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Harvest Moon: Hero of Leaf Valley
04-08-2013, 11:15 AM (This post was last modified: 04-17-2013 11:10 AM by sfageas.)
Post: #66
RE: Harvest Moon: Hero of Leaf Valley
still not fixed,even latest revision still not work.Huh


Code:
53:42:064 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:065 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:137 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:656 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:657 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:686 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:687 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:743 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:744 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:773 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

i dun know if this related.



53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

this what i get when to save in main menu not in game,other than that is sceatrac that looping.


then again:

53:51:797 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:51:802 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:51:809 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

and single one dun know if it related

53:52:046 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

once more still not give up

53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

hell when do it work.

53:53:596 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:53:600 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:53:609 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

single ones

53:53:846 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

wait i don push any button i think:

53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

well it just the same:

53:54:846 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:54:850 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:54:859 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

i tired:

53:55:079 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1


have to shut down it:

53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 274: Module "frame": name=frame gp=0896d9a0 entry=08804000
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 276: Thread "lg_main": pc= 08908d80 sp= 09fff5c0 RUN      (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 277: MemoryPart "UserSbrk": MemPart: 08dbe000 - 09ebe500    size: 01100500
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 278: Thread "CheckExitGame": pc= 0890845c sp= 09fbf9f0   WAIT    (wt=2 wid=278 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 279: Semaphore "psaMem_Sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 280: Semaphore "psa_thread::sync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 281: Semaphore "psa_thread::unsync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 282: Semaphore "psaFile_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 283: Semaphore "psaFile_PackSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 284: OpenFile "disc0:./PSP_GAME/USRDIR/resource.bin": Seekpos: 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 285: CallBack "ExitGame": thread=278, argument= 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 286: Thread "psa_snd_smf_thread": pc= 0893f5dc sp= 09fbe9c0   WAIT    (wt=10 wid=1 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 287: Semaphore "psa_snd_smf_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 288: LwMutex "SceLibsndpSmfExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 289: LwMutex "SceLibsndpPrevExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 290: Semaphore "psaVerBuf_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 291: Thread "main_frame_render_thread": pc= 0891ae48 sp= 09fbe3c0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 292: Semaphore "main_frame_render_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 293: Thread "app_main_thread": pc= 0891ae48 sp= 09fb9070   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 294: Semaphore "app_main_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 295: Semaphore "psaMemShareAlloc": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 296: Thread "psa_fread_thread": pc= 0891ad2c sp= 09fb6db0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 297: Semaphore "psa_fread_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 298: Semaphore "psaFRead_ReqSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 299: Semaphore "psaFRead_ResultSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 300: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 301: Thread "app_main_loading_thread": pc= 0891ae48 sp= 09fffdc0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 302: Semaphore "app_main_loading_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 303: Thread "psa_snd_at3_thread": pc= 0893f5dc sp= 09fb3a80   WAIT    (wt=10 wid=3 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 304: Semaphore "psa_snd_at3_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 305: EventFlag "statusflag": init=00000000 cur=00000000 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 306: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=1
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 307: Thread "SceWaveMain": pc= 0893f790 sp= 09fb17a0   WAIT    (wt=4 wid=306 wv= 00000000 )
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 36 kernel objects alive
53:56:546 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
53:56:547 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
53:56:548 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00110000 : 480 x 272 x 1
53:56:567 HLE\sceKernelMemory.cpp:175 I[HLE]: Shutting down user memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
53:56:568 HLE\sceKernelMemory.cpp:178 I[HLE]: Shutting down "kernel" memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 083dc400 size 003dc400 taken=0 tag=threadrethack
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083dc400 - 083e7800 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083e7800 - 083f2c00 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083f2c00 - 083fe000 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083fe000 - 08400000 size 00002000 taken=0 tag=stack/idle1
53:56:584 MemMap.cpp:101 I[MM]: Memory system shut down.
53:56:590 Config.cpp:191 I[LOAD]: Config saved: ppsspp.ini
[hr]
still not fixed,even latest revision still not work.:huh:


53:42:064 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:065 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:137 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:656 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:657 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:686 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:687 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:743 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:744 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:773 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

i dun know if this related.



