Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Issue/Choppy audio on some titles/s800
02-14-2014, 06:56 PM (This post was last modified: 02-23-2014 08:47 PM by zxcvbad.)
Post: #1
Issue/Choppy audio on some titles/s800
I'm having ridiculously choppy sound in both God of War titles and tekken 6 while having solid stable framerate 30-38fps.
Build 0.9.7 (0.9.6 was the same).
I've played with settings, those are the fastest for me:

Non-buffering rendering
Frameskip - off (it's very slow when on)
Auto frameskip - on (no difference since frameskip is off)
Cpu 180 (0,60,180 basically all the same)
All the speedup hacks - on
Timer hack - on
Prevent fps from exceeding - on
-----
Worst is God of War,
I've noticed that on buffering rendering mode even frameskip 8 doesn't bring positive improvement to sound. It's still choppy and overall everything is really slow.

Non buffering mode frameskip 8 does improve it slightly, but really slightly, still bad. But fps are solid so the game plays very well (sure it's dark without buffering rendering, but very payable).
Find all posts by this user
Quote this message in a reply
02-23-2014, 05:59 PM (This post was last modified: 02-23-2014 06:00 PM by zxcvbad.)
Post: #2
RE: Issue/Choppy audio on some titles/s800
As example I've made this video with different settings:

1st device: Xperia Z Ultra
2nd device: Tegra Note 7 (Tegra 4)
---
PPSSPP Build 0.9.7.2
Settings are the same on both devices:
Buffered rendering - on
Frameskipping 2
Auto frameskip on
Rendering resolution 2x PSP
Prevent FPS from exceeding 60
All hacks are off except Timer hack
------
Difference between devices is easily noticeable,
looks like frameskip doesn't bring any difference on snapdragon 800. Like I've mention in first post non buffered rendering with frameskip off does bring solid 30fps to GoW titles on s800, but with buffered rendering - on and 2x rendering resolution results are really bad...



Find all posts by this user
Quote this message in a reply
02-23-2014, 08:44 PM (This post was last modified: 02-24-2014 10:01 AM by zxcvbad.)
Post: #3
RE: Issue/Choppy audio on some titles/s800
Another video of GoW running on Note 3 snapdragon 800, I've tried exactly the same setup on Z Ultra (same SoC) while I'm getting 35-30fps audio remains laggy. Makes me think that choppy sound is driver related





UPDATE: I've talked to author of this video, his device has Exynoss, not s800. Well, looks like sound issue on s800 is a driver bug..
Find all posts by this user
Quote this message in a reply
06-18-2014, 08:51 AM
Post: #4
RE: Issue/Choppy audio on some titles/s800
have same issue in some games but in both GoW its the most annoying.
If it will be solved in this game it will be solved in any game I think.

Im using ppsspp-v0.9.8-1263-gd8c392e-android on sony xperia z2
Find all posts by this user
Quote this message in a reply
07-07-2014, 03:06 PM
Post: #5
RE: Issue/Choppy audio on some titles/s800
I have been having choppy audio on my sprint note 3 while playing Final Fantasy Type-0, has anyone figured out how to make it clear?
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: