.github.io/naruto-shippu...ja-impact/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/naruto-shippuden-ultimate-ninja-impact" target="_blank">https://github.com/MESKH4H4/naruto-shipp...nja-impact</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
- the pack is complete<br />
<br />
The pack is available in four different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
PNG preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
  PNG Normal<br />
<br />
  PNG Vibrant Colors<br />
<br />
<span style="font-weight: bold;">KTX2 (Better Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
   KTX2 Normal<br />
<br />
   KTX2 Vibrant Colors<br />
<br />
<br />
These versions include:<br />
<br />
   Better performance<br />
<br />
   Faster loading<br />
<br />
   Smaller files (less than 2GB)<br />
<br />
The visual difference compared to PNG is minimal in most cases.<br />
<br />
<span style="font-weight: bold;">note:</span> the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
<span style="font-weight: bold;">note 1:</span>For more information about the package, the GitHub page has a more detailed explanation.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULES01537 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Naruto Shippuden Ultimate Ninja Impact HD Texture Pack</span><br />
<br />
This is a 4x A.I upscale of Naruto Shippuden Ultimate Ninja Impact HD made using HDCube4Plus with some minor hand-made touch-ups.<br />
<br />
<span style="font-weight: bold;">Screenshots:</span> <a href="https://meskh4h4.github.io/naruto-shippuden-ultimate-ninja-impact/" target="_blank">https://meskh4h4.github.io/naruto-shippu...ja-impact/</a><br />
<br />
<span style="font-weight: bold;">Download link:</span> <a href="https://github.com/MESKH4H4/naruto-shippuden-ultimate-ninja-impact" target="_blank">https://github.com/MESKH4H4/naruto-shipp...nja-impact</a><br />
<br />
- all images were upscaled using only HDCube4Plus and some images were used HDCube4Plus+photoshop<br />
<br />
- the pack is complete<br />
<br />
The pack is available in four different versions.<br />
<br />
<span style="font-weight: bold;">PNG (Best Quality)</span><br />
<br />
PNG preserves the highest quality textures, but has a greater impact on performance.<br />
<br />
  PNG Normal<br />
<br />
  PNG Vibrant Colors<br />
<br />
<span style="font-weight: bold;">KTX2 (Better Performance)</span><br />
<br />
KTX2 is a compressed format optimized for emulation.<br />
<br />
   KTX2 Normal<br />
<br />
   KTX2 Vibrant Colors<br />
<br />
<br />
These versions include:<br />
<br />
   Better performance<br />
<br />
   Faster loading<br />
<br />
   Smaller files (less than 2GB)<br />
<br />
The visual difference compared to PNG is minimal in most cases.<br />
<br />
<span style="font-weight: bold;">note:</span> the textures are now organized in folders by height and width size, and also put the dump for those who want to make their own textures<br />
<br />
<span style="font-weight: bold;">note 1:</span>For more information about the package, the GitHub page has a more detailed explanation.<br />
<br />
--------------------------------------<br />
Installation instructions:<br />
--------------------------------------<br />
1. Copy the ULES01537 folder to your \Textures folder<br />
2. Enable texture replacements in the developer tools<br />
3. Done!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Log to File not creating log.txt]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40746</link>
			<pubDate>Tue, 10 Mar 2026 04:38:06 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40746</guid>
			<description><![CDATA[I am using the latest stable PPSSPP portable version for Windows on Windows 11. I enabled the “Log to File” option in the developer settings, but the DUMP folder and log.txt file are not being created.<br />
<br />
I also tried changing the output directories, but the log file still does not appear anywhere in the PPSSPP folder.]]></description>
			<content:encoded><![CDATA[I am using the latest stable PPSSPP portable version for Windows on Windows 11. I enabled the “Log to File” option in the developer settings, but the DUMP folder and log.txt file are not being created.<br />
<br />
I also tried changing the output directories, but the log file still does not appear anywhere in the PPSSPP folder.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Log to File not creating log.txt]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40745</link>
			<pubDate>Tue, 10 Mar 2026 03:50:47 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40745</guid>
			<description><![CDATA[I am using the latest stable PPSSPP portable version for Windows on Windows 11. I enabled the “Log to File” option in the developer settings, but the DUMP folder and log.txt file are not being created.<br />
<br />
I also tried changing the output directories, but the log file still does not appear anywhere in the PPSSPP folder.]]></description>
			<content:encoded><![CDATA[I am using the latest stable PPSSPP portable version for Windows on Windows 11. I enabled the “Log to File” option in the developer settings, but the DUMP folder and log.txt file are not being created.<br />
<br />
I also tried changing the output directories, but the log file still does not appear anywhere in the PPSSPP folder.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ad-Hoc on non-wifi computer?]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40709</link>
			<pubDate>Sat, 07 Mar 2026 18:07:01 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40709</guid>
			<description><![CDATA[My spouse and I are new to PPSSPP and trying to play Peace Walker together, but we're running into various difficulties. We have:<br />
<br />
One computer without a wireless card, connected to internet through the router<br />
One computer connected to wi-fi, can connect through ethernet cable<br />
One old PSP that can no longer connect to wifi (and is apparently the wrong model to Ad hoc with PPSSPP)<br />
<br />
We've looked into the documentation and various troubleshooting discussions, but found nothing for whether Ad hoc can work on a wired connection. We've gone through the steps on <a href="https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP" target="_blank">hrydgard's multiplayer guide</a>, but the wired computer is never able to find the server. Is it possible to use Ad hoc with our current setup? If not, what is the simplest method for us to look into to play together?]]></description>
			<content:encoded><![CDATA[My spouse and I are new to PPSSPP and trying to play Peace Walker together, but we're running into various difficulties. We have:<br />
<br />
One computer without a wireless card, connected to internet through the router<br />
One computer connected to wi-fi, can connect through ethernet cable<br />
One old PSP that can no longer connect to wifi (and is apparently the wrong model to Ad hoc with PPSSPP)<br />
<br />
We've looked into the documentation and various troubleshooting discussions, but found nothing for whether Ad hoc can work on a wired connection. We've gone through the steps on <a href="https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP" target="_blank">hrydgard's multiplayer guide</a>, but the wired computer is never able to find the server. Is it possible to use Ad hoc with our current setup? If not, what is the simplest method for us to look into to play together?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cannot load a game]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40686</link>
			<pubDate>Sat, 07 Mar 2026 05:25:31 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40686</guid>
			<description><![CDATA[Whenever I load a rom zip File as usual, it shows out this msg. I have reinstalled the app several Times and the problem still exists. Please DO NOT teach me to jail break my iPhone to solve this problem, sinne it was working before.<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpeg" />&nbsp;&nbsp;<a href="attachment.php?aid=18570" target="_blank">IMG_9277.jpeg</a> (Size: 152.86 KB / Downloads: 82)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Whenever I load a rom zip File as usual, it shows out this msg. I have reinstalled the app several Times and the problem still exists. Please DO NOT teach me to jail break my iPhone to solve this problem, sinne it was working before.<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpeg" />&nbsp;&nbsp;<a href="attachment.php?aid=18570" target="_blank">IMG_9277.jpeg</a> (Size: 152.86 KB / Downloads: 82)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to disable Ad Hoc notification?]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40655</link>
			<pubDate>Thu, 05 Mar 2026 05:12:40 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40655</guid>
			<description><![CDATA[So ever since the new update 1.20.1 every time I start a game, I get this notification saying “Ad Hoc multiplayer: Relay server mode” is there any way to disable this notification?]]></description>
			<content:encoded><![CDATA[So ever since the new update 1.20.1 every time I start a game, I get this notification saying “Ad Hoc multiplayer: Relay server mode” is there any way to disable this notification?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SOCOM: U.S. Navy SEALs – Fireteam Bravo 3 (EUROPE version) dubbing voices get mi]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40324</link>
			<pubDate>Sun, 15 Feb 2026 11:15:20 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40324</guid>
			<description><![CDATA[In SOCOM: U.S. Navy SEALs – Fireteam Bravo 3 (EUROPE version), the dubbing voices get mixed up during the cutscenes.<br />
When I set the language to Polish (or another language), the cutscenes play in German (or another different language), while the rest of the gameplay is in the correct language.]]></description>
			<content:encoded><![CDATA[In SOCOM: U.S. Navy SEALs – Fireteam Bravo 3 (EUROPE version), the dubbing voices get mixed up during the cutscenes.<br />
When I set the language to Polish (or another language), the cutscenes play in German (or another different language), while the rest of the gameplay is in the correct language.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Controller issue?]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40175</link>
			<pubDate>Mon, 09 Feb 2026 07:24:15 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40175</guid>
			<description><![CDATA[Ive downloaded ppsspp onto my windows 10 notebook and ive even got some games My only trouble is not being able to use a controller. Ive been trying to use a regular ps3 dualshock controller and remapping controls, but that has proven ineffective. The controller is connected and shows up in devices and printers, but all that happens is the 4 flashing lights. How exactly can i fix this?]]></description>
			<content:encoded><![CDATA[Ive downloaded ppsspp onto my windows 10 notebook and ive even got some games My only trouble is not being able to use a controller. Ive been trying to use a regular ps3 dualshock controller and remapping controls, but that has proven ineffective. The controller is connected and shows up in devices and printers, but all that happens is the 4 flashing lights. How exactly can i fix this?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help choosing a stable dev build with 16KB alignment for Android archive]]></title>
			<link>https://forums.ppsspp.org/showthread.php?tid=40168</link>
			<pubDate>Sun, 08 Feb 2026 19:27:37 +0000</pubDate>
			<guid isPermaLink="false">https://forums.ppsspp.org/showthread.php?tid=40168</guid>
			<description><![CDATA[<span style="font-style: italic;">"Without recompiling, apps won't work on 16 KB devices in future Android releases."</span> -Google<br />
<a href="https://developer.android.com/guide/practices/page-sizes" target="_blank">https://developer.android.com/guide/prac...page-sizes</a><br />
<br />
I'm freezing a long-term software archive around end of month, and the current release of PPSSPP is still 4 KiB-aligned.<br />
<br />
But the development builds are 16 KiB-aligned!<br />
<br />
Is there any particular dev build from the last few months that's known to be 'particularly stable', or should I just grab the latest?<br />
<br />
I'm worried about new features/changes that could make the latest a greater risk than some earlier one...<br />
<br />
Any input from anybody appreciated!<br />
Thanks for reading,]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;">"Without recompiling, apps won't work on 16 KB devices in future Android releases."</span> -Google<br />
<a href="https://developer.android.com/guide/practices/page-sizes" target="_blank">https://developer.android.com/guide/prac...page-sizes</a><br />
<br />
I'm freezing a long-term software archive around end of month, and the current release of PPSSPP is still 4 KiB-aligned.<br />
<br />
But the development builds are 16 KiB-aligned!<br />
<br />
Is there any particular dev build from the last few months that's known to be 'particularly stable', or should I just grab the latest?<br />
<br />
I'm worried about new features/changes that could make the latest a greater risk than some earlier one...<br />
<br />
Any input from anybody appreciated!<br />
Thanks for reading,]]></content:encoded>
		</item>
	</channel>
</rss>