53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

this what i get when to save in main menu not in game,other than that is sceatrac that looping.


then again:

53:51:797 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:51:802 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:51:809 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

and single one dun know if it related

53:52:046 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

once more still not give up

53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

hell when do it work.

53:53:596 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:53:600 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:53:609 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

single ones

53:53:846 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

wait i don push any button i think:

53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

well it just the same:

53:54:846 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:54:850 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:54:859 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

i tired:

53:55:079 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1


have to shut down it:

53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 274: Module "frame": name=frame gp=0896d9a0 entry=08804000
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 276: Thread "lg_main": pc= 08908d80 sp= 09fff5c0 RUN      (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 277: MemoryPart "UserSbrk": MemPart: 08dbe000 - 09ebe500    size: 01100500
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 278: Thread "CheckExitGame": pc= 0890845c sp= 09fbf9f0   WAIT    (wt=2 wid=278 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 279: Semaphore "psaMem_Sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 280: Semaphore "psa_thread::sync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 281: Semaphore "psa_thread::unsync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 282: Semaphore "psaFile_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 283: Semaphore "psaFile_PackSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 284: OpenFile "disc0:./PSP_GAME/USRDIR/resource.bin": Seekpos: 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 285: CallBack "ExitGame": thread=278, argument= 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 286: Thread "psa_snd_smf_thread": pc= 0893f5dc sp= 09fbe9c0   WAIT    (wt=10 wid=1 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 287: Semaphore "psa_snd_smf_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 288: LwMutex "SceLibsndpSmfExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 289: LwMutex "SceLibsndpPrevExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 290: Semaphore "psaVerBuf_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 291: Thread "main_frame_render_thread": pc= 0891ae48 sp= 09fbe3c0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 292: Semaphore "main_frame_render_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 293: Thread "app_main_thread": pc= 0891ae48 sp= 09fb9070   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 294: Semaphore "app_main_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 295: Semaphore "psaMemShareAlloc": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 296: Thread "psa_fread_thread": pc= 0891ad2c sp= 09fb6db0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 297: Semaphore "psa_fread_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 298: Semaphore "psaFRead_ReqSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 299: Semaphore "psaFRead_ResultSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 300: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 301: Thread "app_main_loading_thread": pc= 0891ae48 sp= 09fffdc0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 302: Semaphore "app_main_loading_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 303: Thread "psa_snd_at3_thread": pc= 0893f5dc sp= 09fb3a80   WAIT    (wt=10 wid=3 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 304: Semaphore "psa_snd_at3_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 305: EventFlag "statusflag": init=00000000 cur=00000000 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 306: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=1
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 307: Thread "SceWaveMain": pc= 0893f790 sp= 09fb17a0   WAIT    (wt=4 wid=306 wv= 00000000 )
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 36 kernel objects alive
53:56:546 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
53:56:547 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
53:56:548 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00110000 : 480 x 272 x 1
53:56:567 HLE\sceKernelMemory.cpp:175 I[HLE]: Shutting down user memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
53:56:568 HLE\sceKernelMemory.cpp:178 I[HLE]: Shutting down "kernel" memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 083dc400 size 003dc400 taken=0 tag=threadrethack
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083dc400 - 083e7800 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083e7800 - 083f2c00 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083f2c00 - 083fe000 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083fe000 - 08400000 size 00002000 taken=0 tag=stack/idle1
53:56:584 MemMap.cpp:101 I[MM]: Memory system shut down.
53:56:590 Config.cpp:191 I[LOAD]: Config saved: ppsspp.ini
[hr]
still not fixed,even latest revision still not work.:huh:


53:42:064 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:065 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:137 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:656 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:657 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:686 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:687 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:743 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:744 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:773 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

i dun know if this related.



53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

this what i get when to save in main menu not in game,other than that is sceatrac that looping.


then again:

53:51:797 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:51:802 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:51:809 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

and single one dun know if it related

53:52:046 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

once more still not give up

53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

hell when do it work.

