Disgaea: Afternoon of Darkness
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03-09-2015, 02:30 AM
(This post was last modified: 03-09-2015 02:30 AM by Inexplix.)
Post: #78
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RE: Disgaea: Afternoon of Darkness
(03-09-2015 01:39 AM)[Unknown] Wrote: Does it crash even when using Direct3D 9? Unfortunately, Intel doesn't have good OpenGL support, so the crash may very well be in the Intel driver. Yes even with D3D9. Settings are: Buffered Rendering Frameskipping 1 Prevent FPS from exceeding 60 Rendering resolution 2x PSP Mipmapping, Hardware transform, Software skinning, Lazy texture cache, Disable slower effects - all on Spline/Bezier curves quality low Upscale type xBRZ Anisotropic filtering 16x Texture filtering Linear on FMV Screen scaling filter Linear Disable stencil test on Texture coord speedhack on Fast memory on Multithreaded on I/O on thread on I/I timing method Fast (lag on low storage) Dynamic (JIT) on Everything else is off or had not been changed. |
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