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Why we need buffered rendering ?
02-05-2013, 11:04 AM
Post: #8
RE: Why we need buffered rendering ?
At this point it seems clear that no, a 1Ghz phone will not run _all_ games at full speed. But I think it's likely that they will run many games fast enough, maybe with frameskipping though. We'll see.
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Why we need buffered rendering ? - Merivex - 02-05-2013, 06:17 AM
RE: Why we need buffered rendering ? - Henrik - 02-05-2013 11:04 AM

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