53:53:596 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:53:600 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:53:609 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

single ones

53:53:846 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

wait i don push any button i think:

53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

well it just the same:

53:54:846 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:54:850 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:54:859 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

i tired:

53:55:079 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1


have to shut down it:

53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 274: Module "frame": name=frame gp=0896d9a0 entry=08804000
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 276: Thread "lg_main": pc= 08908d80 sp= 09fff5c0 RUN      (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 277: MemoryPart "UserSbrk": MemPart: 08dbe000 - 09ebe500    size: 01100500
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 278: Thread "CheckExitGame": pc= 0890845c sp= 09fbf9f0   WAIT    (wt=2 wid=278 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 279: Semaphore "psaMem_Sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 280: Semaphore "psa_thread::sync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 281: Semaphore "psa_thread::unsync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 282: Semaphore "psaFile_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 283: Semaphore "psaFile_PackSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 284: OpenFile "disc0:./PSP_GAME/USRDIR/resource.bin": Seekpos: 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 285: CallBack "ExitGame": thread=278, argument= 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 286: Thread "psa_snd_smf_thread": pc= 0893f5dc sp= 09fbe9c0   WAIT    (wt=10 wid=1 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 287: Semaphore "psa_snd_smf_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 288: LwMutex "SceLibsndpSmfExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 289: LwMutex "SceLibsndpPrevExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 290: Semaphore "psaVerBuf_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 291: Thread "main_frame_render_thread": pc= 0891ae48 sp= 09fbe3c0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 292: Semaphore "main_frame_render_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 293: Thread "app_main_thread": pc= 0891ae48 sp= 09fb9070   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 294: Semaphore "app_main_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 295: Semaphore "psaMemShareAlloc": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 296: Thread "psa_fread_thread": pc= 0891ad2c sp= 09fb6db0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 297: Semaphore "psa_fread_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 298: Semaphore "psaFRead_ReqSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 299: Semaphore "psaFRead_ResultSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 300: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 301: Thread "app_main_loading_thread": pc= 0891ae48 sp= 09fffdc0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 302: Semaphore "app_main_loading_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 303: Thread "psa_snd_at3_thread": pc= 0893f5dc sp= 09fb3a80   WAIT    (wt=10 wid=3 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 304: Semaphore "psa_snd_at3_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 305: EventFlag "statusflag": init=00000000 cur=00000000 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 306: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=1
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 307: Thread "SceWaveMain": pc= 0893f790 sp= 09fb17a0   WAIT    (wt=4 wid=306 wv= 00000000 )
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 36 kernel objects alive
53:56:546 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
53:56:547 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
53:56:548 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00110000 : 480 x 272 x 1
53:56:567 HLE\sceKernelMemory.cpp:175 I[HLE]: Shutting down user memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
53:56:568 HLE\sceKernelMemory.cpp:178 I[HLE]: Shutting down "kernel" memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 083dc400 size 003dc400 taken=0 tag=threadrethack
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083dc400 - 083e7800 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083e7800 - 083f2c00 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083f2c00 - 083fe000 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083fe000 - 08400000 size 00002000 taken=0 tag=stack/idle1
53:56:584 MemMap.cpp:101 I[MM]: Memory system shut down.
53:56:590 Config.cpp:191 I[LOAD]: Config saved: ppsspp.ini
[hr]
still not fixed,even latest revision still not work.:huh:


53:42:064 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:065 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:137 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:656 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:657 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:686 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:687 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:743 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:744 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:773 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

i dun know if this related.



53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

this what i get when to save in main menu not in game,other than that is sceatrac that looping.


then again:

53:51:797 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:51:802 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:51:809 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

and single one dun know if it related

53:52:046 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

once more still not give up

53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

hell when do it work.

53:53:596 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:53:600 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:53:609 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

single ones

53:53:846 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

wait i don push any button i think:

53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

well it just the same:

53:54:846 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:54:850 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:54:859 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

i tired:

53:55:079 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1


have to shut down it:

53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 274: Module "frame": name=frame gp=0896d9a0 entry=08804000
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 276: Thread "lg_main": pc= 08908d80 sp= 09fff5c0 RUN      (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 277: MemoryPart "UserSbrk": MemPart: 08dbe000 - 09ebe500    size: 01100500
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 278: Thread "CheckExitGame": pc= 0890845c sp= 09fbf9f0   WAIT    (wt=2 wid=278 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 279: Semaphore "psaMem_Sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 280: Semaphore "psa_thread::sync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 281: Semaphore "psa_thread::unsync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 282: Semaphore "psaFile_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 283: Semaphore "psaFile_PackSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 284: OpenFile "disc0:./PSP_GAME/USRDIR/resource.bin": Seekpos: 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 285: CallBack "ExitGame": thread=278, argument= 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 286: Thread "psa_snd_smf_thread": pc= 0893f5dc sp= 09fbe9c0   WAIT    (wt=10 wid=1 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 287: Semaphore "psa_snd_smf_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 288: LwMutex "SceLibsndpSmfExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 289: LwMutex "SceLibsndpPrevExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 290: Semaphore "psaVerBuf_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 291: Thread "main_frame_render_thread": pc= 0891ae48 sp= 09fbe3c0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 292: Semaphore "main_frame_render_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 293: Thread "app_main_thread": pc= 0891ae48 sp= 09fb9070   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 294: Semaphore "app_main_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 295: Semaphore "psaMemShareAlloc": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 296: Thread "psa_fread_thread": pc= 0891ad2c sp= 09fb6db0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 297: Semaphore "psa_fread_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 298: Semaphore "psaFRead_ReqSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 299: Semaphore "psaFRead_ResultSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 300: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 301: Thread "app_main_loading_thread": pc= 0891ae48 sp= 09fffdc0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 302: Semaphore "app_main_loading_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 303: Thread "psa_snd_at3_thread": pc= 0893f5dc sp= 09fb3a80   WAIT    (wt=10 wid=3 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 304: Semaphore "psa_snd_at3_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 305: EventFlag "statusflag": init=00000000 cur=00000000 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 306: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=1
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 307: Thread "SceWaveMain": pc= 0893f790 sp= 09fb17a0   WAIT    (wt=4 wid=306 wv= 00000000 )
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 36 kernel objects alive
53:56:546 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
53:56:547 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
53:56:548 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00110000 : 480 x 272 x 1
53:56:567 HLE\sceKernelMemory.cpp:175 I[HLE]: Shutting down user memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
53:56:568 HLE\sceKernelMemory.cpp:178 I[HLE]: Shutting down "kernel" memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 083dc400 size 003dc400 taken=0 tag=threadrethack
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083dc400 - 083e7800 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083e7800 - 083f2c00 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083f2c00 - 083fe000 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083fe000 - 08400000 size 00002000 taken=0 tag=stack/idle1
53:56:584 MemMap.cpp:101 I[MM]: Memory system shut down.
53:56:590 Config.cpp:191 I[LOAD]: Config saved: ppsspp.ini
[hr]
still not fixed,even latest revision still not work.:huh:


53:42:064 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:065 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:137 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:656 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:657 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:686 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:687 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:743 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:744 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:773 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

i dun know if this related.



53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

this what i get when to save in main menu not in game,other than that is sceatrac that looping.


then again:

53:51:797 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:51:802 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:51:809 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

and single one dun know if it related

53:52:046 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

once more still not give up

53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

hell when do it work.

53:53:596 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:53:600 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:53:609 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

single ones

53:53:846 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

wait i don push any button i think:

53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

well it just the same:

53:54:846 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:54:850 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:54:859 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

i tired:

53:55:079 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1


have to shut down it:

