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Grand Theft Auto: Chinatown Wars
08-24-2014, 03:28 PM
Post: #65
RE: Grand Theft Auto: Chinatown Wars
(08-24-2014 01:05 PM)-Dant- Wrote:  I'm using a PC version of PPSSPP and when I tried to emulate the game it had problems with flickering HUD, menus and shadows. I tried older emu versions to no avail. Then I started playing with the settings and found the culprit: Vertex cache. Turning it off solved all graphical issues. Hope it helps someone. Oh, and the game works at higher than 2x resolutions (checked 3x and 4x).

Thanks for chipping in, but are you sure that the HUD elements still display properly at rendering resolutions higher than 2x? They disappear at 3x and above for me.

The game runs just fine otherwise.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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RE: Grand Theft Auto: Chinatown Wars - solarmystic - 08-24-2014 03:28 PM

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