53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 274: Module "frame": name=frame gp=0896d9a0 entry=08804000
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 276: Thread "lg_main": pc= 08908d80 sp= 09fff5c0 RUN      (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 277: MemoryPart "UserSbrk": MemPart: 08dbe000 - 09ebe500    size: 01100500
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 278: Thread "CheckExitGame": pc= 0890845c sp= 09fbf9f0   WAIT    (wt=2 wid=278 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 279: Semaphore "psaMem_Sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 280: Semaphore "psa_thread::sync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 281: Semaphore "psa_thread::unsync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 282: Semaphore "psaFile_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 283: Semaphore "psaFile_PackSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 284: OpenFile "disc0:./PSP_GAME/USRDIR/resource.bin": Seekpos: 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 285: CallBack "ExitGame": thread=278, argument= 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 286: Thread "psa_snd_smf_thread": pc= 0893f5dc sp= 09fbe9c0   WAIT    (wt=10 wid=1 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 287: Semaphore "psa_snd_smf_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 288: LwMutex "SceLibsndpSmfExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 289: LwMutex "SceLibsndpPrevExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 290: Semaphore "psaVerBuf_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 291: Thread "main_frame_render_thread": pc= 0891ae48 sp= 09fbe3c0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 292: Semaphore "main_frame_render_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 293: Thread "app_main_thread": pc= 0891ae48 sp= 09fb9070   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 294: Semaphore "app_main_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 295: Semaphore "psaMemShareAlloc": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 296: Thread "psa_fread_thread": pc= 0891ad2c sp= 09fb6db0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 297: Semaphore "psa_fread_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 298: Semaphore "psaFRead_ReqSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 299: Semaphore "psaFRead_ResultSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 300: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 301: Thread "app_main_loading_thread": pc= 0891ae48 sp= 09fffdc0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 302: Semaphore "app_main_loading_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 303: Thread "psa_snd_at3_thread": pc= 0893f5dc sp= 09fb3a80   WAIT    (wt=10 wid=3 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 304: Semaphore "psa_snd_at3_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 305: EventFlag "statusflag": init=00000000 cur=00000000 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 306: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=1
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 307: Thread "SceWaveMain": pc= 0893f790 sp= 09fb17a0   WAIT    (wt=4 wid=306 wv= 00000000 )
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 36 kernel objects alive
53:56:546 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
53:56:547 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
53:56:548 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00110000 : 480 x 272 x 1
53:56:567 HLE\sceKernelMemory.cpp:175 I[HLE]: Shutting down user memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
53:56:568 HLE\sceKernelMemory.cpp:178 I[HLE]: Shutting down "kernel" memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 083dc400 size 003dc400 taken=0 tag=threadrethack
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083dc400 - 083e7800 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083e7800 - 083f2c00 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083f2c00 - 083fe000 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083fe000 - 08400000 size 00002000 taken=0 tag=stack/idle1
53:56:584 MemMap.cpp:101 I[MM]: Memory system shut down.
53:56:590 Config.cpp:191 I[LOAD]: Config saved: ppsspp.ini
[hr]
still not fixed,even latest revision still not work.:huh:


53:42:064 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:065 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:137 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:656 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:657 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:686 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:687 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:715 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:743 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:744 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:773 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

i dun know if this related.



53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:693 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

this what i get when to save in main menu not in game,other than that is sceatrac that looping.


then again:

53:51:797 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:51:802 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:51:803 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:51:809 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

and single one dun know if it related

53:52:046 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

once more still not give up

53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:442 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

hell when do it work.

53:53:596 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:53:600 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:53:600 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:53:609 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

single ones

53:53:846 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1

wait i don push any button i think:

53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:692 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11

well it just the same:

53:54:846 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\ICON0.PNG (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/ICON0.PNG)
53:54:850 lg_main      I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\user\Desktop\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10458_SUGARMIN_000​1\PARAM.SFO (/PSP/SAVEDATA/ULUS10458_SUGARMIN_0001/PARAM.SFO)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09900090)
53:54:851 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
53:54:859 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11

i tired:

53:55:079 main_frame_r I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00110000 : 480 x 272 x 1


have to shut down it:

53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 274: Module "frame": name=frame gp=0896d9a0 entry=08804000
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 276: Thread "lg_main": pc= 08908d80 sp= 09fff5c0 RUN      (wt=0 wid=0 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 277: MemoryPart "UserSbrk": MemPart: 08dbe000 - 09ebe500    size: 01100500
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 278: Thread "CheckExitGame": pc= 0890845c sp= 09fbf9f0   WAIT    (wt=2 wid=278 wv= 00000000 )
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 279: Semaphore "psaMem_Sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 280: Semaphore "psa_thread::sync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 281: Semaphore "psa_thread::unsync_sema": -
53:56:544 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 282: Semaphore "psaFile_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 283: Semaphore "psaFile_PackSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 284: OpenFile "disc0:./PSP_GAME/USRDIR/resource.bin": Seekpos: 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 285: CallBack "ExitGame": thread=278, argument= 00000000
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 286: Thread "psa_snd_smf_thread": pc= 0893f5dc sp= 09fbe9c0   WAIT    (wt=10 wid=1 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 287: Semaphore "psa_snd_smf_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 288: LwMutex "SceLibsndpSmfExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 289: LwMutex "SceLibsndpPrevExcl": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 290: Semaphore "psaVerBuf_Sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 291: Thread "main_frame_render_thread": pc= 0891ae48 sp= 09fbe3c0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 292: Semaphore "main_frame_render_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 293: Thread "app_main_thread": pc= 0891ae48 sp= 09fb9070   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 294: Semaphore "app_main_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 295: Semaphore "psaMemShareAlloc": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 296: Thread "psa_fread_thread": pc= 0891ad2c sp= 09fb6db0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 297: Semaphore "psa_fread_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 298: Semaphore "psaFRead_ReqSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 299: Semaphore "psaFRead_ResultSema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 300: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 301: Thread "app_main_loading_thread": pc= 0891ae48 sp= 09fffdc0   WAIT    (wt=1 wid=0 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 302: Semaphore "app_main_loading_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 303: Thread "psa_snd_at3_thread": pc= 0893f5dc sp= 09fb3a80   WAIT    (wt=10 wid=3 wv= 00000000 )
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 304: Semaphore "psa_snd_at3_thread_sema": -
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 305: EventFlag "statusflag": init=00000000 cur=00000000 numwait=0
53:56:545 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 306: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=1
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:434 KO 307: Thread "SceWaveMain": pc= 0893f790 sp= 09fb17a0   WAIT    (wt=4 wid=306 wv= 00000000 )
53:56:546 lg_main      I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 36 kernel objects alive
53:56:546 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
53:56:547 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
53:56:548 GLES\Framebuffer.cpp:598 I[HLE]: Destroying FBO for 00110000 : 480 x 272 x 1
53:56:567 HLE\sceKernelMemory.cpp:175 I[HLE]: Shutting down user memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
53:56:568 HLE\sceKernelMemory.cpp:178 I[HLE]: Shutting down "kernel" memory pool:
53:56:568 Util\BlockAllocator.cpp:310 I[HLE]: -----------
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 083dc400 size 003dc400 taken=0 tag=threadrethack
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083dc400 - 083e7800 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083e7800 - 083f2c00 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083f2c00 - 083fe000 size 0000b400 taken=1 tag=SaveData Icon
53:56:568 Util\BlockAllocator.cpp:314 I[HLE]: Block: 083fe000 - 08400000 size 00002000 taken=0 tag=stack/idle1
53:56:584 MemMap.cpp:101 I[MM]: Memory system shut down.
53:56:590 Config.cpp:191 I[LOAD]: Config saved: ppsspp.ini
[hr]
still not fixed,even latest revision still not work.:huh:


53:42:064 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:065 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:137 idle0        I[HLE]: GLES\Framebuffer.cpp:578 Decimating FBO for 00110000 (480 x 272 x 1), age 11
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:240 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:440 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:627 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
53:42:656 lg_main      I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(093024b0)
53:42:657 lg_main      I[HLE]: Dialog\PSPSaveDialog.c

my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked

my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000

i'm a tester,but not as good as other,please be kind with me,haha.
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RE: Harvest Moon: Hero of Leaf Valley - aki21 - 04-08-2013 11:15 AM
harvest moon hero of leaf valley - Mahshid - 12-27-2013, 10:45 AM

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